Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

Score Surface for 94nop

 
   Game Forums (Home) -> Core War RSS
Related Topics:
Bug in pMARS - Hi, either I don't know how EQUs work or I have found a bug in the parser of pMARS. So far I cound pin it down to: ;name test ;assert CORESIZE == 800 v3 EQU 3 * (3 / 2 + 1) + 3 v4 EQU (CORESIZE - v3) dat.f v3, v4 With the..

KOTH.ORG: Status - ICWS Experimental 94 03/06/06 - Weekly Status on 03/06/06 -=- is up! Meetings held in #corewars -=- Tons of new features on pages -=- *FAQ* page located at: Current Status of the KOTH.ORG ICWS 94..

KOTH.ORG: Status - MultiWarrior 94 03/06/06 - Weekly Status on 03/06/06 -=- is up! Meetings held in #corewars -=- Tons of new features on pages -=- *FAQ* page located at: Current Status of the KOTH.ORG 94 CoreWar..

KOTH.ORG: Status - 94 No Pspace 03/06/06 - Weekly Status on 03/06/06 -=- is up! Meetings held in #corewars -=- Tons of new features on pages -=- *FAQ* page located at: Current Status of the KOTH.ORG 94 No Pspace CoreWar Hill:..

KOTH.ORG: Status - Standard 03/06/06 - Weekly Status on 03/06/06 -=- is up! Meetings held in #corewars -=- Tons of new features on pages -=- *FAQ* page located at: Current Status of the KOTH.ORG Standard KotH CoreWar Hill..
Author Message
Jens Gutzeit

External


Since: Jul 24, 2005
Posts: 25



(Msg. 1) Posted: Fri Mar 03, 2006 1:50 pm
Post subject: Score Surface for 94nop
Archived from groups: rec>games>corewar (more info?)

Hi,

some anonymous person (still called "bvowk" for simplicity Wink is so
kind to provide access to a pile of computers. I have suggested
to calculate one score surface for standard settings. It takes
roughly 1000 times the time of one "normal" surface to complete
one for the standard settings, but it seems to be doable!

Now the questions! Which warriors should we take for the fight?
Unfortunately normal papers for 94nop have 3 or 4 silks, i.e.
3 or 4 values to work with. Which ones should we take?

Regards,

Jens Gutzeit Smile

 >> Stay informed about: Score Surface for 94nop 
Back to top
Login to vote
Sascha Zapf

External


Since: Apr 13, 2004
Posts: 48



(Msg. 2) Posted: Fri Mar 03, 2006 6:55 pm
Post subject: Re: Score Surface for 94nop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Jens Gutzeit wrote:

> Hi,
>
> some anonymous person (still called "bvowk" for simplicity Wink is so
> kind to provide access to a pile of computers. I have suggested
> to calculate one score surface for standard settings. It takes
> roughly 1000 times the time of one "normal" surface to complete
> one for the standard settings, but it seems to be doable!
>
> Now the questions! Which warriors should we take for the fight?
> Unfortunately normal papers for 94nop have 3 or 4 silks, i.e.
> 3 or 4 values to work with. Which ones should we take?

The first two steps of the paper are the most important for wins. I think a
cc-paper ala Revenge of the Papers or the newer Paper(Paper(Paper(Clear)))
would be a nice choice. As Enemy i would like to see a 8liner Moore Paper.

Sascha



>
> Regards,
>
> Jens Gutzeit Smile

--
News

 >> Stay informed about: Score Surface for 94nop 
Back to top
Login to vote
digital.wilderness

External


Since: Mar 04, 2006
Posts: 6



(Msg. 3) Posted: Sat Mar 04, 2006 1:26 am
Post subject: Re: Score Surface for 94nop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The paper from 2by4k has only 2 constants Smile

Regards,

John
 >> Stay informed about: Score Surface for 94nop 
Back to top
Login to vote
Sascha Zapf

External


Since: Apr 13, 2004
Posts: 48



(Msg. 4) Posted: Sat Mar 04, 2006 6:55 am
Post subject: Re: Score Surface for 94nop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

digital.wilderness RemoveThis @googlemail.com wrote:

> The paper from 2by4k has only 2 constants Smile
>
> Regards,
>
> John

Yes, thats an Excellent choice..

Sascha

--
News
 >> Stay informed about: Score Surface for 94nop 
Back to top
Login to vote
Sascha Zapf

External


Since: Apr 13, 2004
Posts: 48



(Msg. 5) Posted: Sat Mar 04, 2006 6:55 am
Post subject: Re: Score Surface for 94nop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

digital.wilderness RemoveThis @googlemail.com wrote:

> The paper from 2by4k has only 2 constants Smile
>
> Regards,
>
> John

Another Idea...Take some ideas from 2by4k, but write your own warrior.
Without any qscan, which will make some noise in the surface.

Sascha

--
News
 >> Stay informed about: Score Surface for 94nop 
Back to top
Login to vote
inversed

External


Since: Aug 12, 2005
Posts: 39



(Msg. 6) Posted: Sat Mar 04, 2006 3:22 pm
Post subject: Re: Score Surface for 94nop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

What about Moore-style paper like in Hullabaloo? It has 2 constants -
replication step and bombing step.
 >> Stay informed about: Score Surface for 94nop 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Core War All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]