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Random people you are more inclined to help out

 
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twk

External


Since: May 17, 2007
Posts: 220



(Msg. 16) Posted: Wed Feb 27, 2008 7:40 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
Archived from groups: alt>games>warcraft (more info?)

In article <47c57f9f$0$23016$88260bb3@free.teranews.com>,
"Bill Na" <zeeta6.DeleteThis@yahoo.com> wrote:

> "Dingbat Charlie" <noone.DeleteThis@nowhere.com> wrote in message
> news:slrnfsb1mf.ppp.danh@panix2.panix.com...
> > My first main is a warrior. I still play him from time to time,
> > but I got a bit tired of him and rolled a warlock. As I have been
> > leveling my warlock, when I come across others battling mobs, I
> > will pretty much always stop and help out warriors. I actually
> > try to help everyone that I can, but often times that just entails
> > throwing a couple of DoTs an moving on, unless the person is really
> > jammed up. But warriors always get as much help as I can give
> > them, because I know what it is like to solo a warrior. Especially
> > a warrior dealing with adds.
> >
> > Who are you most and least likely to help out if it looks like they
> > need it?
> >
> > Oh and another thing that I have experienced since I have been
> > playing a warlock. Random whisper, "Can you find some people around
> > there and Summon me please?" No. I can't. *You* find some people
> > around here and ask them, and *then* I guess I'd summon you. I
> > bet mages get more requests like this than warlocks do.
>
> I pretty much help anyone I see. Strange but I always make sure I help the
> alliance. I played alliance for 1 year and then switched to horde. For
> some reaon I can't play alliance anymore but I always make sure I help the
> alliance. Quite strange indeed.
>
> Mages do complain that they are always getting whispers for food/water etc.
> I've only recieved a few requests and I make sure I give them their supper.
> I'm not really bother with the requests.

I love to help out people when playing my priest, and like the rest of
you have found, some don't like you taking mobs off of them. Since I've
never played a pally, it took me a while to figure out that they love
multiple mobs.

So for a long time now I do the drive by buff thing. It's a mini-game I
play to see if I can target anyone going by and get off a stamina buff
on as many as possible. If I see someone fighting mobs I'll do a
stamina/heal and watch for a moment to see how things go.

On the rare occasion that I get to foil a gank in progress... I get a
huge warm fuzzy inside! And just recently, I got to do exactly that.

Sometimes priests are difficult to play and sometimes it feels quite
rewarding.

--
Hypanthia, Night Elf, Shadow Priest, Enchantress/Herbalist.
Darkfury, Gnome, Rogue, Miner/Jewel Crafter.
Py, Dwarf, Hunter, Herbalist/Alchemist.
Bigpotpie, Tauren, Hunter, Herbalist/Alchemist.
Bigpotpie, Tauren, Druid, Herbalist/Alchemist (Nathrezim realm).

Not the deadliest bunch on Cenarion Circle, but they do well.

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Palindrome

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Since: Nov 19, 2004
Posts: 675



(Msg. 17) Posted: Wed Feb 27, 2008 7:52 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 27 Feb 2008 15:50:38 +0000 (UTC), Dingbat Charlie
<noone.TakeThisOut@nowhere.com> wrote:

>My first main is a warrior. I still play him from time to time,
>but I got a bit tired of him and rolled a warlock. As I have been
>leveling my warlock, when I come across others battling mobs, I
>will pretty much always stop and help out warriors. I actually
>try to help everyone that I can, but often times that just entails
>throwing a couple of DoTs an moving on, unless the person is really
>jammed up. But warriors always get as much help as I can give
>them, because I know what it is like to solo a warrior. Especially
>a warrior dealing with adds.
>
>Who are you most and least likely to help out if it looks like they
>need it?

I'm not much on helping most of the time. The 20th time I save
someone from dying as I pass by and don't even get a token
acknowledgement for it sort of puts me off. I do help sometimes, but
not as much as I used to. People seemed to appreciate it more in
Everquest, unless I'm looking back with rose-tinted specs, and I'd
often grab a KEI and just port to various newbie zones and buff for an
hour or so. I enjoyed it then.

