Welcome to GameHourz.com!
FAQFAQ      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

Priv crime stuff...

 
   Game Forums (Home) -> VGA Planets 4 RSS
Next:  Squadron strike through  
Author Message
General Khael

External


Since: May 07, 2007
Posts: 50



(Msg. 1) Posted: Mon Jun 30, 2008 8:05 am
Post subject: Priv crime stuff...
Archived from groups: alt>games>vgaplanets4 (more info?)

Just a thought... Shouldn't the Privs be immune to their own
Government Center and police patrols reducing crime?

 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Lord Lancelot

External


Since: Apr 16, 2007
Posts: 168



(Msg. 2) Posted: Mon Jun 30, 2008 1:48 pm
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jun 30, 11:05 am, General Khael <crworl....RemoveThis@gmail.com> wrote:
> Just a thought... Shouldn't the Privs be immune to their own
> Government Center and police patrols reducing crime?

Make sense.

It's like if Government Center would reduce stress for the crystal.

Lord Lancelot

 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
KlingonKommand

External


Since: May 29, 2004
Posts: 451



(Msg. 3) Posted: Mon Jun 30, 2008 8:51 pm
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Privateers quite like crime. They get a bonus for high crime in their
bases.
--
KlingonKommand
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Black No.1

External


Since: Jun 02, 2007
Posts: 159



(Msg. 4) Posted: Mon Jun 30, 2008 10:31 pm
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"KlingonKommand" <Paul.DeleteThis@nurk.fnord> schrieb im Newsbeitrag
news:4dax9DEalTaIFwcz@furfur.demon.co.uk...
> Privateers quite like crime. They get a bonus for high crime in their bases.


Guess that's the reason he asked?

Cheers,
Jochen
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Phaidros

External


Since: May 16, 2007
Posts: 109



(Msg. 5) Posted: Tue Jul 01, 2008 1:51 am
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 30 Jun., 22:48, Lord Lancelot <polan... DeleteThis @hotmail.com> wrote:
> On Jun 30, 11:05 am, General Khael <crworl... DeleteThis @gmail.com> wrote:
>
> > Just a thought... Shouldn't the Privs be immune to their own
> > Government Center and police patrols reducing crime?
>
> Make sense.
>
> It's like if Government Center would reduce stress for the crystal.
>
> Lord Lancelot

Well, it's not that paradoxical. Even Pirates need some sort of
control by the state that helps them prevent their self-destruction.
If they lived a true anarchy they would not build any government
centers nor rely on a militia on a base to keep their members' rowdy
behaviour in check.

Phaidros
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Phaidros

External


Since: May 16, 2007
Posts: 109



(Msg. 6) Posted: Tue Jul 01, 2008 3:29 pm
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 1 Jul., 22:41, KlingonKommand <P....TakeThisOut@nurk.fnord> wrote:
> Phaidros figures
>
> >Even Pirates need some sort of
> >control by the state that helps them prevent their self-destruction.
> >If they lived a true anarchy they would not build any government
> >centers nor rely on a militia on a base to keep their members' rowdy
> >behaviour in check.
>
> So the anarchists fighting for the Republicans in the Spanish Civil War
> could never have formed those militias...
>
> Political terms tend to get hijacked and meanings imposed on them by
> others. Anarchists are not anti-government per se. In the Spanish Civil
> War, which started when Franco decided to overthrow the (democratically
> elected) communist government, they were originally trade unions and
> suchlike, and nearer what we would call Communism. They were doing OK,
> but luckily for Franco, the Soviet-backed Communists turned on them
> because they opposed the increasingly totalitarian system the
> communist-dominated Spanish government was in favour of. (Perhaps some
> of our Spanish readers will correct me on details here but I think
> that's generally what happened.)
>
> "In an anarchy, it is possible to have rules (laws), however, these must
> be agreed upon by the participants in the system, and not imposed from
> above" - Wikipedia
> --
> KlingonKommand

Franco led an army, the Republic relied on ragtag militias from all
over the world. The resulting outcome I deeply deplore.

The Wikipedia definition gives the definition of how anarchy is
supposed to work in an ideal world. However, nobody has shown so far
that this ideal is empirically attainable. And even less so in times
of war, in which warfare organized on a large scale by one side to the
best of my knowledge has always beaten the more 'anarchic'-like forms
of warfare, which taking the ideal means a strategy reached by
consensus of the group or taking the empirical view meant a more or
less randomly guided warfare by various groups that had been unable to
obtain an overall consensus on ways and means.

Direct democracy doesn't seem to work well in times of war. One reason
may be that the alternatives you have to collectively decide upon are
too extreme (survival vs. death): "Err, we have just collectively
decided that you, you and you will stand in our first line of fire."
"Hey, that's not fair. We have been to the toilet when you did the
vote. Let's have another vote first!"

BTW who are the best-known Pirates? The ones who excelled in
(draconian) leadership.

Phaidros
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
KlingonKommand

External


Since: May 29, 2004
Posts: 451



(Msg. 7) Posted: Tue Jul 01, 2008 9:41 pm
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Phaidros figures

>Even Pirates need some sort of
>control by the state that helps them prevent their self-destruction.
>If they lived a true anarchy they would not build any government
>centers nor rely on a militia on a base to keep their members' rowdy
>behaviour in check.

So the anarchists fighting for the Republicans in the Spanish Civil War
could never have formed those militias...

Political terms tend to get hijacked and meanings imposed on them by
others. Anarchists are not anti-government per se. In the Spanish Civil
War, which started when Franco decided to overthrow the (democratically
elected) communist government, they were originally trade unions and
suchlike, and nearer what we would call Communism. They were doing OK,
but luckily for Franco, the Soviet-backed Communists turned on them
because they opposed the increasingly totalitarian system the
communist-dominated Spanish government was in favour of. (Perhaps some
of our Spanish readers will correct me on details here but I think
that's generally what happened.)

