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PV

External


Since: May 18, 2006
Posts: 4130



(Msg. 91) Posted: Tue Aug 15, 2006 11:55 am
Post subject: Re: Welcome vs. Unwelcome Advice (?) [Login to view extended thread Info.]
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"Thomas J. Boschloo" <nospam.RemoveThis@hccnet.nl> writes:
>rarely happens, I also do not use many mana potions because when things
>turn ugly I will usually be better of using a health potion that is on
>the same cooldown, even if this sticks the mobs on me even more).

Say what? What's the point of a priest at 100% health but no mana? *
--
* PV something like badgers--something like lizards--and something
like corkscrews.

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PV

External


Since: May 18, 2006
Posts: 4130



(Msg. 92) Posted: Tue Aug 15, 2006 11:55 am
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usenet5 RemoveThis @stormbringer.clara.co.uk writes:
>If there's a warlock in your group, you have another option - make
>them give you a healthstone. Same effect as a health potion, without

[rp]You don't MAKE a warlock give you anything![/rp]

Seriously though, I give healthstones to anyone who asks for one. That
means I'm generally slapping drain life on every trash mob to maintain my
stock, but that's what they're there for. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.

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Krust

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Since: Mar 14, 2006
Posts: 17



(Msg. 93) Posted: Tue Aug 15, 2006 12:11 pm
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PV wrote:
> "Thomas J. Boschloo" <nospam RemoveThis @hccnet.nl> writes:
> >rarely happens, I also do not use many mana potions because when things
> >turn ugly I will usually be better of using a health potion that is on
> >the same cooldown, even if this sticks the mobs on me even more).
>
> Say what? What's the point of a priest at 100% health but no mana? *
> --
> * PV something like badgers--something like lizards--and something
> like corkscrews.

L2 wand to get mana at 0%

Just like how mages can sit when not in combat and get mana faster..
priests can accomplish the same thing in combat when they wand. /moo
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Krust

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Since: Mar 14, 2006
Posts: 17



(Msg. 94) Posted: Tue Aug 15, 2006 12:29 pm
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Thomas J. Boschloo

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Since: Jul 06, 2005
Posts: 1641



(Msg. 95) Posted: Tue Aug 15, 2006 12:55 pm
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PV wrote:
> "Thomas J. Boschloo" <nospam.RemoveThis@hccnet.nl> writes:
>> rarely happens, I also do not use many mana potions because when things
>> turn ugly I will usually be better of using a health potion that is on
>> the same cooldown, even if this sticks the mobs on me even more).
>
> Say what? What's the point of a priest at 100% health but no mana? *

I just run out of health faster than out of mana. I don't know why?
"HELP! I've got aggro"

Maybe I lied about not healing everyone and mobs find a young pale
skinned human female more tasty than the other toons I hang out with at
that time.

And when we are defeating a boss a health potion buys the rest of the
party some time while a dead priest (with spirit of redemption) does not.

Thomas
--
In a non-Democracy no one cares about your opinion.
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Doc

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Since: Mar 03, 2006
Posts: 681



(Msg. 96) Posted: Tue Aug 15, 2006 12:55 pm
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"Thomas J. Boschloo" <nospam RemoveThis @hccnet.nl> wrote in message
news:44e1ef02$0$4525$e4fe514c@news.xs4all.nl...
> PV wrote:
>> "Thomas J. Boschloo" <nospam RemoveThis @hccnet.nl> writes:
>>> rarely happens, I also do not use many mana potions because when things
>>> turn ugly I will usually be better of using a health potion that is on
>>> the same cooldown, even if this sticks the mobs on me even more).
>>
>> Say what? What's the point of a priest at 100% health but no mana? *
>
> I just run out of health faster than out of mana. I don't know why?
> "HELP! I've got aggro"
>
> Maybe I lied about not healing everyone and mobs find a young pale
> skinned human female more tasty than the other toons I hang out with at
> that time.
>
> And when we are defeating a boss a health potion buys the rest of the
> party some time while a dead priest (with spirit of redemption) does not.

