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Storing stuff in Oblivion

 
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Peter Webb

External


Since: Mar 06, 2007
Posts: 42



(Msg. 1) Posted: Fri Jun 08, 2007 11:56 am
Post subject: Storing stuff in Oblivion
Archived from groups: alt>games>elder-scrolls (more info?)

OK, as I understand it, you can "dump" your stuff anywhere and reasonably
expect to be available to find it again later.

But dumping it in a pile on the ground isn't very helpful for 100 alchemical
ingredients and sundry other stuff - you want it in a chest or some other
container.

Now its pretty obvious that the large majority of chests "forget" what you
have put in them. The first thing I did when I got the Arch Mages chamber
was put all my high value soul gems into my "footlocker" so I wouldn't waste
them on lesser souls. I came back from adventuring and all my soul gems were
gone (of course, I now know that I can use the bedside drawers). As Duke of
Mania, I left some stuff in a cupboard in my quarters (as I couldn't get
back to Cyrodill), same deal, gone.

So here are the questions:

1. Is there any way of knowing which containers (eg chests) have persistent
storage?

2. Are any of these available "to the general public" in that you don't have
to own the dwelling - the equivalent of a locker that you can access almost
immediately?

3. Are the dead bodies (of people and animals) persistent storage? (I know I
could try this, but maybe somebody knows). So in the early game, could you
kill somebody and load their corpse up with your belongings for storage
purposes? I assume generic NPCs won't work, but how about a corpse that has
a special item such as a note used for quest or storyline development?

Thanks


Peter

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Kendrick Kerwin Chua

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Since: Jul 07, 2006
Posts: 497



(Msg. 2) Posted: Fri Jun 08, 2007 11:56 am
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <46696ca2$0$995$afc38c87@news.optusnet.com.au>,
Peter Webb <webbfamily DeleteThis @DIESPAMDIEoptusnet.com.au> wrote:
<snip>
>Now its pretty obvious that the large majority of chests "forget" what you

This is true for chests that spawn new items. However, if you buy your own
house via one of the town quest, the chests and other storage boxes
generally do not auto-spawn and you can safely store your posessions in
them. I think that in the editor, those chests are flagged differently so
that your stuff doesn't get blown away. This is different from Morrowind,
where you could put stuff in any container in a building without being the
actual building's owner.

>have put in them. The first thing I did when I got the Arch Mages chamber
>was put all my high value soul gems into my "footlocker" so I wouldn't waste
>them on lesser souls. I came back from adventuring and all my soul gems were

Ah, the Archmage's footlocker has a special magical property. You should
ask one of your wizardly minions about that chest and why it swallows up
certain items.

<snip>
>3. Are the dead bodies (of people and animals) persistent storage? (I know I
>could try this, but maybe somebody knows). So in the early game, could you
>kill somebody and load their corpse up with your belongings for storage
>purposes? I assume generic NPCs won't work, but how about a corpse that has
>a special item such as a note used for quest or storyline development?

Bodies are not persistent and get cleaned up as the game does its usual
database management. Bodies are not safe places to store things, and even
quest NPC corpses are 'alive' before they're killed, so as far as I know
they're treated like any other corpse.

-KKC, who wonders when Shivering Isles gets released as a normal 360 disk.
--
-- ...Durante la batalla, espias rebeldes lograron robar - kendrick
los planos secretos del arma mas extrema del Imperio, - @io.com
la ESTRELLA DE LA MUERTE, una estacion espacial blindada -
con suficiente potencia para destruir un planeta entero. -

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Peter Webb

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Since: Mar 06, 2007
Posts: 42



(Msg. 3) Posted: Fri Jun 08, 2007 1:56 pm
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Kendrick Kerwin Chua" <kendrick DeleteThis @nospam.io> wrote in message
news:vaKdnfxv2e067vTbnZ2dnUVZ_u6rnZ2d@io.com...
> In article <46696ca2$0$995$afc38c87@news.optusnet.com.au>,
> Peter Webb <webbfamily DeleteThis @DIESPAMDIEoptusnet.com.au> wrote:
> <snip>
>>Now its pretty obvious that the large majority of chests "forget" what you
>
> This is true for chests that spawn new items. However, if you buy your own
> house via one of the town quest, the chests and other storage boxes
> generally do not auto-spawn and you can safely store your posessions in
> them. I think that in the editor, those chests are flagged differently so
> that your stuff doesn't get blown away. This is different from Morrowind,
> where you could put stuff in any container in a building without being the
> actual building's owner.
>

Yeah, but at the start of the game you can't afford a house. What do you do
then?

