Joscha wrote:
> Street Cred
> Type: Combat
> Requires: Potence
> Cost: 1 blood
> Only usable at the end of a round of combat in which this vampire
> successfully inflicted more damage than the opposing minion.
> [pot] Move 1 blood from the blood bank to a younger vampire in your
> uncontrolled region. A vampire can play only 1 Street Cred each turn.
> [POT] As above, but move 2 blood.
>
>
> The text seems to indicate that you can play that card even with a
> vampire going to torpor as there is no limitation like in the text of
> Disarm or Taste of Vitae. Is that correct?
Yes. The vampire can inspire through recklessness (foolishness?) or sacrifice, sure.
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