Umm, you know that priests can heal themselves, don't you?

--
Doc
'Virtute et armis!'

Llane server
60 Warrior
60 Rogue
60 Hunter
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Thomas J. Boschloo

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Since: Jul 06, 2005
Posts: 1641



(Msg. 97) Posted: Tue Aug 15, 2006 4:55 pm
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Doc wrote:
> "Thomas J. Boschloo" <nospam RemoveThis @hccnet.nl> wrote in message
> news:44e1ef02$0$4525$e4fe514c@news.xs4all.nl...
>> PV wrote:
>>> "Thomas J. Boschloo" <nospam RemoveThis @hccnet.nl> writes:
>>>> rarely happens, I also do not use many mana potions because when things
>>>> turn ugly I will usually be better of using a health potion that is on
>>>> the same cooldown, even if this sticks the mobs on me even more).
>>> Say what? What's the point of a priest at 100% health but no mana? *
>> I just run out of health faster than out of mana. I don't know why?
>> "HELP! I've got aggro"
>>
>> Maybe I lied about not healing everyone and mobs find a young pale
>> skinned human female more tasty than the other toons I hang out with at
>> that time.
>>
>> And when we are defeating a boss a health potion buys the rest of the
>> party some time while a dead priest (with spirit of redemption) does not.
>
> Umm, you know that priests can heal themselves, don't you?

I can heal myself in zilch seconds with a healing potion far above my
level. My fastest emergency heal (aside from desperate prayer) is flash
heal with 1.5 seconds. It also uses a lot of mana and doesn't heal much,
so if I get myself healed up again I need another mana potion to start
healing the rest of the party. In that time the party will be set for a
full wipe (except maybe some hunters and rogues).

I rather put my fate in the tank or get everybody else to offtank
(except mages) and get their tanking pets out.

Thomas
--
In a non-Democracy no one cares about your opinion.
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Dan

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Since: Feb 14, 2006
Posts: 562



(Msg. 98) Posted: Wed Aug 16, 2006 9:55 am
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pv+usenet@pobox.com (PV) wrote:

>usenet5@stormbringer.clara.co.uk writes:
>>If there's a warlock in your group, you have another option - make
>>them give you a healthstone. Same effect as a health potion, without
>
>[rp]You don't MAKE a warlock give you anything![/rp]

Apologies, I should have said: Beg them to give you a healthstone.
Smile

Dan
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Dan

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Since: Feb 14, 2006
Posts: 562



(Msg. 99) Posted: Wed Aug 16, 2006 9:55 am
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"Thomas J. Boschloo" <nospam RemoveThis @hccnet.nl> wrote:

>I can heal myself in zilch seconds with a healing potion far above my
>level. My fastest emergency heal (aside from desperate prayer) is flash
>heal with 1.5 seconds.

Your fastest emergency 'heal' is instant cast - power word: shield.
At any given level it absorbs about the same amount of damage as
flash heal will heal you by - thus buying you same amount of time
and with added the bonus of protecting you from casting
interruptions at the same time. Shield and Renew, then worry about
bigger heals if you need them.

>It also uses a lot of mana and doesn't heal much,
>so if I get myself healed up again I need another mana potion to start
>healing the rest of the party. In that time the party will be set for a
>full wipe (except maybe some hunters and rogues).

Time for some numbers? Smile

At level 31, say. Greater mana potion is the best that you can use,
restoring 700-900 mana, greater healing potion is the best you can
use, restoring 455-585 health. Flash Heal (rank 2) will heal you for
258-314 for 155 mana, PW:Shield (rank 5) will shield you for 301
damage for 210 mana.

So, chugging a greater healing potion you get on average 520 health.
Chugging a mana potion gives you on average 800 mana, or enough to
heal 1430 health (5 flash heals). Chug a greater mana potion, shield
and flash heal yourself and you've effectively protected yourself
for 587 (more than the health pot) and you still have 435-535 more
mana than you started with. So it's just not true that you'd need
another potion to continue healing the party. Even if you use a
'mana potion' rather than a greater mana potion, i.e. the next one
down, you will still have 20 more mana than you started with.

