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T2 - FM - Mysterious Invitation?

 
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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 1) Posted: Sun Aug 19, 2007 9:32 pm
Post subject: T2 - FM - Mysterious Invitation?
Archived from groups: alt>games>thief-dark-project (more info?)

This FM takes forever to load, is that normal? Of course by forever I
estimate more then 30 seconds.

Is there a Blackjack on Expert early on? Only played about 10 minutes
and after "Completing" the first objective, I need one.

Albert

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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 2) Posted: Mon Aug 20, 2007 7:03 am
Post subject: Re: T2 - FM - Mysterious Invitation? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Thanks Nightwalker! I am not a fan of Ghosting, but may give it a try.

Albert

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Nightwalker

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Since: Apr 17, 2004
Posts: 149



(Msg. 3) Posted: Mon Aug 20, 2007 11:45 am
Post subject: Re: T2 - FM - Mysterious Invitation? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I haven't played the new version yet but I loaded it up and it didn't seem
particularly slow. In the first version, you had to ghost on Expert and I
don't believe that has changed as it says this on the Read-me page in
Darkloader:

Expert: neither blackjacking nor alarming of the guards allowed.

So there's probably no BJ and even if there was, it would be of no use to
you.

Nightwalker

--
Remove "fmleavemealone" from email address when replying


"Albert Conklin" <aconklin.DeleteThis@satx.rr.com> wrote in message
news:46c8fd49$0$31908$4c368faf@roadrunner.com...
> This FM takes forever to load, is that normal? Of course by forever I
> estimate more then 30 seconds.
>
> Is there a Blackjack on Expert early on? Only played about 10 minutes and
> after "Completing" the first objective, I need one.
>
> Albert
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Nightwalker

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Since: Apr 17, 2004
Posts: 149



(Msg. 4) Posted: Thu Aug 23, 2007 3:31 pm
Post subject: Re: T2 - FM - Mysterious Invitation? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Ghosting isn't my preferred style of play either but I have done it and
sometimes it can be a nice change of pace. It takes a lot of patience but
has its own unique rewards like the thrill of sneaking through a really busy
hallway without being seen by anyone or finding a new route through a
favourite mission to avoid being noticed.

Nightwalker

--
Remove "fmleavemealone" from email address when replying


"Terry Olsen" <tolsen64.RemoveThis@hotmail.com> wrote in message
news:j-SdnfLKoIj-G1DbnZ2dnUVZ_jKdnZ2d@bresnan.com...
> Me neither. My method is to clear a level by blackjacking all the people
> or machines who would do me harm, then I can take my time and explore the
> level.
>
>
> "Albert Conklin" <aconklin.RemoveThis@satx.rr.com> wrote in message
> news:46c98307$0$18906$4c368faf@roadrunner.com...
>> Thanks Nightwalker! I am not a fan of Ghosting, but may give it a try.
>>
>> Albert
>
>
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Cappy Fleers

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Since: Aug 23, 2007
Posts: 1



(Msg. 5) Posted: Thu Aug 23, 2007 10:12 pm
Post subject: Re: T2 - FM - Mysterious Invitation? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Terry Olsen" wrote:

> Me neither. My method is to clear a level by blackjacking all the people
> or machines who would do me harm, then I can take my time and explore the
> level.


That's the way to do it. Anytime a guard or hammer hears you he will try
to kill you. So why not protect yourself in advance by eliminating that
threat.




> "Albert Conklin" <aconklin.RemoveThis@satx.rr.com> wrote in message
> news:46c98307$0$18906$4c368faf@roadrunner.com...
>> Thanks Nightwalker! I am not a fan of Ghosting, but may give it a try.
>>
>> Albert
>
>
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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 6) Posted: Thu Aug 23, 2007 10:12 pm
Post subject: Re: T2 - FM - Mysterious Invitation? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Cappy Fleers wrote:
> "Terry Olsen" wrote:
>
>> Me neither. My method is to clear a level by blackjacking all the people
>> or machines who would do me harm, then I can take my time and explore the
>> level.
>
>
> That's the way to do it. Anytime a guard or hammer hears you he will try
> to kill you. So why not protect yourself in advance by eliminating that
> threat.
>
I am also guilty of not reading the txt that comes with FMs. The
objectives should specify on Expert not to get caught.
Albert
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