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Next: Call for heal Mod - help please
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Since: Dec 04, 2004 Posts: 1094
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(Msg. 16) Posted: Mon Dec 04, 2006 6:57 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: alt>games>warcraft (more info?)
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"Zil" <zen13097.RemoveThis@zen.co.uk> wrote in message
news:4573f46f$0$1395$da0feed9@news.zen.co.uk...
> Jason Cavett <jason.cavett.RemoveThis@gmail.com> wrote:
>> So, I just got a new PC (woo hoo!) and I'm setting up WoW. I forgot
>> how much I customized my original UI with mods. But, because I'm
>> always up for trying out new things, what *UI* mods does everybody
>> recommend? I'm looking for ones that give me a clean interface with
>> lots of information about my character. I don't do much raiding
>> lately, so I'm not concerned about that (and CT_RA works well enough).
>> I currently use CT as my main interface mod. I've heard TitanBar was
>> decent (but that isn't being developed anymore AFAIK).
>>
> All that worries me now is the 2.0 update - how will I cope until all
> my essential addons have been updated to work with the new patch?
Well you'll lose your emergency monitor for a start  And bye bye
Detox/Decursive /crai
--
Sue >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 17) Posted: Mon Dec 04, 2006 9:57 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Sprite <sue.kitchen.RemoveThis@ntlworld.com> wrote:
> > All that worries me now is the 2.0 update - how will I cope until all
> > my essential addons have been updated to work with the new patch?
>
> Well you'll lose your emergency monitor for a start And bye bye
> Detox/Decursive /crai
Well, yes, I am aware of this and, in a sort of masochistic way,
looking forward to it. The only fights that I think will be annoying
for me without decursive are Chromaggus and Lucifron. The EM nerf I
can live with, but it will take some getting used to. I think the
first raid after the patch will be ... let's say "interesting"
But my post above was referring to the probability that a lot of my
useful addons (e.g. Discord Action Bars) won't be ready for the 2.0
patch, so I'll need to learn to play without them (or find
alternatives) until they have been updated. Ho hum.
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 18) Posted: Mon Dec 04, 2006 10:15 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: May 07, 2005 Posts: 514
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(Msg. 19) Posted: Mon Dec 04, 2006 11:44 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Dec 04, 2004 Posts: 1094
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(Msg. 20) Posted: Mon Dec 04, 2006 11:59 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Zil" <zen13097.TakeThisOut@zen.co.uk> wrote in message
news:4574279f$0$1491$db0fefd9@news.zen.co.uk...
> Sprite <sue.kitchen.TakeThisOut@ntlworld.com> wrote:
>> > All that worries me now is the 2.0 update - how will I cope until all
>> > my essential addons have been updated to work with the new patch?
>>
>> Well you'll lose your emergency monitor for a start And bye bye
>> Detox/Decursive /crai
>
> Well, yes, I am aware of this and, in a sort of masochistic way,
> looking forward to it. The only fights that I think will be annoying
> for me without decursive are Chromaggus and Lucifron. The EM nerf I
> can live with, but it will take some getting used to. I think the
> first raid after the patch will be ... let's say "interesting"
I'm dreading Noth
>
> But my post above was referring to the probability that a lot of my
> useful addons (e.g. Discord Action Bars) won't be ready for the 2.0
> patch, so I'll need to learn to play without them (or find
> alternatives) until they have been updated. Ho hum.
Consider Bartender2 - it eats up a LOT less memory than Discord. But it has
fewer buttons available I guess. It's quite intelligent though. And, as
seems to be common with the Ace2 addons, it's updated regularly.
--
Sue >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 21) Posted: Mon Dec 04, 2006 1:45 pm
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Rene <invalid.TakeThisOut@email.addr> wrote:
> Zil wrote:
> > Zil <zen13097.TakeThisOut@zen.co.uk> wrote:
> >> But, here are the really, really essential ones (hehe) for me:
> > --- <snip> ----
> >
> >
> > And here's what it all looks like in full raid action:
> >
> > http://img262.imageshack.us/my.php?image=screenta8.jpg
>
> And I thought my interface is already overcrowded...
That's one of the troubles with being a healer - you need much more
information at your fingertips to work effectively than the other
classes, so you end up with lots of things on screen.