Now, at level 35, you get access to superior healing potions -
average 800 health restored. You also have flash heal rank 3 now,
327-393 for 185 mana. The greater mana potion gives you enough mana
to flash heal 1308-1572 health. At level 41, you have superior mana
potions *and* flash heal rank 4...

You can do the math at every level and it always works out that you
can generate more health from the mana from the best mana potion you
can use than you get from the best healing potion you can use. Not
only can you match the healing from the healing potion with mana to
spare, you have the flexibility to choose who gets how much of that
healing.

A priest who has plenty of mana just does not die unless they are
taking damage faster than they can heal it, and in that case a
health potion isn't going to do enough to save you.

Dan
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gernot almen

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Since: Aug 08, 2006
Posts: 142



(Msg. 100) Posted: Thu Aug 17, 2006 3:55 am
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"Krust" <jebuskrust.TakeThisOut@gmail.com> wrote in message
news:1155670191.423440.291710@75g2000cwc.googlegroups.com...
> Conserve mana by using lower lvl heals!

Just forget him. He is an incompetent healer in his 30s (if at all) not
willing to learn.
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Thomas J. Boschloo

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Since: Jul 06, 2005
Posts: 1641



(Msg. 101) Posted: Thu Aug 17, 2006 9:55 am
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Dan wrote:
[snip]
> Now, at level 35, you get access to superior healing potions -
> average 800 health restored. You also have flash heal rank 3 now,
> 327-393 for 185 mana. The greater mana potion gives you enough mana
> to flash heal 1308-1572 health. At level 41, you have superior mana
> potions *and* flash heal rank 4...

If you ignore time that is fine. I could just take a healing potion,
wait for the cooldown, take another potion, fade a bit in between,
bandage myself and by then the whole party will have bought it.

Health potion is instant and if it doesn't do a full heal it means I get
less aggro as a bonus. I don't need much health, just enough to stay
alive till the crisis has been resolved.

[snip]
> A priest who has plenty of mana just does not die unless they are
> taking damage faster than they can heal it,

Which is always in my case. I have burned through my PW:S faster than I
could do a full heal on myself. In PvP Duels against DPS classes healing
yourself is a sure road to defeat. You just cannot outheal the damage
you take unless you can solo the same mobs on you in anycase (which
brings the question why you are in a party)

> and in that case a
> health potion isn't going to do enough to save you.

Again you are ignoring time. The tank wants healing _now_ not after I do
a PW:S on myself and flash heal myself a couple of times (getting me
lots of healing aggro to add that I don't want)

The few times that I do watch my healthbar when things have quieted down
I usually have to bandage myself. Yet my whole party is alive and I
don't have any aggro over the tank.

Thomas
--
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Krust

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Since: Mar 14, 2006
Posts: 17



(Msg. 102) Posted: Thu Aug 17, 2006 10:20 am
Post subject: Re: Welcome vs. Unwelcome Advice (?) [Login to view extended thread Info.]
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> At level 31, say. Greater mana potion is the best that you can use,
> restoring 700-900 mana, greater healing potion is the best you can
> use, restoring 455-585 health. Flash Heal (rank 2) will heal you for
> 258-314 for 155 mana, PW:Shield (rank 5) will shield you for 301
> damage for 210 mana.

> Now, at level 35, you get access to superior healing potions -
> average 800 health restored. You also have flash heal rank 3 now,
> 327-393 for 185 mana. The greater mana potion gives you enough mana
> to flash heal 1308-1572 health. At level 41, you have superior mana
> potions *and* flash heal rank 4...

blah blah..

