> > The biggest problem you run into is the lack of cheap enchantments,
> > especially mana enchantments. Extended Enchantress with WoW works
> > because of Wild Growth. It enables every land to produce 1G or more.
> > Without it you run into some trouble.
>
> Each Wild Growth lets the one land it enchants produce one extra green mana.
> What do you mean by "every land"?
Cast Wild Growth on a land (pay G). Enchantress ability goes on the
stack. Tap the enchanted land for mana [Mana in pool: (1)G]. Activate
Words of Wind with mana from the land. [Mana in pool: G]. Resolve -
bounce an opponent's permanent and your wild growth. Recast Wild
Growth on a land.
You tap one land to start and one land for each activation.
"Every land" was a shortcut of expressing this idea. The 1G is
important to the engine as it pays for the cost of activating WoW and
recasting the WoW-bounced Wild Growth. In effect, each land (beyond
the first) taps to bounce one permanant. It is slightly different when
you have more enchantresses as you get to draw cards from your deck by
not using all of the activations as bounce effects.
> As a substitute, how about Fertile Ground?
Cast Fertile Ground on a land (Pay 1G). Enchantress ability goes on
the stack. Tap the enchanted land for mana [Mana in pool: (1)G].
Activate Words of Wind with mana from the land. [Mana in pool: G].
Resolve - bounce an opponent's permanent and your Fertile Ground. Tap
a land for mana. [Mana in pool: (1)G]. Recast Fertile Ground on a
land.
You tap two land to start and two land for each activation. You can
see that this "engine" runs out of gas quickly.
A substitute that you might want to consider (briefly) is to add the
WoW/Enchantress engine into an elf deck and use Elvish Guidance as
your wild growth of choice. With three elves in play EG is free. So
you only need two elves, Words of Wind, an enchantress, and a Elvish
Guidance to kick off your engine.
Or you could use Skullclamp/Wirewood Hivemaster/Elves/WoW to build
around (Cast elf, generate insect, clamp insect, replace one draw with
bounce, bounce elf, ...). This one has the bonus of being readily able
to plug into an existing elf deck. With the tap two elves to produce
any mana guy you don't need to add islands to cast the WoW.
mypetrock
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