>Oh and another thing that I have experienced since I have been
>playing a warlock. Random whisper, "Can you find some people around
>there and Summon me please?" No. I can't. *You* find some people
>around here and ask them, and *then* I guess I'd summon you. I
>bet mages get more requests like this than warlocks do.

Yes, very irritating. I'm not a frigging taxi service for total
strangers.


Palindrome

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Xymmie

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Since: Apr 10, 2007
Posts: 919



(Msg. 18) Posted: Wed Feb 27, 2008 7:52 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Palindrome" <damon-nomad RemoveThis @tiscali.co.uk> wrote in message
news:3afbs3h8nsiodii3mo85ecj37nokltkhhu@4ax.com...
> On Wed, 27 Feb 2008 15:50:38 +0000 (UTC), Dingbat Charlie
> <noone RemoveThis @nowhere.com> wrote:
>
>
> I'm not much on helping most of the time. The 20th time I save
> someone from dying as I pass by and don't even get a token
> acknowledgement for it sort of puts me off.


I will thank someone who saves me from dying, but I absolutely will not
thank the joker who rushes in when I obviously don't need help and finishes
off my kill for me. Bleah.

I have a hard time with Paladins, though. From reading this group, I know
that good (certain?) Pallys don't appreciate aid. However, I've stood by
and watched Paladins die because they were fighting two or three mobs and
couldn't keep up.

Not the right talents? Lacking the right build? How do I know? What are
the guidelines for helping a Paladin?

Xymmie
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neithskye

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Since: Apr 18, 2007
Posts: 169



(Msg. 19) Posted: Wed Feb 27, 2008 7:52 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 27, 3:28 pm, "Xymmie" <xym... RemoveThis @gmail.com> wrote:

> However, I've stood by
> and watched Paladins die because they were fighting two or three mobs and
> couldn't keep up.

Dunno about that. The only instant heal a Paladin has is talented in
the Holy tree; the other two heals have rather long cast times, and
unless you're Holy, don't heal for a lot. It's possible to fight
things that can constantly interrupt your cast times, so that if your
bubble is on cooldown, you can never heal yourself. This typically
happens more in PvP, however.

Perhaps player play style. I will never understand people who charge
into battle at 1/3 life and mana, and I see that a lot.

> Not the right talents? Lacking the right build? How do I know? What are
> the guidelines for helping a Paladin?

Protection is the tree that likes having thing beat on it, although it
has big difficulty with casters. Watch the Paladin. Is he surrounded
by melee mobs? Is his lifebar staying the same, or going up, i.e., not
decreasing in large chunks? Is he making no attempt to run away? Does
he try to get even more monsters to fight? He's probably fine.

Further, is the Paladin sporting a 1-hander and a shield? If yes, he's
either Prot or Holy. If Prot, and surrounded by mobs, he's probably
fine. If Holy, well, as long as the Paladin has mana, he's probably
fine; Holy doesn't have the survivability as Prot, but does have much
better heals.

If the Paladin is using a 2-hander, he's probably Retribution, and not
the build type that thrives on getting pounded.

(On the other hand, it could also be a Prot or Holy Paladin levelling
up a weapon skill; or, in the case of my Holy Paladin, I actually find
I do more damage with a 2-hander.) However, some of the talents in
Prot, like Redoubt, require the use of a shield, so a Prot Paladin
levelling up a 2-handed weapon skill for whatever reason will not have
the survivability he would if he were using a shield.

Click the Paladin's portrait. If he has 6,000 mana or less, he's Ret
or Prot; 8,000 mana or more, he's Holy.

Basically, if the Paladin is running, please help him. Smile My Holy
Paladin has amazing survivability, but once he's out of mana with pots
on cooldown, he's in big trouble.

