<Skinner1.DeleteThis@hotmail.com> wrote in message
news:0p2qr1t1hmrncqb1gjghq6tpmdov4qs833@4ax.com...
> On Tue, 3 Jan 2006 14:18:56 -0600, "Reg LeCrisp" <x.DeleteThis@x.x> wrote:
>
>>
>><Skinner1.DeleteThis@hotmail.com> wrote in message
>>news:7snkr1h7ha1osv12prqtm810alcvql5c30@4ax.com...
>>
>>> You are right though. If the flat, limited polygon world of WoW can
>>> excell then anything could happen.
>>
>>WOW gameplay is extremely addicting.
>>
>>I do agree the graphics are not top notch but in it's own way it's very
>>well
>>done.
>>
>>Don't be surprised if blizzard attempts to do a graphics overall in the
>>future by way of expansion. Everquest did it with Shadow of Luclin
>>expansion. UO attempted to with Turd Dawn, and DAOC have had several
>>graphic update revamps.
>>
>
> What surprises me about WoW graphics is the shallowness of their
> graphics engine..... and the fact that they still suffer from pretty
> bad bouts of lag. I got a letter in response to a complaint that
> basically says they have instituted a server maximum population and a
> login queue buffering system in an effort to ease the lag issues they
> are suffering. Nice...... Penalize your customer base while you are
> raking in about $40 million a month so you don;t have to incur the
> cost to upgrade your infrastructure!!! Why do all these games seem to
> have the same CEO???
I hear the same complaints from guildies about lag at Iron Forge. Meanwhile
I have all options maxed and my latency on the server hovers around the
70ish mark.
>> Stay informed about: SWG to WoW