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Review for GEN-X Dual Station Genesis clone.

 
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dos-man 64

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Since: Apr 26, 2007
Posts: 71



(Msg. 1) Posted: Tue Jan 08, 2008 6:23 pm
Post subject: Review for GEN-X Dual Station Genesis clone.
Archived from groups: rec>games>video>sega (more info?)

The Genesis clone can also play NES carts.

It has a switch in the back for playing Japanese imports. I have none
so I cannot report anything on this.

The controller ports are slightly smaller than the plug end of an
actual genesis (although they do have the same number of pins).
Therefore, you cannot use a real Genesis controller on this system
without modding something.

The system comes with 2 controller which are almost identical to the
little controllers that Sega put out with the Genesis 3. They aren't
terrible; they are just small. And they don't always work too well for
some games.

I tested the following games: Zoom!, SOR 2, Golden Axe 1 & II, General
Chaos, Maximum Carnage, Altered Beast, and Double Dragon. All the
games worked except for Golden Axe 2. There was a controller-related
issue; it was not playable.

The system itself is almost exactly the same size as the Genesis 3. It
cost (app.) $50. The hookup instructions are on the back of the box.
It does not come with AV cables (?).

Overall, not a bad deal. Good beater for sellers and collecting
maniacs who are constantly trafficing large numbers of carts in and
out of their possession. The controller situation was pretty
disappointing. I was really looking forward to using a real 3-button
Genesis controller to play Super Mario and the original Legend of
Zelda. Sadly, it didn't happen; or at least not yet.

Any questions I will do my best to answer them.

dos-man

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dos-man 64

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Since: Apr 26, 2007
Posts: 71



(Msg. 2) Posted: Tue Jan 08, 2008 9:04 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 8, 9:23 pm, dos-man 64 <ChairS....DeleteThis@mail.com> wrote:
> The Genesis clone can also play NES carts.
>
> It has a switch in the back for playing Japanese imports. I have none
> so I cannot report anything on this.
>
> The controller ports are slightly smaller than the plug end of an
> actual genesis (although they do have the same number of pins).
> Therefore, you cannot use a real Genesis controller on this system
> without modding something.
>
> The system comes with 2 controller which are almost identical to the
> little controllers that Sega put out with the Genesis 3. They aren't
> terrible; they are just small. And they don't always work too well for
> some games.
>
> I tested the following games: Zoom!, SOR 2, Golden Axe 1 & II, General
> Chaos, Maximum Carnage, Altered Beast, and Double Dragon. All the
> games worked except for Golden Axe 2. There was a controller-related
> issue; it was not playable.
>
> The system itself is almost exactly the same size as the Genesis 3. It
> cost (app.) $50. The hookup instructions are on the back of the box.
> It does not come with AV cables (?).
>
> Overall, not a bad deal. Good beater for sellers and collecting
> maniacs who are constantly trafficing large numbers of carts in and
> out of their possession. The controller situation was pretty
> disappointing. I was really looking forward to using a real 3-button
> Genesis controller to play Super Mario and the original Legend of
> Zelda. Sadly, it didn't happen; or at least not yet.
>
> Any questions I will do my best to answer them.
>
> dos-man

I stand corrected. The system does come with AV cables.

dos-man

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Kendrick Kerwin Chua

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Since: Jul 07, 2006
Posts: 513



(Msg. 3) Posted: Wed Jan 09, 2008 12:57 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <1c62ba25-266c-48a9-a4b9-6873ed06e821 DeleteThis @r60g2000hsc.googlegroups.com>,
dos-man 64 <ChairShot DeleteThis @mail.com> wrote:
>The Genesis clone can also play NES carts.
<snip>
>The controller ports are slightly smaller than the plug end of an
>actual genesis (although they do have the same number of pins).
>Therefore, you cannot use a real Genesis controller on this system
>without modding something.

I think you could get around a mod with an adapter. If the jack isn't a
standard type then you could probably sacrifice a couple of existing
controllers and some of the stock Genesis cable extension cords. However,
that only works if the console accepts the same encoded input that a
regular Genesis or Megadrive would, and there's no guarantee of that.

>I tested the following games: Zoom!, SOR 2, Golden Axe 1 & II, General
>Chaos, Maximum Carnage, Altered Beast, and Double Dragon. All the
>games worked except for Golden Axe 2. There was a controller-related
>issue; it was not playable.

