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jockelinde

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Since: Dec 31, 2004
Posts: 314



(Msg. 31) Posted: Wed Oct 11, 2006 8:55 am
Post subject: Re: Tau Starter [Login to view extended thread Info.]
Archived from groups: rec>games>miniatures>warhammer (more info?)

In article <4p41ujFh601vU1 RemoveThis @individual.net>, Spack wrote:

> GW don't have glue. They have some thick water in a bottle with "glue"
> written on it.

Heretic!

--
Joakim

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Desert Lurker

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Since: Aug 29, 2005
Posts: 186



(Msg. 32) Posted: Wed Oct 11, 2006 2:55 pm
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Phil Bowles wrote:
> Desert Lurker wrote:
>
>>jockelinde wrote:
>>
>>>In article <gCQWg.1017081$084.694706@attbi_s22>, Desert Lurker wrote:
>>>
>>>
>>>>jockelinde wrote:
>>>
>>>
>>><snip>
>>>
>>>>>Yup, Fire Warriors are good.
>>>>>
>>>>
>>>>But I have found they are irritating to paint.
>>>
>>>
>>>In what way?
>>>
>>
>>Most of the FW poses have the arms across the toso and that makes them
>>hard to paint.
>
>
> Why not paint the torsos before attaching the arms?

Yeah, that's what I'm going to wind up doing. Sad But it's still seems
that it would be difficult to get the washes for the arms and the body
to mesh right...

>>Plus they have alot of fine detail compared to a marine.
>
>
> Hmm, not really. The models have a lot of flat surfaces and the details
> tend to be in the number and arrangement of armour plates, which
> actually makes them quite simple to paint - a black undercoat has
> already done most of the shading for you, and because of all the cracks
> and folds in the models they take up ink easily.

Yes the models many flat panel lines which is harder marine armor or
bolters.

>>And the paint scheme that ic chose makes it more difficult to paint. I
>>need to go back to the drwaing board on how to paint them. I'd go green
>>but I don't really like green. and green is what I want to use if I
>>ever paint my Eldar.

Well, What I was going to do was blue torso white armor gray undersuit
gray and white gun with details picked out in red and Yellow. Too Much
for rank and file. I have decided to make the torso white, the gun gray
and details in red. Then add the Blue & yellow on the larger Models.

> Dark green works very well - I use dark green and blue-grey (I had
> photos on the RGMW Yahoo group - I imagine I still do, but I can't
> remember how to access it). Black, dark blue and white work well too
> looking at some of the schemes GW has shown over the years - basically,
> anything stark, uniform and usually fairly dark will work. GW's bright
> orange Tau are very possibly the worst colour choice for this army.

Yeah, the orange is really bad. My Green was camo green, pale green,
with red details and gray equipment.

Is there a better color for Kroot than green?

Joe

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Desert Lurker

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Since: Aug 29, 2005
Posts: 186



(Msg. 33) Posted: Wed Oct 11, 2006 2:55 pm
Post subject: Re: Tau Starter [Login to view extended thread Info.]
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Phil Bowles wrote:
> jockelinde wrote:
>
>>In article <1160533095.403723.202600.DeleteThis@e3g2000cwe.googlegroups.com>, Phil Bowles wrote:
>>
>>>jockelinde wrote:
>>>Personally the new Battleforce with Devilfish and
>>>Stealths over Crisis looks more attractive than the old one.
>>
>>If you want to make a mechanized list with few crisis suits then the
>>new battleforce box is a good deal.
>
>
> That is what Í'd want... Though in practice I have close to enough
> Fire Warriors, I'm just short on Devilfish. The Megaforce would give me
> a lot of what I want to bulk out the army, though.
>
> Phil
>
Yeah, That Megaforce deal is tempting For all the Vehicles in it.The
firewarriors and Crisis suits are free. Not that I need more than the 5
Crisis suits I have. But you can never have too many Fire Warriors.
Still I supose I should build what I have first.
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Desert Lurker

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Since: Aug 29, 2005
Posts: 186



(Msg. 34) Posted: Wed Oct 11, 2006 2:55 pm
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jockelinde wrote:
> In article <4p41ujFh601vU1 RemoveThis @individual.net>, Spack wrote:
>
>
>>GW don't have glue. They have some thick spooge in a bottle with "glue"
>>written on it.

Fixed yer post

> Heretic!
>

He can't be a Heritic. He Doesn't weigh the same as a duck. Oh, that's
witch. Well. Carry on, then.

Burn the Heritic!
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war.40k.tau

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Since: Oct 09, 2006
Posts: 18



(Msg. 35) Posted: Wed Oct 11, 2006 3:00 pm
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Desert Lurker wrote:

> He can't be a Heritic. He Doesn't weigh the same as a duck. Oh, that's
> witch. Well. Carry on, then.
>
> Burn the Heritic!

I never Imagined Carol Cleveland weighing as much as 2 ducks (if u look
closely there were 2). What next, a reference to coconut bearing
swallows?