--
Jill
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Palindrome

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Since: Nov 19, 2004
Posts: 675



(Msg. 20) Posted: Wed Feb 27, 2008 8:09 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 27 Feb 2008 10:51:43 -0800 (PST), Bynahmar
<PJCuellar RemoveThis @gmail.com> wrote:

>On Feb 27, 1:17 pm, pv+use...@pobox.com (PV) wrote:
>>
>> It never even *occured* to me, while leveling 3 characters to 70, to ever
>> beg a random mage for food/water, or to ask a passing rogue to unlock a box
>> for me. It wasn't until I played the two classes a bit that I discovered
>> this behavior - mages get pestered for food right from the first moment
>> they pop out of the character creation screen. And my rogue has trades
>> blocked. *
>> --
>> * PV something like badgers--something like lizards--and something
>> like corkscrews.
>
>Heh, almost forgot about lock boxes on my rogue. I routinely open lock
>boxes for guild members, even getting them in the mail for picking. I
>really don't mind. Usually on my server, trade channel has a few
>people looking for rogues to pick locks.

They almost never seem to realise Engineers can open lockboxes with
explosives and blacksmiths can make keys, either. My son was playing
WoW alongside me, and he responded to someone who'd been asking for a
box to be opened for ages. He seriously thought my son was trying to
rip him off when he saw a gnome mage arrive to open his box for him,
and said so in general chat Very Happy How the hell he thought he was going
to get ripped off beats me, because you don't actually hand the box
across to anyone. What a tool.

> ...and some low lvl whispers "can you run me through deadmines???

I immediately put them on /ignore. I hate and detest that.



Palindrome
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Brian Trosko

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Since: Jan 11, 2005
Posts: 218



(Msg. 21) Posted: Wed Feb 27, 2008 8:22 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
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Palindrome <damon-nomad.RemoveThis@tiscali.co.uk> wrote:
> They almost never seem to realise Engineers can open lockboxes with
> explosives and blacksmiths can make keys, either.

Keys and seaforium cost more in materials than you're going to get out of
the lockbox. Lockpicking doesn't require any materials.
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Palindrome

External


Since: Nov 19, 2004
Posts: 675



(Msg. 22) Posted: Wed Feb 27, 2008 8:38 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
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On Wed, 27 Feb 2008 20:22:55 +0000 (UTC), Brian Trosko
<btrosko RemoveThis @panix.com> wrote:

>Palindrome <damon-nomad RemoveThis @tiscali.co.uk> wrote:
>> They almost never seem to realise Engineers can open lockboxes with
>> explosives and blacksmiths can make keys, either.

>Keys and seaforium cost more in materials than you're going to get out of
>the lockbox. Lockpicking doesn't require any materials.

That's not the issue at hand. Plus, if there's no Rogue of a suitable
level handy, I see no point in a box just sitting there.

My son made more than sufficient, he tells me, as people seem to tip
well for opening boxes. Actually, I personally haven't found
seaforium to be that expensive to make, though I myself am not high
enough to open the last two (or is it three?) box types. Maybe the
ingredients for that are pricey, and those are the ones you mean, but
the other stuff is lunch money.


Palindrome
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Palindrome

External


Since: Nov 19, 2004
Posts: 675



(Msg. 23) Posted: Wed Feb 27, 2008 8:45 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 27 Feb 2008 14:28:21 -0600, "Xymmie" <xymmie.DeleteThis@gmail.com> wrote:

>I have a hard time with Paladins, though. From reading this group, I know
>that good (certain?) Pallys don't appreciate aid. However, I've stood by
>and watched Paladins die because they were fighting two or three mobs and
>couldn't keep up.

Were the mobs much higher in level?

>Not the right talents? Lacking the right build? How do I know? What are
>the guidelines for helping a Paladin?

