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Prot tank and BG's

 
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robbo

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Since: Jun 22, 2007
Posts: 11



(Msg. 1) Posted: Fri Jun 22, 2007 5:19 am
Post subject: Prot tank and BG's
Archived from groups: alt>games>warcraft (more info?)

is it feasible for a prot tank to actually do anything useful in the
BGs ?

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lcpltom

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Since: Jun 01, 2007
Posts: 787



(Msg. 2) Posted: Fri Jun 22, 2007 5:23 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
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On Jun 22, 8:19 am, robbo <rob.basw....DeleteThis@ntlworld.com> wrote:
> is it feasible for a prot tank to actually do anything useful in the
> BGs ?

In AV you could tank the NPC's that need to be killed.

Other than that, you could act as a decoy. Suicide run into groups of
enemy players making them put their initial focus on you so that
everyone else can get some un-interupted shots off or capture a node/
flag.

Don't expect to run out of there with any killing blows though.

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chocolatemalt

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Since: Mar 26, 2007
Posts: 293



(Msg. 3) Posted: Fri Jun 22, 2007 8:23 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
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In article <1182514786.749723.130230 RemoveThis @u2g2000hsc.googlegroups.com>,
robbo <rob.baswich RemoveThis @ntlworld.com> wrote:

> is it feasible for a prot tank to actually do anything useful in the
> BGs ?

Others gave good advice... in a nutshell: You excel as an AV tank on
Drek and Galv, WSG flag carrier that is extremely difficult for melee
(rogues especially) to kill and fairly annoying for the casters due to
your HP pool, and as a decoy particularly in AB for defense or offense,
since flag capping is generally impossible with enemies about and
staying in berserker stance most of the time lets you break fears and
saps.

But to make any of that work, it's tough in PUGs. You really need a
supportive guild in Vent to make it fun and productive. Tanks don't
solo well. Even if it's just 5 to 10 guildies in a 40-man AV you can
commando down to the RH (if you're Alliance) as a group and win the game
in short order. We win 99% of the time this way. Conversely I lose
about 50% of the AV PUGs and 95% of the WSG PUGs I play.

If you're feeling adventurous you could respec 0/30/31, enough to get
Shield Slam and a bunch of other core Prot stuff and then the rest Fury.
There is a pvp video out there showing one such pvp "tank" getting 14k
Shield Slams (no joke) but that was before the nerf to the core Fury
talents that were cross-multiplicative (Enrage & Death Wish?). Still
you ought to get some huge Shield Slam crits if you concentrate on
shield block *value* and crit% items. Whether the guild will be happy
with your 30 Fury talents is another story... Smile
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Justin Thompson

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Since: Dec 18, 2004
Posts: 211



(Msg. 4) Posted: Fri Jun 22, 2007 9:56 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
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On Fri, 22 Jun 2007 05:23:00 -0700, lcpltom <lcpltom.RemoveThis@yahoo.com> wrote:

>On Jun 22, 8:19 am, robbo <rob.basw....RemoveThis@ntlworld.com> wrote:
>> is it feasible for a prot tank to actually do anything useful in the
>> BGs ?
>
>In AV you could tank the NPC's that need to be killed.
>
>Other than that, you could act as a decoy. Suicide run into groups of
>enemy players making them put their initial focus on you so that
>everyone else can get some un-interupted shots off or capture a node/
>flag.
>
>Don't expect to run out of there with any killing blows though.

Yes - this is a very effective tactic used by the horde on stupid
alliance.

I am alliance and got very frustarted with my team for falling for
this obvious ploy. Horde would send in their biggest meanest looking
tank (usually a Taurean, with lots of mean looking armour on) and the
alliance would all focus attacks on it, because it was the most "in
your face" threat, when really - that tank would take half an hour to
kill my imp (Ok I exagerate slightly - but you get the gist).

Meanwhile all the real damage was being done from a distance by the
mages/locks/hunters etc relatively unhindered.

*very* annoying, when its so obvious.

And people say "why is it horde win so much in Battlegrounds?". Its
becasue they are organised, and not stupid!!!

