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Quake 2 port of Doom levels

 
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Andre Majorel

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Since: Aug 30, 2005
Posts: 12



(Msg. 1) Posted: Sat Nov 10, 2007 2:12 pm
Post subject: Quake 2 port of Doom levels
Archived from groups: rec>games>computer>doom>editing (more info?)

Old news maybe, but news anyway, at least to me. A Ben Glover
has ported E1M2, E1M3, E1M4, E1M8, E1M9 and E4M3 to Quake 2.

ftp://ftp.fu-berlin.de/pc/games/idgames2/quake2/levels/g-i/homage.txt
ftp://ftp.fu-berlin.de/pc/games/idgames2/quake2/levels/g-i/homage.zip
http://www.btinternet.com/~quimper/homage.zip (same file)

The textures are all grainy, supposedly because of the
conversion to Quake 2 palette with dithering on. Other than
that, the port is very good and enjoyable.

It's not a straight conversion. The biggest change is the
substitution of a detour through E4M3 for the labyrinth in E1M4.

You do see a bit of E1M1 after killing the boss.

Recommended.

--
André Majorel <URL:http://www.teaser.fr/~amajorel/>
(Counterfeit: olaxax.DeleteThis@singable.com kyviviz.DeleteThis@cady.com)
Face down, nine edge first.

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