Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

Static abilities and continuous effects

 
   Game Forums (Home) -> Trading Cards Magic -> Rules RSS
Related Topics:
Dependent Continuous Effects - Another question (that site strongly my beliefs, lately ;-)) CR, 418.5c: 418.5c An effect is said to “depend on” another if (a) it's applied in the same layer (and, if sublayer) as the other effect (see..

Mana activated abilities - My friend has a Magus of the Scroll in play and taps 3 mana and activates his ability to deal damage to either creature or player. Is it possible to counter it or doesn't that ability go on the stack at all?

Merieke Ri Berit and state based effects... - Merieke Ri Berit {W}{U}{B} Legendary Creature -- Human 1/1 Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves play or becomes untapped, destroy

Two silly questions - 1)Zombie Lord 2)Coat of Arms - I know these may seem like a stupid A friend of mine plays a zombie deck and of course has the Lord of the Undead in his deck. The ones he is playing with is 8th edition 1BB Black Creature - Lord P / T 2 / 2 Rarity R Card Text All..

City of Solitude - Suppose Player A has a City of Solitude in play. Then Player A plays a Rhystic Tutor. Does City of Solitude stop Player B from paying 2 mana to prevent the Rhystic Tutor?
Author Message
B M

External


Since: Oct 14, 2007
Posts: 7



(Msg. 1) Posted: Wed Oct 24, 2007 10:40 am
Post subject: Static abilities and continuous effects
Archived from groups: rec>games>trading-cards>magic>rules (more info?)

Is the effect from a Giant Growth considered a static ability? And/or
a continuous effect? I'm getting terminology muddled in my brain making
it hard to work out the Continuous Effects layering rules.

--Brent M

 >> Stay informed about: Static abilities and continuous effects 
Back to top
Login to vote
David DeLaney

External


Since: Jun 19, 2004
Posts: 996



(Msg. 2) Posted: Wed Oct 24, 2007 2:05 pm
Post subject: Re: Static abilities and continuous effects [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 24 Oct 2007 10:40:15 -0500, B M <someone.TakeThisOut@somewhere.com> wrote:
> Is the effect from a Giant Growth considered a static ability?

Nope. Static abilities are a kind of ability, generally written on a permanent
but sometimes appearing on cards in other zones, that produce a continuous
effect.

Giant Growth's resolution also produces a continuous effect, but it's from
a resolving spell-or-ability, not from a static ability.

>I'm getting terminology muddled in my brain making
>it hard to work out the Continuous Effects layering rules.

Giant Growth produces a continuous effect which alters power and toughness;
it's in layer 6, though I don't know which sublayer without actually looking.
It doesn't produce any abilities at all when it resolves; spells or abilities
that do so eitehr give the ability as a keyword (trample, flying, etc.), or
put the ability's text they're granting in quotes ("Target creature gets 'At
end of turn, sacrifice this creature' this turn.").

Dave
--
\/David DeLaney posting from dbd.TakeThisOut@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.

 >> Stay informed about: Static abilities and continuous effects 
Back to top
Login to vote
Daniel W. Johnson

External


Since: Mar 18, 2005
Posts: 303



(Msg. 3) Posted: Wed Oct 24, 2007 7:54 pm
Post subject: Re: Static abilities and continuous effects [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

B M <someone.RemoveThis@somewhere.com> wrote:

> Is the effect from a Giant Growth considered a static ability? And/or
> a continuous effect?

Giant Growth generates a continuous effect when it resolves.

> I'm getting terminology muddled in my brain making
> it hard to work out the Continuous Effects layering rules.

It's applied in layer 6b. It's not an effect from a static ability.