This is what gives me pause. Isn't Golden Axe 2 one of those games that
doesn't like the six-button pad and requires that you hold down the mode
button while powering up? Do the clone pads have six action buttons or
bother with that functionality?

>Overall, not a bad deal. Good beater for sellers and collecting
>maniacs who are constantly trafficing large numbers of carts in and
>out of their possession. The controller situation was pretty
>disappointing. I was really looking forward to using a real 3-button
<snip>

I'd love to know who's out there fabricating new 68000 chips for these
things. You'd think they would know about the 68010 and the overclock
modes and make these available to the public. If nothing else, these
clones will be valuable in a few years just for their components. Smile

-KKC, who keeps meaning to hunt down some more Genesis Mark I consoles
just to do that sort of thing with them...
--
-- Universal survival rule #109 - Chicken nuggets must be served -- kendrick
in a quantity that is also a prime number. Failure to do so will -- @io.com
result in a geometric disturbance conducive to the resurrection of Cthulhu.
Disregard this rule if the meat in the nuggets is not actually chicken.
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BelPowerslave

External


Since: Oct 31, 2007
Posts: 70



(Msg. 4) Posted: Wed Jan 09, 2008 2:50 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

>> I tested the following games: Zoom!, SOR 2, Golden Axe 1 & II, General
>> Chaos, Maximum Carnage, Altered Beast, and Double Dragon. All the
>> games worked except for Golden Axe 2. There was a controller-related
>> issue; it was not playable.
>
> This is what gives me pause. Isn't Golden Axe 2 one of those games that
> doesn't like the six-button pad and requires that you hold down the mode
> button while powering up? Do the clone pads have six action buttons or
> bother with that functionality?

Indeed it is, you have to hold down Mode in order to get the game to run.

>> Overall, not a bad deal. Good beater for sellers and collecting
>> maniacs who are constantly trafficing large numbers of carts in and
>> out of their possession. The controller situation was pretty
>> disappointing. I was really looking forward to using a real 3-button
> <snip>
>
> I'd love to know who's out there fabricating new 68000 chips for these
> things. You'd think they would know about the 68010 and the overclock
> modes and make these available to the public. If nothing else, these
> clones will be valuable in a few years just for their components. Smile

If they built a Genesis with a software overclocking switch, I'd
actually take a look into these clones.

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"We'll meet again...in Hell."
- Cobra, The Space Adventure
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dos-man 64

External


Since: Apr 26, 2007
Posts: 71



(Msg. 5) Posted: Wed Jan 09, 2008 6:03 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 9, 1:57 pm, Kendrick Kerwin Chua <kendr....RemoveThis@nospam.io> wrote:
> In article <1c62ba25-266c-48a9-a4b9-6873ed06e....RemoveThis@r60g2000hsc.googlegroups.com>,
> dos-man 64 <ChairS....RemoveThis@mail.com> wrote:
>
> >The Genesis clone can also play NES carts.
> <snip>
> >The controller ports are slightly smaller than the plug end of an
> >actual genesis (although they do have the same number of pins).
> >Therefore, you cannot use a real Genesis controller on this system
> >without modding something.
>
> I think you could get around a mod with an adapter. If the jack isn't a
> standard type then you could probably sacrifice a couple of existing
> controllers and some of the stock Genesis cable extension cords. However,
> that only works if the console accepts the same encoded input that a
> regular Genesis or Megadrive would, and there's no guarantee of that.
>
> >I tested the following games: Zoom!, SOR 2, Golden Axe 1 & II, General
> >Chaos, Maximum Carnage, Altered Beast, and Double Dragon. All the
> >games worked except for Golden Axe 2. There was a controller-related
> >issue; it was not playable.
>
> This is what gives me pause. Isn't Golden Axe 2 one of those games that
> doesn't like the six-button pad and requires that you hold down the mode
> button while powering up? Do the clone pads have six action buttons or
> bother with that functionality?

I'm not sure about that. I've never tried it. The clone has 6 button
controllers.
The wires are considerably thinner than those of real genesis
controller.
Honestly, the controllers aren't too bad. I just beat Street Fighter
for the first time. Better late than never Very Happy
Two issues which are likely related to the console and not the game:
Balrog appears
as a red blob most of the time and Zangief appears as a black blob. I
still beat them though.

