Valjean wrote:
> Not sure if its standard after the patch, but a group of us decided to do a
> "non-standard" run to scholo last night - 2 druids (resto and feral), a
> mage, a warlock and a shadow priest. We went because we already had the
> viewing room key and thought we could nip through to the end without the
> hassle of the whelp room and Rattlegore.
>
How is the whelp room a hassle with a mage and a warlock? AOE and burn
them down, should take no time at all.
Since Rattlegore hits really hard, tanking with a feral druid might
have made that tough, but I don't think undoable. I don't have a lot of
experience with how a feral druid stacks up to a warrior for tanking.
> However after grabbing the blood and downing the herald (who dropped mail -
> very useful) we got into the large room before the whelps to find an elite
> huge skeleton in with all the normal stuff. Having taken him out we turned
> left instead of going into the whelp room and the room with the viewing room
> door had about twice as many ghouls / skeles in as before. Then when we
> entered the viewing room the 2 bosses on the right were in plain sight but
> yellow - I seem to remember them being hidden till you set the box off
> before?
>
I think the huge skeleton has to do with the Scourge/Nax invasion. We
saw him last night. He pathed into us while we were fighting some
casters and pulled everything to the previous room and took him down
without a lot of difficulty.
We wiped in the room with the viewing room door, but only because I
pulled when the priest was low on mana. It was already 1 AM and I was
trying to keep things moving. Oops. Even if there are more mobs, its
not much on an issue, since you can easily pull them a few at a time.
They were there at least as early as 1.10. I remember going up to them,
seeing that I could talk or attack (don't remember which) and then not
doing anything, because I didn't want to get /kick for doing something
stupid.
> All in all it took significantly longer to run with the new stuff so we
> didn't have time to take all the headmasters area out - we did manage Barov
> himself to ensure that our newest 60 got all 4 deeds - and doing it in a
> different type of group certainly made it interesting - I am not 100% sure
> we could have done Rattle to get the key had we not already had one, may
> have to try again to see.
>
Didn't have time? Its not a 45 minute run. I guess some people in the
group had to go. We called our Scholo run at 2 AM central time (some
were Eastern and it was 3 AM) last night after downing the Lich. I
remember, after Scholo became 5 man only, joining a group already in
progress (someone had to leave), it took them 4 hours to run Scholo.
I was disappointed with the relatively few number of bone chips and
crypt parts I got from the run.
Later,
~Rehlow