L2 List

L2 Use lower heals + get items with +healing (lesser heals r yer
friend)
L2 be an enchanter and enchant your gear with +spirit and +int so you
regenerate mana in combat faster and have more mana to cast spells
with... since being in combat having no mana / health seems to be your
biggest problem.
L2 wand when nobody in the group needs a physical heal.
L2 Spec PVE for your character for if youre going to be a healer and
not a dpser.
L2 manage your cool downs correctly if needed so while in combat you
might be able to pop another potition before the end of the fight or
use fade again.
L2 grind instances when u get higher lvl for devout (complete) / do the
..5 questline for virtuous (complete)/ and grind prophecy (7/8)in mc /
transcendence in bwl (1/Cool that have set bonuses as you get more pieces
which makes gameplay easier.
L2 Pick up as much FR gear for MC when youre between lvl 55-60 (for MC)
and +healing for BWL... so if you want to look join a better guild u
will meet their FR/+healing requirements
FADE , FADE, FADE...
L2 USE MC to MC healers and heal your parties.. and L2 use MC to down
the first boss (the instructor) in naxxaramas using the instructors
mobs to kill the instructor.



> A priest who

.....learns to go by the L2 List doesnt die

<delete>
>has plenty of mana just does not die unless they are
> taking damage faster than they can heal it, and in that case a
> health potion isn't going to do enough to save you.
</delete>
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Krust

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Since: Mar 14, 2006
Posts: 17



(Msg. 103) Posted: Fri Aug 18, 2006 6:16 am
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Dan wrote:
> "Krust" <jebuskrust.DeleteThis@gmail.com> wrote:
>
> >blah blah..
> >
> >L2 List
>
> Evidently you completely missed the point of my post. Wink
>
> Dan

Sorry it wasnt directed @ you in anyway :/ it was directed to all
healer classes that have problems playing the game Sad ROAR!
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Krust

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Since: Mar 14, 2006
Posts: 17



(Msg. 104) Posted: Fri Aug 18, 2006 6:16 am
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Dan wrote:
> "Krust" <jebuskrust RemoveThis @gmail.com> wrote:
>
> >blah blah..
> >
> >L2 List
>
> Evidently you completely missed the point of my post. Wink
>
> Dan

Sorry it wasnt directed @ you in anyway :/ it was directed to all
priests that have problems playing the game Sad ROAR!
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Dan

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Since: Feb 14, 2006
Posts: 562



(Msg. 105) Posted: Fri Aug 18, 2006 6:55 am
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"Thomas J. Boschloo" <nospam DeleteThis @hccnet.nl> wrote:

>Dan wrote:
>> Now, at level 35, you get access to superior healing potions -
>> average 800 health restored. You also have flash heal rank 3 now,
>> 327-393 for 185 mana. The greater mana potion gives you enough mana
>> to flash heal 1308-1572 health. At level 41, you have superior mana
>> potions *and* flash heal rank 4...
>
>If you ignore time that is fine. I could just take a healing potion,
>wait for the cooldown, take another potion, fade a bit in between,
>bandage myself and by then the whole party will have bought it.

Time to take a health potion: instant + 1.5 seconds global cooldown
Time to cast Renew: instant + 1.5 seconds global cooldown
Time to cast PW:Shield: instant + 1.5 seconds global cooldown
Time to cast Flash Heal: 1.5 seconds (assuming not interrupted)

Which spell you pick as the best choice is situational, but
whichever you do is exactly the same amount of time.

>Health potion is instant and if it doesn't do a full heal it means I get
>less aggro as a bonus. I don't need much health, just enough to stay
>alive till the crisis has been resolved.

Healing yourself, no matter which way you do it, generates the same
amount of healing aggro on all mobs, whether it's a spell, a
bandage, a healthstone or a potion.

>[snip]
>> A priest who has plenty of mana just does not die unless they are
>> taking damage faster than they can heal it,
>Which is always in my case. I have burned through my PW:S faster than I
>could do a full heal on myself.

Who's talking about a full heal? As you said above, you "don't need
much health, just enough to stay alive till the crisis has been
resolved."