I need to know, in general:
The health status of every person in the raid
The health of every pet in the raid
The health & target and target's target of the MT (at least,
probably also the other tanks).
The health (and maybe target/target's target) of any other
assigned targets I have
The threat meter is very useful in some fights.
I find that HealersAssist is very useful for showing who the other
healers are healing, and it also indicates to me (taking that
knowledge of what other healers are casting into accoung!) if my heal
will overheal or not, making for some nice mana saving.
Then, of course, you need the appropriate boss mod display for a lot
of fights, resurrection monitor, DoT/HoT timers... the list goes on
But, having said that, I've seen many UIs that were much more
cluttered that mine.
I might, however, take advantage of the 2.0 patch chaos to re-jig my
addons and UI. Watch this space...
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: Your UI Mods |
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Since: May 07, 2005 Posts: 514
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(Msg. 22) Posted: Mon Dec 04, 2006 5:41 pm
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Zil wrote:
> Rene <invalid.DeleteThis@email.addr> wrote:
>> Zil wrote:
>>> Zil <zen13097.DeleteThis@zen.co.uk> wrote:
>>>> But, here are the really, really essential ones (hehe) for me:
>>> --- <snip> ----
>>>
>>>
>>> And here's what it all looks like in full raid action:
>>>
>>> http://img262.imageshack.us/my.php?image=screenta8.jpg
>> And I thought my interface is already overcrowded...
>
> That's one of the troubles with being a healer - you need much more
> information at your fingertips to work effectively than the other
> classes, so you end up with lots of things on screen.
Well here's one of my recent screenshots:
http://mc-raid.net/~drax/faerlina13.png
It shows a wipe at Grand Widow Faerlina, which was our third pull ever
(everyone's third pull of her, actually. On the fourth we won with a
total loss of 2 hunter pets during the fight)
You see she is just resetting if you compare the Target Frame's HP meter
with CTRA's MTT boxes.
> I need to know, in general:
> The health status of every person in the raid
Yep.
> The health of every pet in the raid
I tend not to. Hunter pets are a bit meatshields for us...limited DPS at
no cost, so they don't really get healed. They get buffed though.
> The health & target and target's target of the MT (at least,
> probably also the other tanks).
Jup. Have these also.
> The health (and maybe target/target's target) of any other
> assigned targets I have
Well there's the PTT feature of CTRA/ORA2 in case I don't have enough
bars on the screen
> The threat meter is very useful in some fights.
Ah that's one thing we don't use. In fact during a limited time it was
actually forbidden. For one, it isn't that accurate. It bases much of
its values on guess work and while the values themselves seem to be very
accurate, there's simply a lot of blank on the map; ie, they don't know
all aggro-abilities and can't get all data. Also we kind of demand that
players "know" how much threat they cause. Ever since BWL the people now
have it in them and don't need such crutches.
The most important thing however is: it causes player disconnects. Every
player may only send and receive that much messages over the channels
and Threatmeters are by design very very spammy. People with less than
excellent network connection can get booted because of that and when
they don't they incurr lag because of the huge amount of messages such
addons need to send around.
With all that said, we do allow it and some players use it, afaik. We
don't require nor encurage to use it, though.
I know that our MTs don't use it. Our Raidleaders don't use it either
and therefor don't set the target. Some DDs use it. Maybe some healer
but if so, I don't know about it.
I don't dispute its usefulness in some fights, or in general, but this
is one of the "raidaddons" I believe you can live without the most due
to all the side-effects it causes.
> I find that HealersAssist is very useful for showing who the other
> healers are healing, and it also indicates to me (taking that
> knowledge of what other healers are casting into accoung!) if my heal
> will overheal or not, making for some nice mana saving.
I use a heal prediction addon that shows me the bar of the target I
currently heal plus the amount my heal is expected to add. It does not
sync with others and therefor does only show my overheal iff no one gets
a heal in before me.
> Then, of course, you need the appropriate boss mod display for a lot
> of fights, resurrection monitor, DoT/HoT timers... the list goes on
>
Yeah, all there, more or less
> But, having said that, I've seen many UIs that were much more
> cluttered that mine.
True.
> I might, however, take advantage of the 2.0 patch chaos to re-jig my
> addons and UI. Watch this space...