Dunno, I'm afraid. This is my first Paladin, but I rarely have any
troubles. At 50 my gear isn't stupendous but I have over 6k in armour
and a fast weapon with Crusader on it, courtesy of my Enchanter, and
they help out a great deal. What with the stun, bubbles and healing
spells/seals I find it is an unusual session if I have to use a
healing potion. Generally I finish fights with several mobs at almost
full HP. (Not sure if I could take seven mobs though, in all
honesty!) Maybe I've been lucky, but I figured all Paladins were as
durable, even though we aren't the fastest mob-killers around Smile


Palindrome
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Xymmie

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Since: Apr 10, 2007
Posts: 919



(Msg. 24) Posted: Wed Feb 27, 2008 8:46 pm
Post subject: Re: Random people you are more inclined to help out [Login to view extended thread Info.]
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"Palindrome" <damon-nomad RemoveThis @tiscali.co.uk> wrote in message
news:6kibs3pg1m41l8moht5s4eovlh3fs2pfam@4ax.com...
> On Wed, 27 Feb 2008 14:28:21 -0600, "Xymmie" <xymmie RemoveThis @gmail.com> wrote:
>
>>I have a hard time with Paladins, though. From reading this group, I know
>>that good (certain?) Pallys don't appreciate aid. However, I've stood by
>>and watched Paladins die because they were fighting two or three mobs and
>>couldn't keep up.
>
> Were the mobs much higher in level?

Tbh, I don't know. I watched one die the other day and felt bad. He/she
was fighting two mobs in Nagrand, but the levels? Idk. I had paused to
check on the health bars, and the next thing I knew, the mobs were leaving
and the player was dead. I think the levels were similar, but I don't
remember if I actually looked at that.

Xymmie
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Palindrome

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Since: Nov 19, 2004
Posts: 675



(Msg. 25) Posted: Wed Feb 27, 2008 9:15 pm
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On Wed, 27 Feb 2008 10:51:43 -0800 (PST), Bynahmar
<PJCuellar.DeleteThis@gmail.com> wrote:

>often I'm standing around in SW waiting for a BG to pop and
>some low lvl whispers "can you run me through deadmines???
>PLEASE???"...sorry, waiting for a battleground.....

I forgot to mention that the latest version of SpamMeNot (
http://wow.curse.com/downloads/details/7477/ ) has fixed the function
that allows you to set up keywords for it to filter. It will block
messages containing the word(s) you do not want to see in a /whisper
before you actually see them, and also automatically /ignores the
offending player. Even just using the word "boost" as a filter really
helps! Maybe I should add "plz"... Ooo, and maybe "ne1" and....



Palindrome
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PV

External


Since: May 18, 2006
Posts: 4030



(Msg. 26) Posted: Wed Feb 27, 2008 9:19 pm
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Palindrome <damon-nomad RemoveThis @tiscali.co.uk> writes:
>They almost never seem to realise Engineers can open lockboxes with
>explosives and blacksmiths can make keys, either. My son was playing

That's because it's almost never economically worthwhile to do so.

I have to say though, that I didn't know that seaforium could blow open
lockboxes from a 'not to be traded' slot. Kinda cool, and rather fun to
visualize - "Hey, can you *BOOM*" *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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PV

External


Since: May 18, 2006
Posts: 4030



(Msg. 27) Posted: Wed Feb 27, 2008 9:21 pm
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neithskye <jill_bookerGREENEGGSANDSPAM RemoveThis @hotmail.com> writes:
>Come on now. Would you rather that someone just stood there and
>watched you die?

They can stand there and watch my paladin kill those 7 beasts and still
somehow end up with full health if they want. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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Catriona R

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Since: Aug 14, 2005
Posts: 4585



(Msg. 28) Posted: Wed Feb 27, 2008 9:26 pm
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On Wed, 27 Feb 2008 10:51:43 -0800 (PST), Bynahmar <PJCuellar DeleteThis @gmail.com>
wrote:

>On Feb 27, 1:17 pm, pv+use...@pobox.com (PV) wrote:
>>
>> It never even *occured* to me, while leveling 3 characters to 70, to ever
>> beg a random mage for food/water, or to ask a passing rogue to unlock a box
>> for me. It wasn't until I played the two classes a bit that I discovered
>> this behavior - mages get pestered for food right from the first moment
>> they pop out of the character creation screen. And my rogue has trades
>> blocked. *
>> --
>> * PV something like badgers--something like lizards--and something
>> like corkscrews.
>
>Heh, almost forgot about lock boxes on my rogue. I routinely open lock
>boxes for guild members, even getting them in the mail for picking. I
>really don't mind.