At level 31, if your shield fails before you can cast a heal, you're
taking at least 301 damage in 1.5 seconds, or around 200 dps. (Which
is a LOT for level 31!) Your greater healing potion gives you 520
health, which at that dps rate will last 2.6 seconds. 1.5 seconds of
that is global cooldown, so your potion buys you at most 1.1 seconds
in which you can cast a spell. An instant spell, since the fastest
time-cast is 1.5 seconds. I doubt that kind of crisis is going to
pass in 1.1 seconds, and you're not going to be able to cast a flash
heal in that time. So your healing potion buys you enough time to
cast a single PW:Shield or Renew. And you could just as easily have
cast that in the time it took you to drink the potion - so you've
bought yourself nothing. Zero. Zip.

Is it possible that buying yourself 1.1 seconds of extra life could
save the group from a wipe? Yes, it's possible. Is it likely? No. In
fact, I'd venture to suggest it's extremely unlikely, because the
group has clearly lost all aggro control. What needs to happen for
that 1.1 seconds to save the group? Someone needs to take the mobs
off you. The only way that's going to happen is if your tank is a
warrior and manages to squeeze in a Challenging Shout - pulling all
mobs to him. For 6 seconds. He's now taking that extra 200 dps that
you were taking, the dps you can't outheal, in addition to the other
things that were already hitting him that were so threatening his
life that you wanted drink a potion and heal him rather than healing
yourself. He's going to die. And then, so will you.

>In PvP Duels against DPS classes healing
>yourself is a sure road to defeat.

Coming from a holy spec priest, that's just laughable. A shadow
priest can pump out the damage needed to kill someone before they
take too much damage themselves, a holy priest generally cannot.
If they don't shield or heal, they are going to die first. Usually
Psychic Scream is used to buy time to fully heal themselves while
the enemy runs helplessly around, otherwise it's shield and renew or
flash heal. Even shadow priests are likely to slap a vampiric
embrace on their target, so they get healed during the fight.

>You just cannot outheal the damage
>you take unless you can solo the same mobs on you in anycase (which
>brings the question why you are in a party)

Nope, being able to solo the mobs does not equate to being able to
temporarily out-heal the damage they deal. We're talking about
instances and elite mobs - these mobs are hard primarily because of
how much health they have, not how much damage they do. (Obviously
there are exceptions to this.) You don't have to out-last the mob
anyway, you only have to last long enough for someone else to take
him off you. (The tank ideally, failing that a wise DPSer, who based
on your previous comments you then won't bother to heal, so you'll
get the mob back again 10 seconds later when (s)he dies..)

If you can't outheal the damage you are taking, then you have
multiple mobs on you. They are most likely to be adds - an
accidental overpull or a patrol. Cast fade the moment you get aggro
and 99.9% of the time they will go to someone else. Then be careful
of your healing aggro while someone else builds aggro on the mobs.
I.e. use renew, delay healing as long as you can, etc. And
communicate with your party - make sure they know you need help,
that you had to fade and that the mobs will be right back on you
when the fade runs out if no one does anything.

>> and in that case a
>> health potion isn't going to do enough to save you.
>Again you are ignoring time. The tank wants healing _now_ not after I do
>a PW:S on myself and flash heal myself a couple of times (getting me
>lots of healing aggro to add that I don't want)

As others have said, please go and read up about how aggro works.
Healing yourself or healing the tank makes no difference - both
actions build exactly the same amount of aggro with all mobs
involved.

Your group has massively over-pulled if both you *and* your tank
have life-threatening dps on you. You are facing an almost-certain
wipe. In that circumstance, you'd be better off casting Prayer of
Healing, which will heal both of you (and anyone else hurt too.)
Prayer of Healing is the Priest's trump card for saving parties that
have lost control of aggro. It's what makes the priest the 'best'
healing class. It means you can save a party that any other healer
cannot because you can heal everyone in it at once. It's by far the
spell I miss the most when I'm group-healing with my shaman - the
shaman's chain heal is puny by comparison.

I get the feeling I'm wasting my time here. I'm trying to offer
advice and tips and tactics that in my experience will work far
better than the ones you are using, but it's like I'm banging my
head against a wall.

Your philosophy is alien to me.

Dan
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