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Since: Sep 13, 2007 Posts: 101
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(Msg. 1) Posted: Thu Feb 07, 2008 10:38 pm
Post subject: Savegames Archived from groups: alt>games>half-life (more info?)
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Since: Dec 10, 2006 Posts: 63
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(Msg. 2) Posted: Thu Feb 07, 2008 10:38 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Thu, 07 Feb 2008 22:38:12 +0800, Man-wai Chang ToDie wrote:
> Can 64-bit HL2 open 32-bit savegames? I could not load those games I
> saved under 32-bit XP.
Well, that kind of answers your own question, doesn't it?
Sheesh. They just keep gettin' dumber and dumber...
--
"Ubuntu" -- an African word, meaning "Slackware is too hard for me". >> Stay informed about: Savegames |
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Since: Sep 13, 2007 Posts: 101
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(Msg. 3) Posted: Fri Feb 08, 2008 12:08 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>> Can 64-bit HL2 open 32-bit savegames? I could not load those games I
>> saved under 32-bit XP.
> Well, that kind of answers your own question, doesn't it?
> Sheesh. They just keep gettin' dumber and dumber...
Coz' I am not sure...
Dam... need to re-start....
--
@~@ Might, Courage, Vision, SINCERITY.
/ v \ Simplicity is Beauty! May the Force and Farce be with you!
/( _ )\ (Xubuntu 7.04) Linux 2.6.24
^ ^ 12:07:01 up 13 days 17:41 1 user load average: 0.05 0.02 0.00
? ? (CSSA):
http://www.swd.gov.hk/tc/index/site_pubsvc/page_socsecu/sub_addressesa/ >> Stay informed about: Savegames |
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Since: Dec 10, 2006 Posts: 63
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(Msg. 4) Posted: Fri Feb 08, 2008 12:08 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Fri, 08 Feb 2008 12:08:49 +0800, Man-wai Chang ToDie wrote:
>>> Can 64-bit HL2 open 32-bit savegames? I could not load those games I
>>> saved under 32-bit XP.
>> Well, that kind of answers your own question, doesn't it?
>> Sheesh. They just keep gettin' dumber and dumber...
> Coz' I am not sure...
Not sure of what? It seems kind of obvious to me.
> Dam... need to re-start....
You Windoze users are all alike. I guess you're enjoying Vista, eh?
LOL.
--
"Ubuntu" -- an African word, meaning "Slackware is too hard for me". >> Stay informed about: Savegames |
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Since: Sep 13, 2007 Posts: 101
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(Msg. 5) Posted: Fri Feb 08, 2008 1:41 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>> Coz' I am not sure...
> Not sure of what? It seems kind of obvious to me.
64-bit savegames really different from 32-bit ones? Really?
> You Windoze users are all alike. I guess you're enjoying Vista, eh?
Overall I can live with 64-bit Vi$ta. If M$ could start removing the
speed breakers she deliberately added into the OS ...
--
@~@ Might, Courage, Vision, SINCERITY.
/ v \ Simplicity is Beauty! May the Force and Farce be with you!
/( _ )\ (Xubuntu 7.04) Linux 2.6.24
^ ^ 13:56:01 up 13 days 19:30 1 user load average: 2.16 2.12 1.55
? ? (CSSA):
http://www.swd.gov.hk/tc/index/site_pubsvc/page_socsecu/sub_addressesa/ >> Stay informed about: Savegames |
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Since: Dec 10, 2006 Posts: 63
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(Msg. 6) Posted: Fri Feb 08, 2008 1:41 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Fri, 08 Feb 2008 13:58:11 +0800, Man-wai Chang ToDie wrote:
>>> Coz' I am not sure...
>> Not sure of what? It seems kind of obvious to me.
> 64-bit savegames really different from 32-bit ones? Really?
The fact that you can't load them doesn't provide a clue?
>> You Windoze users are all alike. I guess you're enjoying Vista, eh?
> Overall I can live with 64-bit Vi$ta. If M$ could start removing the
> speed breakers she deliberately added into the OS ...
You don't know what you're missing. See sig.
--
"Ubuntu" -- an African word, meaning "Slackware is too hard for me". >> Stay informed about: Savegames |
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Since: Sep 13, 2007 Posts: 101
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(Msg. 7) Posted: Sat Feb 09, 2008 2:20 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>>> Not sure of what? It seems kind of obvious to me.
>> 64-bit savegames really different from 32-bit ones? Really?
> The fact that you can't load them doesn't provide a clue?
I do like a confirmation from an authority.
--
@~@ Might, Courage, Vision, SINCERITY.
/ v \ Simplicity is Beauty! May the Force and Farce be with you!
/( _ )\ (Xubuntu 7.04) Linux 2.6.24.1
^ ^ 14:18:01 up 31 min 0 users load average: 1.11 1.13 1.07
? ? (CSSA):
http://www.swd.gov.hk/tc/index/site_pubsvc/page_socsecu/sub_addressesa/ >> Stay informed about: Savegames |
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Since: Sep 13, 2007 Posts: 101
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(Msg. 8) Posted: Sat Feb 09, 2008 2:20 pm
Post subject: Re: Savegames [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>> Overall I can live with 64-bit Vi$ta. If M$ could start removing the
>> speed breakers she deliberately added into the OS ...
> You don't know what you're missing. See sig.
That's my linux home server. I use 64-bit Vi$ta at the workstation.
--
@~@ Might, Courage, Vision, SINCERITY.
/ v \ Simplicity is Beauty! May the Force and Farce be with you!
/( _ )\ (Xubuntu 7.04) Linux 2.6.24.1
^ ^ 14:19:01 up 32 min 0 users load average: 1.12 1.12 1.07
? ? (CSSA):
http://www.swd.gov.hk/tc/index/site_pubsvc/page_socsecu/sub_addressesa/ >> Stay informed about: Savegames |
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