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Rockshard Elemental vs. Twisted Abomination

 
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Rick Kunkel

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Since: Apr 27, 2004
Posts: 29



(Msg. 1) Posted: Fri Oct 06, 2006 10:57 pm
Post subject: Rockshard Elemental vs. Twisted Abomination
Archived from groups: rec>games>trading-cards>magic>rules (more info?)

More generally, I guess this is a double-strike versus Regeneration
thing, but this is the specific example that came up.

Rockshard Elemental
5RR
Creature - Elemental
4/3
Double strike (This creature deals both first-strike and regular
combat damage.)
Morph 4RR (You may play this face down as a 2/2 creature for 3. Turn
it face up any time for its morph cost.)

Twisted Abomination
5B
Creature - Zombie Mutant
5/3
B: Regenerate Twisted Abomination.
Swampcycling 2 (2, Discard this card: Search your library for a Swamp
card, reveal it, and put it into your hand. Then shuffle your
library.)

Is this right?
- Rockshard Elemental (RE) attacks. Twisted Abomination (TA) blocks.
- First strike damage is put on the stack.
- TA throws up a regeneration shield.
- First strike damage resolves.
- TA's regeneration shield replaces TA's destruction, and removes TA
from combat.
- Combat is over. "Normal strike" damage isn't dealt with.

The alternating viewpoint is was that the TA would have to regenerate
a 2nd time. This was the minority viewpoint, but there was quite a
bit of debate, so I promised to ask.

Thanks,

Rick Kunkel

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Daniel W. Johnson

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Since: Mar 18, 2005
Posts: 303



(Msg. 2) Posted: Sat Oct 07, 2006 2:42 pm
Post subject: Re: Rockshard Elemental vs. Twisted Abomination [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Rick Kunkel <NOSPAM-kunkel.DeleteThis@w-link.net> wrote:

> More generally, I guess this is a double-strike versus Regeneration
> thing, but this is the specific example that came up.
>
> Rockshard Elemental
> 5RR
> Creature - Elemental
> 4/3
> Double strike (This creature deals both first-strike and regular
> combat damage.)
> Morph 4RR (You may play this face down as a 2/2 creature for 3. Turn
> it face up any time for its morph cost.)
>
> Twisted Abomination
> 5B
> Creature - Zombie Mutant
> 5/3
> B: Regenerate Twisted Abomination.
> Swampcycling 2 (2, Discard this card: Search your library for a Swamp
> card, reveal it, and put it into your hand. Then shuffle your
> library.)
>
> Is this right?
> - Rockshard Elemental (RE) attacks. Twisted Abomination (TA) blocks.
> - First strike damage is put on the stack.
> - TA throws up a regeneration shield.
> - First strike damage resolves.
> - TA's regeneration shield replaces TA's destruction, and removes TA
> from combat.
> - Combat is over. "Normal strike" damage isn't dealt with.

There will still be a second combat damage step (and then an end of
combat step). It just won't be terribly interesting, thanks to the
second sentence in the following rule:

310.2c A blocked creature will assign combat damage, divided as its
controller chooses, to the creatures blocking it. If no creatures are
currently blocking it (if, for example, they were destroyed or removed
from combat), it will assign no combat damage.
--
Daniel W. Johnson
panoptes.DeleteThis@iquest.net
http://members.iquest.net/~panoptes/
039 53 36 N / 086 11 55 W

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Zoe Stephenson

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Since: Mar 30, 2006
Posts: 124



(Msg. 3) Posted: Sun Oct 08, 2006 1:00 pm
Post subject: Re: Rockshard Elemental vs. Twisted Abomination [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Rick Kunkel <NOSPAM-kunkel.DeleteThis@w-link.net> sent:
> More generally, I guess this is a double-strike versus Regeneration
> thing, but this is the specific example that came up.

Rockshard Elemental {5}{R}{R} Creature - Elemental 4/3
/ Double strike
/ Morph {4}{R}{R}

Twisted Abomination {5}{B} Creature - Zombie Mutant 5/3
/ {B}: Regenerate Twisted Abomination.
/ Swampcycling {2}

> Is this right?
> - Rockshard Elemental (RE) attacks. Twisted Abomination (TA) blocks.
> - First strike damage is put on the stack.
> - TA throws up a regeneration shield.
> - First strike damage resolves.
> - TA's regeneration shield replaces TA's destruction, and removes TA
> from combat.

Good to here.

> - Combat is over. "Normal strike" damage isn't dealt with.

Not quite here. There's still one creature in combat, the Rockshard
Elemental. It has double strike, so it participates in the regular
combat damage step. There will also be the end of combat step after
that.

> The alternating viewpoint is was that the TA would have to regenerate
> a 2nd time. This was the minority viewpoint, but there was quite a
> bit of debate, so I promised to ask.

The regeneration takes it out of combat; it's no longer blocking the
Rockshard Elemental at this point. The Rockshard Elemental gets to
assigning regular combat damage, finds no blockers and assigns no
damage, but the step does still take place.

--
-- Zoe Stephenson, NetRep rec.games.trading-cards.magic.rules
Group FAQ: http://www.boondock.org.uk/~zoe/mtgrules/ --
--
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