The first Crawl Stone Soup release of 2008!
This is a bugfix release, available here:
http://crawl-ref.sourceforge.net/
Stone Soup 0.3.4
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* "Tele" status is shown when the player is about to teleport.
* Weapons of reaching cost no magic or hunger to use, do not train
Evocations, and do not hit intervening creatures when the reach
fails.
* Autopickup will attempt to pick up every item in the stack even if
previous items cannot be picked up.
* Fired missile auto-id also identifies previously fired missiles on
the floor.
* Escape hatches can be safely used even when confused or overburdened.
* Removed score bonus for escaping the dungeon without the Orb.
* Poison ammunition no longer works on sling bullets and throwing nets.
* Plants on stairs get branded.
* Drac and Ogre-Mage wanderers get shields instead of bucklers (which
they can't wear).
* Weapon swap (') will also swap to miscellaneous items.
* (f)ire will ignore wielded items, fire_items_start defaults to 'a' again.
* Passwall now issues a warning when attempting to phase through rock + stone.
* Weakened chain paralysis effects from the monster Paralyse spell and
giant eyeballs.
* Fixed poison-vulnerable monsters resisting curare.
* Fixed wands of draining not auto-identifying.
* Fixed necromutation not granting torment immunity.
* Fixed macros not being saved correctly if the key sequences include
ASCII NUL.
* Fixed buggy labyrinth maps.
* Fixed bad entry levels.
* Fixed crossbow bolts not being randomly generated.
* Fixed messages for species unable to wear helmets and boots because
of body shape.
* Fixed detect items not working if the level is magic-mapped.
* Fixed display glitches when using IBM graphics on Unix.
* Fixed monsters wielding angering randarts repeatedly going berserk.
* Fixed strawberry fields always appearing on Lair:3.
* Fixed some acquirement bugs.
* Report error messages after cleaning up curses when savefile is invalid.
* Fixed starting gear choices and kit for fighters.
* Fixed dolinks.sh script for builds on Unix.
* Fixed monster self-teleport taking 10x as long as intended.
* Fixed ice statue description.
* Fixed Crawl being unable to create directories on DOS.
--
Darshan Shaligram <scintilla.RemoveThis@gmail.com> Deus vult