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T2 - Duh!

 
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Seymour C. Moore

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Since: Dec 01, 2004
Posts: 73



(Msg. 1) Posted: Thu Oct 11, 2007 7:52 am
Post subject: T2 - Duh!
Archived from groups: alt>games>thief-dark-project (more info?)

Played throught the whole game, as well as some fan missions, without
knowing about the zoom feature of Garret's mechanical eye. Sad

C

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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 2) Posted: Thu Oct 11, 2007 7:52 am
Post subject: Re: T2 - Duh! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Seymour C. Moore wrote:
> Played throught the whole game, as well as some fan missions, without
> knowing about the zoom feature of Garret's mechanical eye. Sad
>
> C
LOL.....it happens.
Albert

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Seymour C. Moore

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Since: Dec 01, 2004
Posts: 73



(Msg. 3) Posted: Sun Oct 14, 2007 11:45 am
Post subject: Re: T2 - Duh! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Albert Conklin <aconklin.RemoveThis@satx.rr.com> wrote in news:470e1535$0$7526
$4c368faf@roadrunner.com:

> Seymour C. Moore wrote:
>> Played throught the whole game, as well as some fan missions, without
>> knowing about the zoom feature of Garret's mechanical eye. Sad
>>
>> C
> LOL.....it happens.

And I was halfway through T2 before I realized that the Scouting Orbs
were re-useable. Now it's my favourite gadget.

I started playing T2 a couple of years ago, but then I had to quit due to
severe motion sickness. T2 is the *only* game that has had that effect on
me, for some reason.
Fortunately on my new computer I no longer get queasy and I'm currently
enjoying the terrific TTGM series.


C
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