When you say "it is true for chests that spawn new items", it seems to me
that all chests - apart from very few located only in houses you can buy -
forget what's in them. Even more annoyingly, not all chests in houses that
you own work. Even more even more annoyingly, there seems to be know way of
knowing in the game which ones work, and whether your 6 black soul gems will
turn into russet felt when you next return.

>>have put in them. The first thing I did when I got the Arch Mages chamber
>>was put all my high value soul gems into my "footlocker" so I wouldn't
>>waste
>>them on lesser souls. I came back from adventuring and all my soul gems
>>were
>
> Ah, the Archmage's footlocker has a special magical property. You should
> ask one of your wizardly minions about that chest and why it swallows up
> certain items.
>

I don't mean the enchanted chest that makes 11 copies of any ingredient,
just the drawers at the end of the bed.

> <snip>
>>3. Are the dead bodies (of people and animals) persistent storage? (I know
>>I
>>could try this, but maybe somebody knows). So in the early game, could you
>>kill somebody and load their corpse up with your belongings for storage
>>purposes? I assume generic NPCs won't work, but how about a corpse that
>>has
>>a special item such as a note used for quest or storyline development?
>
> Bodies are not persistent and get cleaned up as the game does its usual
> database management. Bodies are not safe places to store things, and even
> quest NPC corpses are 'alive' before they're killed, so as far as I know
> they're treated like any other corpse.
>

Pity, but hardly surprising.
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Kendrick Kerwin Chua

External


Since: Jul 07, 2006
Posts: 497



(Msg. 4) Posted: Fri Jun 08, 2007 1:56 pm
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <466980f0$0$29663$afc38c87@news.optusnet.com.au>,
Peter Webb <webbfamily.DeleteThis@DIESPAMDIEoptusnet.com.au> wrote:
>"Kendrick Kerwin Chua" <kendrick.DeleteThis@nospam.io> wrote in message
>news:vaKdnfxv2e067vTbnZ2dnUVZ_u6rnZ2d@io.com...
>> In article <46696ca2$0$995$afc38c87@news.optusnet.com.au>,
>> Peter Webb <webbfamily.DeleteThis@DIESPAMDIEoptusnet.com.au> wrote:
>> <snip>
>>>Now its pretty obvious that the large majority of chests "forget" what you
>>
>> This is true for chests that spawn new items. However, if you buy your own
>> house via one of the town quest, the chests and other storage boxes
>> generally do not auto-spawn and you can safely store your posessions in
>
>Yeah, but at the start of the game you can't afford a house. What do you do
>then?

There are a couple of places you can afford as a player just starting out.
Benirus Manor has a nice cheap price, but it comes with a minorly
challenging quest attached to it. There are also a couple of houses in the
Imperial capital that you can pick up for a few dungeon's worth of
septims. And if this doesn't suit your style of play, running it on a PC
means you can add any number of house mods.

>When you say "it is true for chests that spawn new items", it seems to me
>that all chests - apart from very few located only in houses you can buy -
>forget what's in them. Even more annoyingly, not all chests in houses that
>you own work. Even more even more annoyingly, there seems to be know way of
>knowing in the game which ones work, and whether your 6 black soul gems will
>turn into russet felt when you next return.

There are a couple of chests that don't spawn items, but they're generally
found in dungeons or up in old Ayeleid ruins. So unless you want to hunt
through the editor for them (and then make yourself at home in a place
where monsters are respawning instead) then those aren't viable storage
options either.

>> Bodies are not persistent and get cleaned up as the game does its usual
>> database management. Bodies are not safe places to store things, and even
>> quest NPC corpses are 'alive' before they're killed, so as far as I know
>> they're treated like any other corpse.
>
>Pity, but hardly surprising.

Don't sound so discouraged, it's not as if the game is wholly inflexible.
It's pretty trivial to drop a non-spawning box somewhere in the game using
the editor. If want to hang on to your stuff and not make choices about
what you can and can't keep, make the game suit your enjoyment rather than
having it the other way around.

-KKC, who's still waiting for someone to render the whole of Vvardenfell
in the Oblivion game engine. That'll be fun to see.
--
-- ...Durante la batalla, espias rebeldes lograron robar - kendrick
los planos secretos del arma mas extrema del Imperio, - @io.com
la ESTRELLA DE LA MUERTE, una estacion espacial blindada -
con suficiente potencia para destruir un planeta entero. -
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Gamester

External


Since: Jun 08, 2007
Posts: 37



(Msg. 5) Posted: Fri Jun 08, 2007 5:38 pm
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jun 8, 9:51?am, "Peter Webb" <webbfam... DeleteThis @DIESPAMDIEoptusnet.com.au>
wrote:
>
>
> 1. Is there any way of knowing which containers (eg chests) have persistent
> storage?
>
> 2. Are any of these available "to the general public" in that you don't have
> to own the dwelling - the equivalent of a locker that you can access almost
> immediately?