Anyway, Thanks for all the tips guys. Basicaly, I need lots of FWs and
some Kroot and a transport r 2. What should I get for support? Do I
need any Guen... (whatever the human mercs are). By the debate, should
I get any Crisis Suits? Should I get the Battleforce or the large $120
one?

You guys have been a help.

P.S. What would be a good color scheme, I kinda liked the tanish cream
colored one
P.P.S. Lookin forward to playing Tau on my Comp. in Dark Crusade
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John Hwang

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Since: Jan 28, 2005
Posts: 702



(Msg. 36) Posted: Thu Oct 12, 2006 2:59 am
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Phil Bowles wrote:
> John Hwang wrote:

> Crisis don't have any access to long-ranged AP2 or 3 weapons, broad or
> otherwise. They've got short-ranged ones, but Pathfinders with rail
> rifles or sniper teams beat that. Plus they've also got Hammerheads,
> while Piranhas can get close quickly.

Right, but that still doesn't address the core need for massed AP
weapons, and Crisis Suits still do that. If Tau had more long-ranged
AP, they would be less dependant upon Crisis Suits.

>> If Tau could be like Dark Eldar and upgrade 2 Fire Warriors with ranged
>> AP guns in their Troops, they'd be fine without Crisis suits.
>
> I don't want to see that,

Why not? Tau are long ranged gunfighters. A ranged AP gun fits well in
Troops.

> but I've suggested in the past giving Tau a
> Gue'vesa entry with heavy weapon access as Troops -

That would be fine, with MLs and HB.


--
--- John Hwang "JohnHwang...@cs.com.no.com"
\-|-/
| A.K.D. F.E.M.C.
| Horned Blood Cross Terror LED Speed Jagd Destiny
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John Hwang

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Since: Jan 28, 2005
Posts: 702



(Msg. 37) Posted: Thu Oct 12, 2006 2:59 am
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Phil Bowles wrote:
> John Hwang wrote:

>> Because, then, you have to paint before building, so you can't play with
>> a fully-built model.
>
> More incentive to get your models fully-painted if you can't play with
> them otherwise. Smile

I always like to have models built up.

>> Also, you'd have to scrape paint before
>> reassembling.
>
> It's easy enough to patch up a little paint scraped off after assembly.

That depends on your painting techniques. Retouching layers and shadows
means you might as well not have even started painting. Maybe if you
only basecoat...

>> If you want to blackline properly, you still need to shade &
>> highlight each line.
>
> If you need to you can always go back to that later - to
> quickly get a model that looks well-painted on the battlefield
> the undercoat will do it.

That depends on your painting techniques. I don't exclusively drybrush,
so this doesn't work for me.

>> How about dark grey? Or dark blue?
>
> I don't see dark grey working that well with them, actually.

Ever the straight man, even with the great setup. Wink

>> That's what I said! Wink
>
> From the same people who gave you blue-and-red Lizardmen,

Don't forget the purple & white Nids...

> possibly the single GW scheme that most ruins the look
> of what are actually good models.

Yup, along with the wierd Ogre skin.

--
--- John Hwang "JohnHwang...@cs.com.no.com"
\-|-/
| A.K.D. F.E.M.C.
| Horned Blood Cross Terror LED Speed Jagd Destiny
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John Hwang

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Since: Jan 28, 2005
Posts: 702



(Msg. 38) Posted: Thu Oct 12, 2006 2:59 am
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jockelinde wrote:
> Desert Lurker wrote:
> Look at this way - If it's difficult to paint properly it's also
> difficult to see properly.

Yup. That's always been my philosophy.

I hit recesses with shade and shadow wash, and that's enough. Nobody
will ever notice or care.


--
--- John Hwang "JohnHwang...@cs.com.no.com"
\-|-/
| A.K.D. F.E.M.C.
| Horned Blood Cross Terror LED Speed Jagd Destiny
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jockelinde

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Since: Dec 31, 2004
Posts: 314



(Msg. 39) Posted: Thu Oct 12, 2006 5:55 am
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In article <1160604013.231752.262230 RemoveThis @m7g2000cwm.googlegroups.com>, war.40k.tau RemoveThis @hotmail.com wrote:
>
> Anyway, Thanks for all the tips guys. Basicaly, I need lots of FWs and
> some Kroot and a transport r 2. What should I get for support?

Hammerheads. For a full sized list (1500-1850 points) I recommend two
Hammerheads. The last Heavy slot could be filled by either 1-2
Broadsides, a Skyray or possibly a third Hammerhead. The Skyray kit
apparently contains both the Skyray turret sprue *and* the Hammerhead
turret sprue, so by not glueing the turret it's supposed to be
possible to switch between Skyray and Hammerhead.

> Do I
> need any Guen... (whatever the human mercs are).

No, they didn't make it into the new codex.

> By the debate, should I get any Crisis Suits?

If you really dislike how they they look then only get one for the
compulsory commander. Otherwise also get 1-2 units of 1-2 models.