Same, for friends and guildmates, I like being useful, it's people who I
don't know and who don't bother to ask first that annoy me Smile

>the thing that really
>gets to me on my rogue (lvl 70 with full Gladiator set and almost all
>epics) is often I'm standing around in SW waiting for a BG to pop and
>some low lvl whispers "can you run me through deadmines???
>PLEASE???"...sorry, waiting for a battleground.....

Lol if they actually write "please" correctly they're better than most!
Usually I get "boost rfc plzzzz" when I'm in Org on my UD priest (who's
holy, so useless for boosts, cause without spirit tap I have to sit and
drink every 2-3 pulls...), and some people don't even give up, one guy got
put on my ignore for not taking no for an answer, just sending me the same
whisper several times even after I said no. A few days later I cleared out
my ignore list, next time I was in Org got yet another whisper off him so
back on ignore he went, not to be removed this time. Wasn't only me he was
picking on as I moaned about it to a friend who said he'd got a whisper at
about the same time I did!
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 64)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
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Catriona R

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Since: Aug 14, 2005
Posts: 4585



(Msg. 29) Posted: Wed Feb 27, 2008 9:28 pm
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On Wed, 27 Feb 2008 12:26:09 -0800 (PST), neithskye
<jill_bookerGREENEGGSANDSPAM RemoveThis @hotmail.com> wrote:

>On Feb 27, 3:04 pm, Palindrome <damon-no... RemoveThis @tiscali.co.uk> wrote:
>
>> God yes.  PLEASE don't help my Paladin when I'm fighting multiple
>> mobs, it REALLY ticks me off.  Only three things will survive an
>> atomic war - cockroaches, Kevin Costner and Paladins.  I rarely try
>> and fight more than 3 or 4 mobs now, as some dumbass usually joins in,
>> sigh.  Heck, I've seen them do it when I'm only fighting TWO!
>
>My Paladin was Prot from levels 44-70, so believe me when I say I
>understand your frustration - folks coming to "save" me when they saw
>multiple mobs on me (the fact that I wasn't running away should have
>been a clue that I was OK). I'd have to keep reminding myself that it
>was just a kind person who'd noticed another character, felt that they
>were in trouble, and took the time out of their own playtime to come
>and help.
>
>Come on now. Would you rather that someone just stood there and
>watched you die?

Hehe true, I try to judge a situation and see if the person needs help...
like the time I deathcoiled a mob off a druid on about 5% health who was
shifting out to heal himself, I figured was justified Wink Paladins
though... I'll usually leave to themselves, saw a dwarf one under a huge
heap of spiders in Terokkar yesterday and let him get on with it, slightly
annoying as I wanted those spiders myself but hey, he looked like he was
having fun Wink
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 64)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
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Palindrome

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Since: Nov 19, 2004
Posts: 675



(Msg. 30) Posted: Wed Feb 27, 2008 9:45 pm
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On Wed, 27 Feb 2008 21:19:26 -0000, pv+usenet@pobox.com (PV) wrote:

>Palindrome <damon-nomad RemoveThis @tiscali.co.uk> writes:
>>They almost never seem to realise Engineers can open lockboxes with
>>explosives and blacksmiths can make keys, either. My son was playing

>That's because it's almost never economically worthwhile to do so.

My son and I have never ended up out of pocket, though we only bother
if there's a shortage of Rogues generally speaking. Amusingly, we
sometimes get a comment like "Nice to see Rogues don't have a monopoly
any more".

>I have to say though, that I didn't know that seaforium could blow open
>lockboxes from a 'not to be traded' slot. Kinda cool, and rather fun to
>visualize - "Hey, can you *BOOM*" *

I visualise that too, along the lines of Tom and Jerry, where the
lockbox owner looks like a charred matchstick with big white eyes Very Happy



Palindrome
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