In article <1182514786.749723.130230 RemoveThis @u2g2000hsc.googlegroups.com>,
robbo <rob.baswich RemoveThis @ntlworld.com> wrote:
> is it feasible for a prot tank to actually do anything useful in the
> BGs ?
Others gave good advice... in a nutshell: You excel as an AV tank on
Drek and Galv, WSG flag carrier that is extremely difficult for melee
(rogues especially) to kill and fairly annoying for the casters due to
your HP pool, and as a decoy particularly in AB for defense or offense,
since flag capping is generally impossible with enemies about and
staying in berserker stance most of the time lets you break fears and
saps.
But to make any of that work, it's tough in PUGs. You really need a
supportive guild in Vent to make it fun and productive. Tanks don't
solo well. Even if it's just 5 to 10 guildies in a 40-man AV you can
commando down to the RH (if you're Alliance) as a group and win the game
in short order. We win 99% of the time this way. Conversely I lose
about 50% of the AV PUGs and 95% of the WSG PUGs I play.
If you're feeling adventurous you could respec 0/30/31, enough to get
Shield Slam and a bunch of other core Prot stuff and then the rest Fury.
There is a pvp video out there showing one such pvp "tank" getting 14k
Shield Slams (no joke) but that was before the nerf to the core Fury
talents that were cross-multiplicative (Enrage & Death Wish?). Still
you ought to get some huge Shield Slam crits if you concentrate on
shield block *value* and crit% items. Whether the guild will be happy
with your 30 Fury talents is another story...
>> Stay informed about: Prot tank and BG's