--
Joakim
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Graham Thurlwell

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Since: Jan 04, 2005
Posts: 147



(Msg. 40) Posted: Fri Oct 13, 2006 5:26 pm
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On the 10 Oct 2006, Myrmidon <Imnot DeleteThis @home.com> wrote:

<snip>

> A few words of
> advice on Ebay if you're new to buying minis.
>
> 1 - make sure you know the most you'd have to pay for the same mini (via
> discount order) and don't bid over that or you're simply throwing away
> money.
>
> 2 - see point number one

I'm still surprised that those 8 Kroot Hounds I was in for not so long
ago went for more than GW charge new. Not quite as surprised as I was
when someone ended up paying £42 for a Fighting Fantasy book (one of
the late 50s, IIRC) that wasn't even mint, though.

--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam DeleteThis @jades.org /is/ a real email address!
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Graham Thurlwell

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Since: Jan 04, 2005
Posts: 147



(Msg. 41) Posted: Fri Oct 13, 2006 5:49 pm
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On the 9 Oct 2006, "Spack" <news DeleteThis @worldofspack.com> wrote:

> war.40k.tau DeleteThis @hotmail.com wrote on 9 Oct 2006 06:16:43 -0700:
>
>> Yo, I'm new to this group, but I've been watching it for a while.
>> Anyway I'm thinking of starting out Warhammer 40k with a Tau Army. Any
>> suggestions for what to buy? Should I get individual squads or a box
>> set?
>>
>> Please help a Servant of the Greater Good.
>
> The Battleforce box is apparently a good starter, and saves you a bit of
> cash.

IIRC it contains enough stuff to field a legal Standard org-chart
force. The old one certainly did with 2 Troops, 1 HQ and 1 Fast
Attack. If you fielded the Crisis suits as Monats you could get 1 HQ
and 2 Elites.

While the new one might be better for a new starter, I thought the old
one was much more useful for expanding an existing army (depending on
your opinion of Crisis Suits). I actually rushed out and got one
before they brought the new set out because I needed everything in it.

Just over half of my force is made up of two old-style Tau
Battleforces.

--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam DeleteThis @jades.org /is/ a real email address!
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Graham Thurlwell

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Since: Jan 04, 2005
Posts: 147



(Msg. 42) Posted: Fri Oct 13, 2006 5:54 pm
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On the 10 Oct 2006, Desert Lurker
<ironavengers.RemoveThis@spamersdie.ridgenet.net> wrote:

> I'd go green but I don't really like green. and green is what I want
> to use if I ever paint my Eldar.

My entire Tau army is green, except the Ethereal - who has a green
sash. My brother asked me what colour I wanted my second Kroot squad
doing and I told him "anything that isn't bloody green." Wink

--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam.RemoveThis@jades.org /is/ a real email address!
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Graham Thurlwell

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Since: Jan 04, 2005
Posts: 147



(Msg. 43) Posted: Fri Oct 13, 2006 6:09 pm
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On the 11 Oct 2006, "Phil Bowles" <pbowles.TakeThisOut@aol.com> wrote:

<snip>

> That's what I thought, so why the recommendation to take a Battleforce
> with Crisis suits (the new one has the one you'll need)?

If you're intending to field a 3-suit Crisis Team, getting the
old-style Battleforce is much more cost-effective than buying them
seperately. That was actually the main reason I bought my second old
Battleforce, as well as not needing the Crisis Commander model and not
liking the new Stealths.

--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam.TakeThisOut@jades.org /is/ a real email address!
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Graham Thurlwell

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Since: Jan 04, 2005
Posts: 147



(Msg. 44) Posted: Fri Oct 13, 2006 6:10 pm
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On the 11 Oct 2006, jockelinde <nouser RemoveThis @notmydomain.se> wrote:

<snip>

> There's one type of build that takes 2 Fireknife commanders and 3x 3-4
> stealths, but builds with more crisis suits than that are more common.

My 3000 point force has a Crisis Command Team, a team of 3 Broadsides,
a 3 suit Elite Crisis Team and a 6-suit team of XV15 Stealths.

--
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam RemoveThis @jades.org /is/ a real email address!
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Phil Bowles

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Since: Feb 20, 2006
Posts: 297



(Msg. 45) Posted: Tue Oct 17, 2006 3:55 am
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John Hwang wrote:
> Phil Bowles wrote:
> > John Hwang wrote:

> > If you need to you can always go back to that later - to
> > quickly get a model that looks well-painted on the battlefield
> > the undercoat will do it.
>
> That depends on your painting techniques. I don't exclusively drybrush,
> so this doesn't work for me.

What, so you lay thick layers of paint over every detail on the figure
after your undercoat? A quick black undercoat and then paint each
individual panel green should leave the cracks dark since you aren't
painting over them, even without drybrushing.

> >> That's what I said! Wink
> >
> > From the same people who gave you blue-and-red Lizardmen,
>
> Don't forget the purple & white Nids...

I think I'm the only person who didn't actually object to that scheme
very much. It's not the best they could have chosen, but there have
been worse.

Just look at the Tomb Kings Skeletons' headdresses.

> > possibly the single GW scheme that most ruins the look
> > of what are actually good models.
>
> Yup, along with the wierd Ogre skin.

But those Ogres will never be good models however you paint them, so
it's less important.

Phil
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