Cheers
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Chinese Farmer

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Since: Jun 01, 2007
Posts: 17



(Msg. 5) Posted: Fri Jun 22, 2007 9:56 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jun 22, 10:23 pm, lcpltom <lcpl... DeleteThis @yahoo.com> wrote:
> On Jun 22, 8:19 am, robbo <rob.basw... DeleteThis @ntlworld.com> wrote:
>
> > is it feasible for a prot tank to actually do anything useful in the
> > BGs ?
>
> In AV you could tank the NPC's that need to be killed.
>
> Other than that, you could act as a decoy. Suicide run into groups of
> enemy players making them put their initial focus on you so that
> everyone else can get some un-interupted shots off or capture a node/
> flag.
>
> Don't expect to run out of there with any killing blows though.

In AB you can defend flags that belong to your faction, or are being
captured by your faction. Just live long enough for help to arrive;
remember to call for help early.
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Urs Steiner

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Since: Oct 13, 2005
Posts: 515



(Msg. 6) Posted: Fri Jun 22, 2007 10:56 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
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Chinese Farmer wrote:
> On Jun 22, 10:23 pm, lcpltom <lcpl....DeleteThis@yahoo.com> wrote:
>> On Jun 22, 8:19 am, robbo <rob.basw....DeleteThis@ntlworld.com> wrote:
>>
>>> is it feasible for a prot tank to actually do anything useful in the
>>> BGs ?
>> In AV you could tank the NPC's that need to be killed.
>>
>> Other than that, you could act as a decoy. Suicide run into groups of
>> enemy players making them put their initial focus on you so that
>> everyone else can get some un-interupted shots off or capture a node/
>> flag.
>>
>> Don't expect to run out of there with any killing blows though.
>
> In AB you can defend flags that belong to your faction, or are being
> captured by your faction. Just live long enough for help to arrive;
> remember to call for help early.

Also in WSG you can be flag carrier. While you don't have any inherent
possibilities to run faster, you can use intercept on a teammate in
front of you to get a bit ahead. With dedicated healers a deff tank is a
really good flag carrier Smile

Urs

--
Manotroth@Dun Morogh EU - Orc Shaman 70 - Mining & Axesmith
Blackhorns@Dun Morogh EU - Tauren Bear 70 - Skinning & Herbalism
Shadowblack@Dun Morogh EU - Tauren Hunter 39 - Leather & Alchemist
Ratoma@Dun Morogh EU - Troll Rogue 26 - (Dis)Enchantress
Melony@Scarshield Legion EU - Human Mage 16
Blackhorns@Sunstrider EU - Tauren Druid 30
Kickaha@Perenolde EU - NElf Hunter 35
and various others
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chocolatemalt

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Since: Mar 26, 2007
Posts: 293



(Msg. 7) Posted: Fri Jun 22, 2007 10:56 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <5e20qlF34se5iU1 RemoveThis @mid.individual.net>,
Urs Steiner <invalid RemoveThis @darkstone.ch> wrote:

> Chinese Farmer wrote:
> > On Jun 22, 10:23 pm, lcpltom <lcpl... RemoveThis @yahoo.com> wrote:
> >> On Jun 22, 8:19 am, robbo <rob.basw... RemoveThis @ntlworld.com> wrote:
> >>
> >>> is it feasible for a prot tank to actually do anything useful in the
> >>> BGs ?
> >> In AV you could tank the NPC's that need to be killed.
> >>
> >> Other than that, you could act as a decoy. Suicide run into groups of
> >> enemy players making them put their initial focus on you so that
> >> everyone else can get some un-interupted shots off or capture a node/
> >> flag.
> >>
> >> Don't expect to run out of there with any killing blows though.
> >
> > In AB you can defend flags that belong to your faction, or are being
> > captured by your faction. Just live long enough for help to arrive;
> > remember to call for help early.
>
> Also in WSG you can be flag carrier. While you don't have any inherent
> possibilities to run faster, you can use intercept on a teammate in
> front of you to get a bit ahead. With dedicated healers a deff tank is a
> really good flag carrier Smile
>
> Urs

