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[Spork] Weekly mini-update

 
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Author Message
Derek Ray

External


Since: Nov 12, 2007
Posts: 194



(Msg. 1) Posted: Mon Nov 19, 2007 9:55 am
Post subject: [Spork] Weekly mini-update
Archived from groups: rec>games>roguelike>nethack, others (more info?)

Very little changed this week; spending a lot of time cleaning things up
in Pesky Real Life(tm) for the U.S. Thanksgiving break. So you get a
token update with token token-ness about it. Yay. Everyone's off at
devnull anyway.

But at least the Windows binaries are updated. Wink

In any case, I will probably break save one last time next weekend (late
Sunday night, likely), and then I intend to leave it intact for at least
December, hopefully through January as well. I think I've got enough
objects in each category now that can serve as useful placeholders, so
even if something needs changing it shouldn't require me to break save
to do it.

Short change list follows:

-------
11/17:
Demon bribe amount upgraded to slightly more obnoxious level

11/16:
Windows binaries updated
Bug fix: bags of poo enumerate correctly in dumplogs now
Cavemen's mastodon taming bonus now only permitted with veggie foods

11/12:
Bug fix: oilskin sacks can now hold things again
Bug fix: New magic helms/gauntlets flagged as 'magic' properly

--
Derek

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