>
> >Overall, not a bad deal. Good beater for sellers and collecting
> >maniacs who are constantly trafficing large numbers of carts in and
> >out of their possession. The controller situation was pretty
> >disappointing. I was really looking forward to using a real 3-button
>
> <snip>
>
> I'd love to know who's out there fabricating new 68000 chips for these
> things. You'd think they would know about the 68010 and the overclock
> modes and make these available to the public. If nothing else, these
> clones will be valuable in a few years just for their components. Smile
>

> -KKC, who keeps meaning to hunt down some more Genesis Mark I consoles
> just to do that sort of thing with them...
> --
> -- Universal survival rule #109 - Chicken nuggets must be served -- kendrick
> in a quantity that is also a prime number. Failure to do so will -- @io.com
> result in a geometric disturbance conducive to the resurrection of Cthulhu.
> Disregard this rule if the meat in the nuggets is not actually chicken.

Yes, well we gamer and collector types tend to be scavengers. It
doesn't take too much to make us happy.

dos-man
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dos-man 64

External


Since: Apr 26, 2007
Posts: 71



(Msg. 6) Posted: Wed Jan 09, 2008 9:04 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 9, 9:03 pm, dos-man 64 <ChairS....DeleteThis@mail.com> wrote:
> On Jan 9, 1:57 pm, Kendrick Kerwin Chua <kendr....DeleteThis@nospam.io> wrote:
>
>
>
> > In article <1c62ba25-266c-48a9-a4b9-6873ed06e....DeleteThis@r60g2000hsc.googlegroups.com>,
> > dos-man 64 <ChairS....DeleteThis@mail.com> wrote:
>
> > >The Genesis clone can also play NES carts.
> > <snip>
> > >The controller ports are slightly smaller than the plug end of an
> > >actual genesis (although they do have the same number of pins).
> > >Therefore, you cannot use a real Genesis controller on this system
> > >without modding something.
>
> > I think you could get around a mod with an adapter. If the jack isn't a
> > standard type then you could probably sacrifice a couple of existing
> > controllers and some of the stock Genesis cable extension cords. However,
> > that only works if the console accepts the same encoded input that a
> > regular Genesis or Megadrive would, and there's no guarantee of that.
>
> > >I tested the following games: Zoom!, SOR 2, Golden Axe 1 & II, General
> > >Chaos, Maximum Carnage, Altered Beast, and Double Dragon. All the
> > >games worked except for Golden Axe 2. There was a controller-related
> > >issue; it was not playable.
>
> > This is what gives me pause. Isn't Golden Axe 2 one of those games that
> > doesn't like the six-button pad and requires that you hold down the mode
> > button while powering up? Do the clone pads have six action buttons or
> > bother with that functionality?
>
> I'm not sure about that. I've never tried it. The clone has 6 button
> controllers.
> The wires are considerably thinner than those of real genesis
> controller.
> Honestly, the controllers aren't too bad. I just beat Street Fighter
> for the first time. Better late than never Very Happy
> Two issues which are likely related to the console and not the game:
> Balrog appears
> as a red blob most of the time and Zangief appears as a black blob. I
> still beat them though.
>
>
>
>
>
> > >Overall, not a bad deal. Good beater for sellers and collecting
> > >maniacs who are constantly trafficing large numbers of carts in and
> > >out of their possession. The controller situation was pretty
> > >disappointing. I was really looking forward to using a real 3-button
>
> > <snip>
>
> > I'd love to know who's out there fabricating new 68000 chips for these
> > things. You'd think they would know about the 68010 and the overclock
> > modes and make these available to the public. If nothing else, these
> > clones will be valuable in a few years just for their components. Smile
>
> > -KKC, who keeps meaning to hunt down some more Genesis Mark I consoles
> > just to do that sort of thing with them...
> > --
> > -- Universal survival rule #109 - Chicken nuggets must be served -- kendrick
> > in a quantity that is also a prime number. Failure to do so will -- @io.com
> > result in a geometric disturbance conducive to the resurrection of Cthulhu.
> > Disregard this rule if the meat in the nuggets is not actually chicken.
>
> Yes, well we gamer and collector types tend to be scavengers. It
> doesn't take too much to make us happy.
>
> dos-man

I tried hooking up the clone controllers to a real Genesis machine.
The plug does fit, but the Genesis does not recognize that their is a
controller plugged in. And there is no way to play Golden Axe II;
there isn't a mode button.

dos-man
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BelPowerslave

External


Since: Oct 31, 2007
Posts: 70



(Msg. 7) Posted: Thu Jan 10, 2008 6:49 am
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> I tried hooking up the clone controllers to a real Genesis machine.
> The plug does fit, but the Genesis does not recognize that their is a
> controller plugged in. And there is no way to play Golden Axe II;
> there isn't a mode button.

