On Sun, 22 Jan 2006 16:48:26 GMT, gemerynospam RemoveThis @canada.com wrote:
>Hey Phoenix.........good to hear that. I hope they re-do Shogun too in the
>Rome Engine........and clean up the graphics in both Shogun ( if they re-do
>it too ) and Medieval. I am actually glad I bought these two additional
>games in the series because I enjoyed Shogun so much. When I first played
>the demo of Shogun, I was awestruck. I hope they add other historical times
>to the series.......
Yeah. I've been seeing the screenshots and it looks absolutely
awesome. I remember first playing Shogun too

It was pretty
unbelievable what those guys could do even without good 3D hardware.
>I have pretty much got the battle strategies down now for most of the units.
>However, the game I am playing now, which is still my first go at it, all 3
>Roman Factions have now been outlawed by the Senate. That caught me off
>gaurd as most of my army was off on the Egyptian Campaign and my cities
>closer to Rome found themselves with only secondary troops gaurding cities.
>And fighting other Roman faction troops are not going to be as easy as
>fighting the lesser factions. Roman troops do not cream Roman troops. So
>things are getting somewhat sporty out there in my cities closer to
>Rome......I am going for the bribe technique in order to come up with more
>troops, but this is going to become costly........and my Egyptian Campaign
>troops have a long march back to the western reaches either on foot or by
>ship.........either way, they aren't going to be to impressed with me.
Heh, yeah thats a bad situation to be in. Now that I know the senate
will turn against you, I usually keep a few armies and diplomats
around near my cities because I expect an attack from Rome. If you
have enough money, try bribing some of the larger armies with your
more experienced diplomats. The greater the diplomat's experience, the
lesser the money you'll have to pay.
I am pretty good when it comes to defending my walls and cities. So if
your cities get besieged, don't rally and go to attack them, specially
with a weaker force. Let them build up and attack you. Defense has a
huge advantage, specially if you have archers in your cities. Always
have archers.
Some of the armies in Egypt should continue on their original
campaign. Let them conquer more stuff. Even if you lose some cities
around Rome, you should have most of your Greek cities still. You can
always win back your cities later on. Big ships travel more, so send a
few armies on the bigger ships to your main cities, even if it takes
like 8 turns or something.
One other thing. You should always adopt a policy of giving your
faction leader the best army possible. And having him out in the field
and attacking cities as much as possible. But also, you should not
give him your totally top of the line units, because whatever city he
attacks will usually be not as advanced as your most advanced city. So
he won't be able to retrain them. But don't give him stupid units as
well. Have a balance.
And also, this army, over time, will be the most experienced army you
have. So when the faction leader dies, have the heir take his army and
continue on. And have the new faction heir take the old one's army and
continue on. You can make armies last sometimes for centuries this way
and in the end, they are so experienced and so powerful that they
crush any army in front of them.
You can do this with a few of your generals as well, in addition to
the leader and heir.
Also, make sure you have a strategy for your units. I usually have my
leader in the army, followed by 8-10 units of legions, 5-6 cavalry,
2-3 archers and a few onagers. Onagers are very important as they let
you attack a city directly, without waiting a turn to build siege
equipment.
This army, if it is attacked, will decimate the other army. If I am
defending myself, I usually put my legions in front with fire-at-will
enabled. I put the archers at the back of the legions. Cavalry at the
sides. Put archers on Use fire mode. Onagers on fire at will mode at
the back. General behind archers. Anything that comes at it in this
formation will firstly suffer extremely low morale from the archer and
onager fire. If they manage to come close, they will get decimated by
the legions who will throw their spears at the coming units.
If somehow they get closer, the legions are excellent at hand to hand
fighting while the archers keep firing at the enemy.
Then you can use your cavalry to rush ahead and then attack the enemy
from behind. This will break their morale in less than a minute and
the enemy will rout. Just kill off everyone you can with your cavalry
and general then.
You can also have the general play an important role by rushing ahead
as he is a very strong unit. But you have to be careful about not
losing him.
It is a very good army for attacking too as the onagers will take care
of the walls while the legions rush in via the siege towers and the
gates with cavalry supporting them. Archers have a minimal role in the
siege of cities, if you are the one sieging.
>At any rate, looks like this has become Total War......may the best faction
>win eh! Mmm, maybe we should change this newsgroup name from Commandos to
>Commandos and Total War! Or is there already a Total War newsgroup? I
>haven't checked.......
>
Well, there is no group as such

At least, my news server doesn't
show it to me. Maybe we should make one.
***
....the Phoenix shall rise...
>> Stay informed about: Today is a good day to die!