> The animation looks good... but does anyone know how, or if, the gameplay
> itself (or park building) will differ with RCT3?
I have to say, I really don't care all that much about the "gameplay"
per se, since I always just play this type of game in sandbox mode
anyway. I figure, I'd never allow my park/zoo/transportation system
to get into the trouble you find in scenarios, so why should I pretend
I have to fix other people's problems? : )
And while it it looks like he's gonna try to get one more game
(Locomotion) out of his ancient isometric engine, I'm glad to see he's
finally gotten the development assistance he needed. Okay, this is
what RCT2 should have looked like, but better late than never.
>> Stay informed about: RCT 3 Movie