418.5. Interaction of Continuous Effects

418.5a The values of an object's characteristics are determined by
starting with the actual object, then applying continuous effects in a
series of layers in the following order: (1) copy effects (see rule 503,
"Copying Objects"); (2) control-changing effects; (3) text-changing
effects; (4) type-changing effects (which includes effects that change
an object's card type, subtype, and/or supertype); (5) all other
continuous effects, except those that change power and/or toughness; and
(6) power- and/or toughness-changing effects.
Inside each layer from 1 through 5, apply effects from
characteristic-defining abilities first, then all other effects in
timestamp order. Inside layer 6, apply effects in a series of sublayers
in the following order: (6a) effects from characteristic-defining
abilities; (6b) all other effects not specifically applied in 6c, 6d, or
6e; (6c) changes from counters; (6d) effects from static abilities that
modify power and/or toughness but don't set power and/or toughness to a
specific number or value; and (6e) effects that switch a creature's
power and toughness. Within each sublayer, apply effects in timestamp
order. Note that dependency may alter the order in which effects are
applied within a layer or sublayer. See also the rules for timestamp
order and dependency (rules 418.5b-418.5g).
Example: Crusade is an enchantment that reads "White creatures get
+1/+1." Crusade and a 2/2 black creature are in play. If an effect then
turns the creature white (layer 5), it gets +1/+1 from Crusade (layer
6d), becoming 3/3. If the creature's color is later changed to red
(layer 5), Crusade's effect stops applying to it, and it will return to
being a 2/2.
Example: Gray Ogre, a 2/2 creature, is in play. An effect puts a +1/+1
counter on it (layer 6c), making it 3/3. An effect that says "Target
creature gets +4/+4 until end of turn" is applied to it (layer 6b),
making it 7/7. An enchantment that says "Creatures you control get
+0/+2" enters play (layer 6d), making it a 7/9. An effect that says
"Target creature becomes 0/1 until end of turn" is applied to it (layer
6b), making it a 1/4 (0/1, plus +1/+1 from the counter, plus +0/+2 from
the enchantment).

--
Daniel W. Johnson
panoptes.RemoveThis@iquest.net
http://members.iquest.net/~panoptes/
039 53 36 N / 086 11 55 W
 >> Stay informed about: Static abilities and continuous effects 
Back to top
Login to vote
Zoe Stephenson

External


Since: Mar 30, 2006
Posts: 124



(Msg. 4) Posted: Wed Oct 24, 2007 9:30 pm
Post subject: Re: Static abilities and continuous effects [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

B M <someone.DeleteThis@somewhere.com> sent:
> Is the effect from a Giant Growth considered a static ability?

The text on Giant Growth is a static ability, only active on the stack
and having a one-shot effect when the spell resolves. That effect sets
up a continuous effect with a duration, it lasts until the end of turn.

> And/or
> a continuous effect? I'm getting terminology muddled in my brain making
> it hard to work out the Continuous Effects layering rules.

The effect that Giant Growth ends up setting up applies in layer 6d,
along with any other +x/+x -y/-y and so on.

--
-- Zoe Stephenson, NetRep rec.games.trading-cards.magic.rules
Group FAQ: http://www.daeghnao.com/magic/faq/ --
--
 >> Stay informed about: Static abilities and continuous effects 
Back to top
Login to vote
Zoe Stephenson

External


Since: Mar 30, 2006
Posts: 124



(Msg. 5) Posted: Fri Oct 26, 2007 3:34 pm
Post subject: Re: Static abilities and continuous effects [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Zoe Stephenson <usenet.TakeThisOut@daeghnao.com> sent:
> B M <someone.TakeThisOut@somewhere.com> sent:
> > Is the effect from a Giant Growth considered a static ability?

> The text on Giant Growth is a static ability, only active on the stack
> and having a one-shot effect when the spell resolves. That effect sets
> up a continuous effect with a duration, it lasts until the end of turn.

> > And/or
> > a continuous effect? I'm getting terminology muddled in my brain making
> > it hard to work out the Continuous Effects layering rules.

> The effect that Giant Growth ends up setting up applies in layer 6d,
> along with any other +x/+x -y/-y and so on.

How many times am I going to misread 418.5a? Smile

Giant Growth = 6b, stuff like Gaea's Anthem = 6d. Grr. I even made
myself a diagram for this, I just wasn't looking at it at the time.

/me punishes self appropriately.

--
-- Zoe Stephenson, NetRep rec.games.trading-cards.magic.rules
Group FAQ: http://www.daeghnao.com/magic/faq/ --
--
 >> Stay informed about: Static abilities and continuous effects 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Trading Cards Magic -> Rules All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]