In the Imperial City there is an empty tree trunk in one of the
neighborhoods. I only mention it because there is nothing else like it
anywhere else in Cyrodil.

>
> 3. Are the dead bodies (of people and animals) persistent storage? (I know I
> could try this, but maybe somebody knows). So in the early game, could you
> kill somebody and load their corpse up with your belongings for storage
> purposes? I assume generic NPCs won't work, but how about a corpse that has
> a special item such as a note used for quest or storyline development?

The bodies do stay for quite a while but they are not permanent.


>
> Thanks
>
> Peter
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Greg Johnson

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Since: Jan 12, 2005
Posts: 1006



(Msg. 6) Posted: Fri Jun 08, 2007 9:56 pm
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Fri, 08 Jun 2007 17:38:56 -0700, Gamester <gamestersgames DeleteThis @aol.com>
wrote:

>On Jun 8, 9:51?am, "Peter Webb" <webbfam... DeleteThis @DIESPAMDIEoptusnet.com.au>
>wrote:

>> 2. Are any of these available "to the general public" in that you don't have
>> to own the dwelling - the equivalent of a locker that you can access almost
>> immediately?
>
>In the Imperial City there is an empty tree trunk in one of the
>neighborhoods. I only mention it because there is nothing else like it
>anywhere else in Cyrodil.

It is used for a DB quest, as are about 6 other unusual container
objects elsewhere. It should be safe to use until that quest starts,
but at that point the contents will be replaced by a note. If you
never join the Dark Brotherhood, you should be fairly safe.
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Gamester

External


Since: Jun 08, 2007
Posts: 37



(Msg. 7) Posted: Sat Jun 09, 2007 10:41 am
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jun 8, 7:44?pm, Greg Johnson <greg.....DeleteThis@gmail.com> wrote:
> On Fri, 08 Jun 2007 17:38:56 -0700, Gamester
> >> 2. Are any of these available "to the general public" in that you don't have
> >> to own the dwelling - the equivalent of a locker that you can access almost
> >> immediately?
>
> >In the Imperial City there is an empty tree trunk in one of the
> >neighborhoods. I only mention it because there is nothing else like it
> >anywhere else in Cyrodil.
>
> It is used for a DB quest, as are about 6 other unusual container
> objects elsewhere. It should be safe to use until that quest starts,
> but at that point the contents will be replaced by a note. If you
> never join the Dark Brotherhood, you should be fairly safe.

I remember now.

How about the Rainment cupboard at the Bloodworks?
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Merlin

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Since: Jul 18, 2004
Posts: 229



(Msg. 8) Posted: Tue Jun 12, 2007 2:04 pm
Post subject: Re: Storing stuff in Oblivion [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Gamester" <gamestersgames RemoveThis @aol.com> skrev i en
meddelelse
news:1181410878.763969.239320@q69g2000hsb.googlegroups.com...
> On Jun 8, 7:44?pm, Greg Johnson
<greg.... RemoveThis @gmail.com> wrote:
>> On Fri, 08 Jun 2007 17:38:56 -0700, Gamester
>> >> 2. Are any of these available "to the general
public" in that you don't have
>> >> to own the dwelling - the equivalent of a
locker that you can access almost
>> >> immediately?
>>
>> >In the Imperial City there is an empty tree trunk
in one of the
>> >neighborhoods. I only mention it because there is
nothing else like it
>> >anywhere else in Cyrodil.
>>
>> It is used for a DB quest, as are about 6 other
unusual container
>> objects elsewhere. It should be safe to use until
that quest starts,
>> but at that point the contents will be replaced by
a note. If you
>> never join the Dark Brotherhood, you should be
fairly safe.
>
> I remember now.
>
> How about the Rainment cupboard at the Bloodworks?
>
>

When you purchase a house the ownership is
transferred to you
I a container in that house contains ingredients,
clothes etc already
it is respawning. But if you do not remove the items
you find, and
just add similar stuff, you will not activate the
spawning, and your
stuff should be safe. Safe containers in your house
are the
completely empty ones. As for soulgems and
sigilstones I always
uses the desk, and I have never lost them

merlin
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