We all need to redo our UIs anyway, so it's a good time. I'm looking
into ways to replace CTRA entirely, as the entirely redone CTRA2.0 is
not ready and won't come soon enough.
CU
René >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 23) Posted: Tue Dec 05, 2006 6:56 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Rene <invalid.RemoveThis@email.addr> wrote:
> We all need to redo our UIs anyway, so it's a good time. I'm looking
> into ways to replace CTRA entirely, as the entirely redone CTRA2.0 is
> not ready and won't come soon enough.
I've recently done exactly that - my system is now CTRA-free.
I chose:
ora2 for the general raid functionality (and I *love* its MT/PT
display - so much .better that CTRA)
ozraid for the raidframes health display. I find a vertical list of
health bars makes it so much easier to see who's in trouble,
and I think with the imminent patch stopping Emergency
Monitors from working, it will be essential to be able to
use the raidframes for finding injured people quickly. I
played around with sRaidFrames, but it wasn't what I was
looking for. I might also try PerfectRaid too and see what
that has to offer.
BigWigs and La Vendetta
for boss mods. I really should drop one of these, but both
have some nice features that the other doesn't so I can't
decide.
There are one or two little CTRA features that I miss:
* the ability to see on the raidframes who is /AFK
* the audio aggro-gain alert (although La Vendetta has this)
* the buff-time-remaining and cooldown-time tooltips when you mouse
over people and buffs in the CTRA raidframes.
* ora2's resurrection monitor isn't as good as CTRA's
I don't know which of the above addons are ready for 2.0 though -
anyone know?
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 24) Posted: Tue Dec 05, 2006 6:56 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Sprite <sue.kitchen.TakeThisOut@ntlworld.com> wrote:
> Zil wrote:
> > But my post above was referring to the probability that a lot of my
> > useful addons (e.g. Discord Action Bars) won't be ready for the 2.0
> > patch, so I'll need to learn to play without them (or find
> > alternatives) until they have been updated. Ho hum.
>
> Consider Bartender2 - it eats up a LOT less memory than Discord. But it has
> fewer buttons available I guess. It's quite intelligent though. And, as
> seems to be common with the Ace2 addons, it's updated regularly.
>
I looked at Bartender2, but it has far too few bars for me. I use just
about all 120 of DABs buttons, over about 9 bars. Mind you, with 2.0's
ability to bind spells directly to keys, I might need a few less.
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: Your UI Mods |
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Since: Jun 07, 2005 Posts: 898
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(Msg. 25) Posted: Tue Dec 05, 2006 11:55 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 05 Dec 2006 10:38:18 GMT, Zil wrote:
> Sprite <sue.kitchen.TakeThisOut@ntlworld.com> wrote:
> > Zil wrote:
> > > But my post above was referring to the probability that a lot of my
> > > useful addons (e.g. Discord Action Bars) won't be ready for the 2.0
> > > patch, so I'll need to learn to play without them (or find
> > > alternatives) until they have been updated. Ho hum.
> >
> > Consider Bartender2 - it eats up a LOT less memory than Discord. But it has
> > fewer buttons available I guess. It's quite intelligent though. And, as
> > seems to be common with the Ace2 addons, it's updated regularly.
>
> I looked at Bartender2, but it has far too few bars for me. I use just
> about all 120 of DABs buttons, over about 9 bars. Mind you, with 2.0's
> ability to bind spells directly to keys, I might need a few less.
I found "Trinity" which supposedly also gives 120 buttons and works on 2.0
only, so I have not yet tested it but the screenshots look very nice. It can
be gotten from the wowinterface cat95 page that has been posted in this
group several times now. I'm curious as to how it's going to compare to
DAB...
Cheers
Urbin
--
Urbin (60), Dwarven Hunter (PvE) @dunmorogh.de
Sunh (60), Nightelven Priest (PvE) @dunmorogh.de
Juran (30), Nightelven Druid (PvE) @dunmorogh.de
[FAQ] Get the alt.games.warcraft faq from http://www.ursbeeli.ch/wow [FAQ] >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 26) Posted: Wed Dec 06, 2006 5:56 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Urbin <urbin.DeleteThis@dunmorogh.eu> wrote:
> On 05 Dec 2006 10:38:18 GMT, Zil wrote:
> > I looked at Bartender2, but it has far too few bars for me. I use just
> > about all 120 of DABs buttons, over about 9 bars. Mind you, with 2.0's
> > ability to bind spells directly to keys, I might need a few less.
