With my new design of
www.vectrex.nl up and running (still some work to
do and things to add) I had some time for a mini review of the upcoming
Spike Circus (which i have played on the retroday last month).
Spike Circus mini (p)review
Last month, Alex from Vectorzoa came to the Netherlands to visit the
Retro-Computerday. Besides Logo, his first Vectrex title, he brought a
playable demo of Spike Circus with him. While Alex was hunting for
bargains I had the chance to play the game as one of first people.
Spike Circus has his own unique overlay, and when the games starts you
are welcomed by the classic Circus tune. On the first levels you have to
ride a unicycle, and stay up for some time. You do this by balancing
with the analoge stick. When you mastered the balancing it is up to the
next level, where it gets trickier because you have to balance in a
smaller spot on the track, or you have to encounter hills etc.
If you think that's challeging, wait until Spike has to keep a chair
balanced on his head while riding the uncicycle, or juggle indian clubs.
The juggling part is very well executed, and up to 5 clubs will be
flying around our little hero. Special items will also appear to juggle
with, my son had to laugh when he saw a Scramble missile on top of
Spike's head.
This is one of those games where you want to have another go to master
the next level (50 levels). Brilliant game and very enjoyable! Watch
Vectorzoa for a release in the next months.
(source
www.vectrex.nl)