The real problem is that the game begins swapping to disk. Take a look at
your HDD activity light whenever the game lags badly.
I've decided I'll never buy an EA product again. If I'm forced to play an EA
product (e.g. at a LAN party) I'll pirate it.
--
Doug
"Wylie Wilde" <sniper968.TakeThisOut@yahoo.com> wrote in message
news:445ef537$0$10674$afc38c87@news.optusnet.com.au...
> Got this from filefront from a poster called Johnwe
>
>
> **********************************
>
> I did post this under another section but wanted it to be a main posting
> as
> well. Here ya go.
> Hey guys I am fairly new here but not new to the various problems with the
> issues with CNC Generals Zero Hour, mainly the lagg issue. I have done
> testing on several fronts to find what was causing the issue. It seems
> there
> is a huge memory leak in the game that allows the game to just keep eating
> resources slowly. Thats why after like 10 mins or so the game slows down
> considerably. I have pointed it out to EA's Tech Support but they have
> claimed they know about it and cant fix it. But anyways, I have something
> you guys could try that has worked for me and seems to make the game run
> better not massive better, but it doesnt slow to a grinding halt all the
> time. No modding(file changes or downloading a mod file) is involved and
> it
> is pretty easy to do.
> This will work with Windows 2000 and Windows XP only.
> 1. Start the game as you normally would. When it gets to the full boot
> screen hit the "windows key" so that you get back to the desktop.
> 2. Use CTRL+ALT+DEL to get into the task manager. We want to be on the
> processes tab.
> 3. Find the following 3 files. "generals.exe" "game.dat" and "~e5d141.tmp"
> These are created by the Zero Hour Game.
> 4. What we are going to do is change the way Windows allocates the
> resources
> to each of those files. This can be done by "right-clicking" on each of
> the
> files one at a time and selecting "Set Priority".
> 5. Setting Priority to each file as follows below:
> -"game.dat" - set priority to "Low"
> -"~e5d141.tmp" - set priority to "Low"
> -"generals.exe" - set priority to "High"
> Now the .tmp file doesnt take much resources and I have had it just set to
> default which is normal and havent really seen any performance difference.
> I
> just figured saving as much resources as possible is good. The file that
> hogs the resources is the "game.dat" file. It starts out at some range of
> 151,000 and eventually gets well above 250,000. thats what is eating up
> all
> the resources and lagging the game down. Thats why I set it to "Low" in
> priority to save alittle.
> I have seen improvement in playing 3 comps on hard and also having a
> friend
> play via LAN connection. Usually it lags so bad(without modifying the
> Priorities) that you get fed playing and just quit. Theres really no hope
> of
> getting another patch out of EA anytime soon if ever again. Hopefully one
> of
> the modders could find where the memory leak and maybe fix it in a
> "unofficial patch". That would take sometime. Until then we have to find
> our
> own ways to get the game to be enjoyable.
>
>
>
>
>> Stay informed about: Tweaking Command and Conquer solving lag