Intercept requires a hostile target. You mean Intervene, which can be
useful for chewing up 30 yards but requires defensive stance and a
little rage.
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Kimbelyn

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Since: Feb 01, 2006
Posts: 336



(Msg. 8) Posted: Fri Jun 22, 2007 10:56 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

chocolatemalt wrote:
> Intercept requires a hostile target. You mean Intervene, which can be
> useful for chewing up 30 yards but requires defensive stance and a
> little rage.

which is no problem for a flag carrier generally, as they are being hit
on anyway which is giving said warrior the required rage.

we use a prot warrior when our usual druid or rogue carrier isnt around.
with 18k health and crazy armor, myself and/or another healer...and he
is impossible to kill no matter how many horde jump on him. while your
druid/rogue flag runners can concentrate on getting out of dodge
fast...all your prot warrior has to do is find a healer or two to top
him off every once in a while and he will make it back to base no problem.

kim <3

-----------
Kimbelyn / Priestess of The Exiles of Lordaeron / Stormrage
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Stormrage&n=Kimbelyn
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PV

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Since: May 18, 2006
Posts: 4115



(Msg. 9) Posted: Fri Jun 22, 2007 5:56 pm
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

robbo <rob.baswich.RemoveThis@ntlworld.com> writes:
>is it feasible for a prot tank to actually do anything useful in the
>BGs ?

In AV, you'll be a godsend. In the other instances, you make a great flag
carrier, and a world-class distraction. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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Urs Steiner

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Since: Oct 13, 2005
Posts: 515



(Msg. 10) Posted: Mon Jun 25, 2007 6:56 am
Post subject: Re: Prot tank and BG's [Login to view extended thread Info.]
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chocolatemalt wrote:
> In article <5e20qlF34se5iU1.RemoveThis@mid.individual.net>,
> Urs Steiner <invalid.RemoveThis@darkstone.ch> wrote:
>
>> Chinese Farmer wrote:
>>> On Jun 22, 10:23 pm, lcpltom <lcpl....RemoveThis@yahoo.com> wrote:
>>>> On Jun 22, 8:19 am, robbo <rob.basw....RemoveThis@ntlworld.com> wrote:
>>>>
>>>>> is it feasible for a prot tank to actually do anything useful in the
>>>>> BGs ?
>>>> In AV you could tank the NPC's that need to be killed.
>>>>
>>>> Other than that, you could act as a decoy. Suicide run into groups of
>>>> enemy players making them put their initial focus on you so that
>>>> everyone else can get some un-interupted shots off or capture a node/
>>>> flag.
>>>>
>>>> Don't expect to run out of there with any killing blows though.
>>> In AB you can defend flags that belong to your faction, or are being
>>> captured by your faction. Just live long enough for help to arrive;
>>> remember to call for help early.
>> Also in WSG you can be flag carrier. While you don't have any inherent
>> possibilities to run faster, you can use intercept on a teammate in
>> front of you to get a bit ahead. With dedicated healers a deff tank is a
>> really good flag carrier Smile
>>
>> Urs
>
> Intercept requires a hostile target. You mean Intervene, which can be
> useful for chewing up 30 yards but requires defensive stance and a
> little rage.

or that ^^

but deff stance is surely not gonna hurt as flag carrier and as kimbelyn
said, rage shouldn't be a problem either Smile

Urs

--
Manotroth@Dun Morogh EU - Orc Shaman 70 - Mining & Axesmith
Blackhorns@Dun Morogh EU - Tauren Bear 70 - Skinning & Herbalism
Shadowblack@Dun Morogh EU - Tauren Hunter 39 - Leather & Alchemist
Ratoma@Dun Morogh EU - Troll Rogue 26 - (Dis)Enchantress
Melony@Scarshield Legion EU - Human Mage 16
Blackhorns@Sunstrider EU - Tauren Druid 30
Kickaha@Perenolde EU - NElf Hunter 35
and various others
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