In that case, you may want to do a Google search on RGVS and ASG for
games that don't run without holding that Mode button down, because
there's quite a few, and you'll most likely be running in to them. Sad

Also, the graphical issues you're running in to sound suspiciously like
the ones from the Genesis 3 system.

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"We aim to try."
- Deputy Clementine Johnson, Reno 911
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8bitwizard

External


Since: Nov 15, 2007
Posts: 5



(Msg. 8) Posted: Thu Jan 10, 2008 8:14 am
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<9307483c-06eb-4f5b-8587-a8f82a980a48 DeleteThis @q39g2000hsf.googlegroups.com>,
dos-man 64 <ChairShot DeleteThis @mail.com> wrote:

> I tried hooking up the clone controllers to a real Genesis machine.
> The plug does fit, but the Genesis does not recognize that their is a
> controller plugged in. And there is no way to play Golden Axe II;
> there isn't a mode button.

There are a lot of Famiclones which use a DB-9 connector with a
completely different pinout, and with a serial interface instead of the
old Atari-style parallel. I'm guessing that your Geniclone probably
translates a SNES controller to a Genesis 6-button controller, maybe
even inside an ASIC... of course without any consideration for the mode
button.
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Ted

External


Since: Apr 04, 2005
Posts: 516



(Msg. 9) Posted: Fri Jan 11, 2008 9:17 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

dos-man 64 wrote:
snip
> I tried hooking up the clone controllers to a real Genesis machine.
> The plug does fit,
snip

I guess Atari's patent on the interface has expired by now...
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dos-man 64

External


Since: Apr 26, 2007
Posts: 71



(Msg. 10) Posted: Sat Jan 12, 2008 8:04 pm
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 12, 10:01 pm, arrom....RemoveThis@green.rahul.net (Ken Arromdee) wrote:
> In article <13og8p0pllqu....RemoveThis@corp.supernews.com>,
>
> Ted <nospamfor....RemoveThis@nospam.com> wrote:
> >> I tried hooking up the clone controllers to a real Genesis machine.
> >> The plug does fit,
> >I guess Atari's patent on the interface has expired by now...
>
> Patents are 20 years from filing date or 17 years from issue date, so yes,
> it has. That's why you can see clone NES and Genesis machines for sale now;
> all the patents are gone.
>
> (I just wish someone would make a clone with an S-Video or better output.)
> --
> Ken Arromdee / arromdee_AT_rahul.net /http://www.rahul.net/arromdee
>
> "In a superhero story, Superman jumps off buildings and flies. In a realistic
> story, Superman doesn't jump off buildings and can't fly. Deconstruction is
> writing a story where Superman can't fly but he still jumps off of buildings."

A Sega master system clone would be terrific. I still don't have an
sms, although I had one back in the day for a short time.

dos-man
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Ken Arromdee

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Since: Jul 02, 2005
Posts: 40



(Msg. 11) Posted: Sun Jan 13, 2008 3:01 am
Post subject: Re: Review for GEN-X Dual Station Genesis clone. [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <13og8p0pllqu2af.RemoveThis@corp.supernews.com>,
Ted <nospamforted.RemoveThis@nospam.com> wrote:
>> I tried hooking up the clone controllers to a real Genesis machine.
>> The plug does fit,
>I guess Atari's patent on the interface has expired by now...

Patents are 20 years from filing date or 17 years from issue date, so yes,
it has. That's why you can see clone NES and Genesis machines for sale now;
all the patents are gone.

(I just wish someone would make a clone with an S-Video or better output.)
--
Ken Arromdee / arromdee_AT_rahul.net / http://www.rahul.net/arromdee

"In a superhero story, Superman jumps off buildings and flies. In a realistic
story, Superman doesn't jump off buildings and can't fly. Deconstruction is
writing a story where Superman can't fly but he still jumps off of buildings."
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