>
> I found "Trinity" which supposedly also gives 120 buttons and works on 2.0
> only, so I have not yet tested it but the screenshots look very nice. It can
> be gotten from the wowinterface cat95 page that has been posted in this
> group several times now. I'm curious as to how it's going to compare to
> DAB...
Co-incidentally, Trinity was mentioned to me by someone else, so I
downloaded a copy yesterday.
I've tried to check some addon sites this morning, but they all seem
to be falling over with patch-day stress, so I'm now feeling rather
glad that I thought to download lots of addons on Sunday ...
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: Your UI Mods |
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Since: Jun 07, 2005 Posts: 898
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(Msg. 27) Posted: Wed Dec 06, 2006 11:52 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 06 Dec 2006 09:18:27 GMT, Zil wrote:
> Urbin <urbin RemoveThis @dunmorogh.eu> wrote:
> > On 05 Dec 2006 10:38:18 GMT, Zil wrote:
> > > I looked at Bartender2, but it has far too few bars for me. I use just
> > > about all 120 of DABs buttons, over about 9 bars. Mind you, with 2.0's
> > > ability to bind spells directly to keys, I might need a few less.
> >
> > I found "Trinity" which supposedly also gives 120 buttons and works on 2.0
> > only, so I have not yet tested it but the screenshots look very nice. It can
> > be gotten from the wowinterface cat95 page that has been posted in this
> > group several times now. I'm curious as to how it's going to compare to
> > DAB...
>
> Co-incidentally, Trinity was mentioned to me by someone else, so I
> downloaded a copy yesterday.
And what do you think of Trinity? Is it any good? I'll try it out tongiht
but am of course curious
> I've tried to check some addon sites this morning, but they all seem
> to be falling over with patch-day stress, so I'm now feeling rather
> glad that I thought to download lots of addons on Sunday ...
Ah the irony. Curse switchet to their v3 acouple of days ago and get a lot
of flak for it. One of their reasons is that the servers will be better able
to handle patch-day-stress  Doesn't seem to work then...
Cheers
Urbin, chuckling
--
Urbin (60), Dwarven Hunter (PvE) @dunmorogh.de
Sunh (60), Nightelven Priest (PvE) @dunmorogh.de
Juran (30), Nightelven Druid (PvE) @dunmorogh.de
[FAQ] Get the alt.games.warcraft faq from http://www.ursbeeli.ch/wow [FAQ] >> Stay informed about: Your UI Mods |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 28) Posted: Wed Dec 06, 2006 2:32 pm
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Urbin <urbin DeleteThis @dunmorogh.eu> wrote:
> On 06 Dec 2006 09:18:27 GMT, Zil wrote:
> > Co-incidentally, Trinity was mentioned to me by someone else, so I
> > downloaded a copy yesterday.
>
> And what do you think of Trinity? Is it any good? I'll try it out tongiht
> but am of course curious
I've not tried it yet - my plan is to update my WoW to 2.0 (need to
wait until i get home in a few hours time), move my old addons aside,
backup my WTF folder with all the saved data (I'm hoping a lot of the
addon-related save data will be loadable in the 2.0 addons), then
install a basic set of 2.0 addons.
I'll only have about 1 or 2 hours to play around with everything
tonight (have to go out...) and I need to get ready for a BWL raid
tomorrow evening (I don't fancy doing that without any addons!).
> > I've tried to check some addon sites this morning, but they all seem
> > to be falling over with patch-day stress, so I'm now feeling rather
> > glad that I thought to download lots of addons on Sunday ...
>
> Ah the irony. Curse switchet to their v3 acouple of days ago and get a lot
> of flak for it. One of their reasons is that the servers will be better able
> to handle patch-day-stress Doesn't seem to work then...
Indeed.
The only addon site I've managed to access today is http://ctmod.net,
so at least people can get a 2.0 compatible version of CTMod and CTRA.
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: Your UI Mods |
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Since: Jan 23, 2005 Posts: 577
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(Msg. 29) Posted: Fri Dec 22, 2006 6:02 am
Post subject: Re: Your UI Mods [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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