Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

Ultima III Gold

 
   Game Forums (Home) -> Ultima RSS
Related Topics:
Ultima novels - Looking through books on my I came across the 3 part trilogy of Ultima novels. I got these years ago and never read them. Looking them up at Amazon, I see they are out of print. I don't see any other books listed outside the..

Ultima 7 Britain - I am trying to find Gaye's Clothier shoppe, can any one give me some Thank you.

Ultima Online - Tell all your friends you can download and play this game for free. medieval with Lord British and many events, if you like get into this :D Also for you PvP fans, come check it out lotsa..

Ripping Ultima music - So what's the popular way of ripping Ultima music? How were those MIDIs found in various places over the years made? Did someone sit at a MIDI keyboard and perform them all from memory? Or did someone manage to capture the output to the sound card while..

The 4th coming MMORPG Better than Ultima - T4C was amongst the first MMORPGs available on the whole Internet, and its success was Why? The Fourth Coming is one of those unique games in which the ambiance hooks you. The addictive music, the beautiful graphics, and of course..
Next:  Ultima: urinating in Ultima VII?  
Author Message
MagerValp

External


Since: Jun 23, 2004
Posts: 8



(Msg. 1) Posted: Thu Oct 11, 2007 10:55 pm
Post subject: Ultima III Gold
Archived from groups: rec>games>computer>ultima>series (more info?)

I quietly released Ultima III Gold at Big Floppy People this summer,
but didn't have the time to type up docs and make an announcement. I
*still* haven't found the time to do a proper webpage or scan the game
manuals, but I've at last managed to put the docs online, together
with a download link:

http://www.paradroid.net/u3/

Ultima III Gold is an enhanced and bugfixed of Ultima III for the
Commodore 64. The original port from Apple II suffers from a heap of
technical problems and has some of the sloppiest code I've ever seen.

Feaures:

Fastloader
Supports 1541, 1570, 1571, 1581, CMD FD, CMD HD.

Fits on a single disk side

Keyboard remapping
Movement keys are now sane on non-english keyboards.

Trainers
Unlimited Magic
Unlimited Food
Unlimited Torches
Unlimited Keys
Unlimited Gems
Press T to teleport (X/Y coord 0-63)
Press (B) to mount (H)orse or board (S)hip
Press (X) to exit combat
Yell "AMBROSIA" to travel to/from Ambrosia

Code optimizations
The tile plotting routine has been rewritten which speeds up the
game significantly.

Revamped save system
Removed redundant sosaria save for performance reasons.
Sosaria map is cached in ram when entering townes.
Only saves to disk when asked to - no automatic save when the
party dies.

Buy more than one dagger at a time

Select default character
Press 1-4 to select a default character for actions. Press 0 to
revert to the games default behavious where it asks.

Ask on location exit
The game asks before it throws you out to the main map.

Bugfixes
Delete key now works when entering player name.

--
___ . . . . . + . . o
_|___|_ + . + . + . Per Olofsson, arkadspelare
o-o . . . o + MagerValp DeleteThis @cling.gu.se
- + + . http://www.cling.gu.se/~cl3polof/

 >> Stay informed about: Ultima III Gold 
Back to top
Login to vote
CK

External


Since: Aug 02, 2007
Posts: 89



(Msg. 2) Posted: Sun Oct 14, 2007 11:24 pm
Post subject: Re: Ultima III Gold [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Words to the wise, MagerValp <MagerValp RemoveThis @cling.gu.se> wrote:

>I quietly released Ultima III Gold at Big Floppy People this summer,
>but didn't have the time to type up docs and make an announcement. I
>*still* haven't found the time to do a proper webpage or scan the game
>manuals, but I've at last managed to put the docs online, together
>with a download link:
>
> http://www.paradroid.net/u3/
>
>Ultima III Gold is an enhanced and bugfixed of Ultima III for the
>Commodore 64. The original port from Apple II suffers from a heap of
>technical problems and has some of the sloppiest code I've ever seen.
>
>Feaures:
>
> Fastloader
> Supports 1541, 1570, 1571, 1581, CMD FD, CMD HD.
>
> Fits on a single disk side
>
> Keyboard remapping
> Movement keys are now sane on non-english keyboards.
>
> Trainers
> Unlimited Magic
> Unlimited Food
> Unlimited Torches
> Unlimited Keys
> Unlimited Gems
> Press T to teleport (X/Y coord 0-63)
> Press (B) to mount (H)orse or board (S)hip
> Press (X) to exit combat
> Yell "AMBROSIA" to travel to/from Ambrosia
>
> Code optimizations
> The tile plotting routine has been rewritten which speeds up the
> game significantly.
>
> Revamped save system
> Removed redundant sosaria save for performance reasons.
> Sosaria map is cached in ram when entering townes.
> Only saves to disk when asked to - no automatic save when the
> party dies.
>
> Buy more than one dagger at a time
>
> Select default character
> Press 1-4 to select a default character for actions. Press 0 to
> revert to the games default behavious where it asks.
>
> Ask on location exit
> The game asks before it throws you out to the main map.
>
> Bugfixes
> Delete key now works when entering player name.

This is very cool Smile


--
Claus Dragon <clauskick RemoveThis @mpsahotmail.com>
=(UDIC)=
d++ e++ T--
K1!2!3!456!7!S a27
"Coffee is a mocker. So, I am going to mock."

- Me, lately.

 >> Stay informed about: Ultima III Gold 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Ultima All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]