"In an anarchy, it is possible to have rules (laws), however, these must
be agreed upon by the participants in the system, and not imposed from
above" - Wikipedia
--
KlingonKommand
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
General Khael

External


Since: May 07, 2007
Posts: 50



(Msg. 8) Posted: Wed Jul 02, 2008 9:45 am
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jul 2, 2:03 am, "Black No.1" <keineahnung....RemoveThis@gmx.de> wrote:
> "Phaidros" <tiab....RemoveThis@hotmail.com> schrieb im Newsbeitragnews:96d12233-f642-4d1e-a80a-86bf2bd08807@y38g2000hsy.googlegroups.com...
>
>
>
> > On 30 Jun., 22:48, Lord Lancelot <polan....RemoveThis@hotmail.com> wrote:
> >> On Jun 30, 11:05 am, General Khael <crworl....RemoveThis@gmail.com> wrote:
>
> >> > Just a thought... Shouldn't the Privs be immune to their own
> >> > Government Center and police patrols reducing crime?
>
> >> Make sense.
>
> >> It's like if Government Center would reduce stress for the crystal.
>
> >> Lord Lancelot
>
> > Well, it's not that paradoxical. Even Pirates need some sort of
> > control by the state that helps them prevent their self-destruction.
> > If they lived a true anarchy they would not build any government
> > centers nor rely on a militia on a base to keep their members' rowdy
> > behaviour in check.
>
> > Phaidros
>
> First off they are "Privateers" - not "Pirates".
> See them more like the IMT - people who know how to make money.
> Of course they know that sometimes you have to make someone "look away", in
> order to keep the business going on.
>
> What about:
>
> "Privateers tend to bribe the magistrates in the Government Centers resulting
> in an increase of crime. The downside is, that (up to?) 10% of the money sent
> to the Galactic Bank are payment of the bribe and go missing in the process."
>
> Cheers,
> Jochen

Ouch! Sounds interesting, but again... ouch! how much crime would
this be causing? Perhaps a command code to enable this would be
appropriate? Crime increase based on the actual amount spent?
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Black No.1

External


Since: Jun 02, 2007
Posts: 159



(Msg. 9) Posted: Wed Jul 02, 2008 11:03 am
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Phaidros" <tiaboli.TakeThisOut@hotmail.com> schrieb im Newsbeitrag
news:96d12233-f642-4d1e-a80a-86bf2bd08807@y38g2000hsy.googlegroups.com...
> On 30 Jun., 22:48, Lord Lancelot <polan....TakeThisOut@hotmail.com> wrote:
>> On Jun 30, 11:05 am, General Khael <crworl....TakeThisOut@gmail.com> wrote:
>>
>> > Just a thought... Shouldn't the Privs be immune to their own
>> > Government Center and police patrols reducing crime?
>>
>> Make sense.
>>
>> It's like if Government Center would reduce stress for the crystal.
>>
>> Lord Lancelot
>
> Well, it's not that paradoxical. Even Pirates need some sort of
> control by the state that helps them prevent their self-destruction.
> If they lived a true anarchy they would not build any government
> centers nor rely on a militia on a base to keep their members' rowdy
> behaviour in check.
>
> Phaidros


First off they are "Privateers" - not "Pirates".
See them more like the IMT - people who know how to make money.
Of course they know that sometimes you have to make someone "look away", in
order to keep the business going on.

What about:

"Privateers tend to bribe the magistrates in the Government Centers resulting
in an increase of crime. The downside is, that (up to?) 10% of the money sent
to the Galactic Bank are payment of the bribe and go missing in the process."

Cheers,
Jochen
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Lord Lancelot

External


Since: Apr 16, 2007
Posts: 168



(Msg. 10) Posted: Wed Jul 02, 2008 12:33 pm
Post subject: Re: Priv crime stuff... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

>
> "Privateers tend to bribe the magistrates in the Government Centers resulting
> in an increase of crime. The downside is, that (up to?) 10% of the money sent
> to the Galactic Bank are payment of the bribe and go missing in the process."
>
> Cheers,
> Jochen

10% seem high, how about 2 - 5% ?
Does crime really pay up for the priv ?

Lord Lancelot
 >> Stay informed about: Priv crime stuff... 
Back to top
Login to vote
Display posts from previous:   
Related Topics:
Crime a tinsy bit over the top? - So I've lost some high pop worlds and an incredible increase in crime has occured in the surrounding worlds. Ok. But the crime has lead to the death of millions on these crime infested worlds? example. One planet had 16 million folks on it a few turn...

Another bug? Troops and HGs not fighting crime? - 2nd time I play the Rebels, previous game troops and HGs fought crime if any started due to contraband but in this game they don't and even when I run my own host (195) no matter what I do, how many troops or HGs, they are not fighting crime and as a..

how to stuff out of a wreck - I have a big wreck floating over one of my bases, it's a wreck from one of my own ships. The wreck is not a wreckage pod, i can tow it around, but do nothing else with it. How do I get the stuff in the wreck out? Can I make a wreckage pod from it in one...

runtime error 339 - Hello everybody, just formatted my system partition but my planets 4 folder has been saved on another partition ... is there a way to use the old installation without reinstallation??? I mainly ask that as i lost my reg informations, but have a vali...

Race255 pods - Hi! Will a war ship set to "attack soft" destroy race255 wreckage pods? GFM GToeroe
   Game Forums (Home) -> VGA Planets 4 All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]