"Rob Pollard" <robertapollard.RemoveThis@hotmail.com> wrote in message
news:64Tdi.185819$4a.117998@fe3.news.blueyonder.co.uk...
>
> "Alex Mars" <Soulclaw.RemoveThis@gmail.com> wrote in message
> news:1182219452.512170.64360@z28g2000prd.googlegroups.com...
>> On Jun 18, 1:12 pm, "Morgan" <Nos....RemoveThis@nospam.com> wrote:
>>> I stopped playing after Sony changed the game mechanics in an effort to
>>> rip
>>> off WoW. They didn't seem to realise that both games were good in their
>>> own
>>> way.
>>>
>>
>> Isn't the combat shooter game style now, like a FPS game? How is that
>> a ripoff of WoW?
>>
>
> I think he was refering to the fact that they had shoehorned levels,
> classes and quests into the game.
Yeh I was.
Granted my experience of MMORPGs is limited to SWG, GW, WoW, the beta of
Earth and Beyond, and LotRO. But I thought that SWG had the best level up
system out there. It really let you customize your character. They nerfed
that completely, simplifying some classes and completely removing others.
leaving the game with lots of carbon copies of about 8(?) characters. Also
I used to have a lvl 70 pet Rancor named Harvey. I used him to keep arrogant
Jedis in their places.
Now the social aspect. On the Bria server it was customary to get a bunch of
people together and go hunting on Tatooine. There was a great player made
town called Mos Oasis that always had good missions around it. I used to
play it with my best mate, we actually got a reputation for being good
people to group with, it was cool. Standing outside the cantina in a my
Gunman duster putting a party together.
That got wrecked when they added the extremely poor quest basted play. You
didn't really need to socialize any more because it was easy to solo
everything.
It's been a long time since I played it, but it felt like they'd ripped out
it's soul and replaced it with beta code.
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