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UFO:AI ... is it better than UFO:ET ?

 
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Author Message
Dave Simpson

External


Since: Jan 15, 2008
Posts: 1



(Msg. 1) Posted: Tue Jan 15, 2008 6:27 am
Post subject: UFO:AI ... is it better than UFO:ET ?
Archived from groups: comp>sys>ibm>pc>games>strategic (more info?)

http://ufoai.sourceforge.net/

Squad-based sci-fi strategy.

It's free, but since it doesn't have destructible environments (instead,
you shoot through walls, ugh), I personally won't be playing it. It's just
an old school X-Com principle. I mean, that fence is immovable and indestructible
? C'mon ! Seriously, if any of you know how to help these indie developers
implement ANY kind of destructible environments in the Quake engine, please,
go to their forum and tell them. They went out of their way to refine the
game and make it realistic (wrt weaponry) and very challenging on the medium
to difficult settings.

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Baldrick the Foul

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Since: Jan 20, 2008
Posts: 5



(Msg. 2) Posted: Sat Jan 19, 2008 1:04 pm
Post subject: Re: UFO:AI ... is it better than UFO:ET ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Dave Simpson wrote:
> http://ufoai.sourceforge.net/
>
> Squad-based sci-fi strategy.
>
> It's free, but since it doesn't have destructible environments (instead,
> you shoot through walls, ugh), I personally won't be playing it. It's just
> an old school X-Com principle. I mean, that fence is immovable and indestructible
> ? C'mon ! Seriously, if any of you know how to help these indie developers
> implement ANY kind of destructible environments in the Quake engine, please,
> go to their forum and tell them. They went out of their way to refine the
> game and make it realistic (wrt weaponry) and very challenging on the medium
> to difficult settings.
>

Mac only? WTF? I have an older version for Windows so why is it Mac only
now?

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Aleks A.-Lessmann

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Since: Jan 21, 2008
Posts: 1



(Msg. 3) Posted: Mon Jan 21, 2008 11:48 am
Post subject: Re: UFO:AI ... is it better than UFO:ET ? [Login to view extended thread Info.]
Imported from groups: per prev. post (more info?)

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Backspace

External


Since: Jan 22, 2008
Posts: 21



(Msg. 4) Posted: Thu Jan 24, 2008 4:50 am
Post subject: Re: UFO:AI ... is it better than UFO:ET ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Aleks A.-Lessmann wrote:

> Downloaded and installed Win32 versions with no problems at all.

OK, downloaded Win32 version and on Vista it plays in windowed mode fine
but when switching it to full screen mode it crashes immediately. Will
try it on XP instead as it is NFG on Vista.
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