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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 106) Posted: Thu Nov 23, 2006 7:20 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: rec>games>frp>dnd (more info?)

In article <ek4c4f$it7$15@news.utelfla.com>,
Ubiquitous <weberm DeleteThis @polaris.net> wrote:

> In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d DeleteThis @pipex.net>, jb70 DeleteThis @talk21.com
> says...
>
> >Equally "one level" PrCs are bad design. It should be done with the
> >standard guidelines in mind (5/10 levels).
>
> You can make any level PrC's, actually, but yeah, a single-level one
> seems pointless (why does everyone seem to think you *HAVE* to have
> ten-level prestigue classes?).

I don't think we have to have ten-level PrCs, but having some gives many
opportunities. Of course, no PC need take all levels of any PrC. Myself,
I don't see much point to having a PrC of fewer than five levels, but we
don't currently have such a thing as a "mini-PrC," so I incorporate a
few three-level PrCs along with several five- and ten-level ones (but I
reject the notion of a PrC of more than ten levels...just a "me" thing).

- E

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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 107) Posted: Thu Nov 23, 2006 7:20 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <ek4c4f$it7$15@news.utelfla.com>,
Ubiquitous <weberm DeleteThis @polaris.net> wrote:

> In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d DeleteThis @pipex.net>, jb70 DeleteThis @talk21.com
> says...
>
> >Equally "one level" PrCs are bad design. It should be done with the
> >standard guidelines in mind (5/10 levels).
>
> You can make any level PrC's, actually, but yeah, a single-level one
> seems pointless (why does everyone seem to think you *HAVE* to have
> ten-level prestigue classes?).

I don't think we have to have ten-level PrCs, but having some gives many
opportunities. Of course, no PC need take all levels of any PrC. Myself,
I don't see much point to having a PrC of fewer than five levels, but we
don't currently have such a thing as a "mini-PrC," so I incorporate a
few three-level PrCs along with several five- and ten-level ones (but I
reject the notion of a PrC of more than ten levels...just a "me" thing).

- E

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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 108) Posted: Thu Nov 23, 2006 7:20 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <ek4c4f$it7$15@news.utelfla.com>,
Ubiquitous <weberm.DeleteThis@polaris.net> wrote:

> In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.DeleteThis@pipex.net>, jb70.DeleteThis@talk21.com
> says...
>
> >Equally "one level" PrCs are bad design. It should be done with the
> >standard guidelines in mind (5/10 levels).
>
> You can make any level PrC's, actually, but yeah, a single-level one
> seems pointless (why does everyone seem to think you *HAVE* to have
> ten-level prestigue classes?).

I don't think we have to have ten-level PrCs, but having some gives many
opportunities. Of course, no PC need take all levels of any PrC. Myself,
I don't see much point to having a PrC of fewer than five levels, but we
don't currently have such a thing as a "mini-PrC," so I incorporate a
few three-level PrCs along with several five- and ten-level ones (but I
reject the notion of a PrC of more than ten levels...just a "me" thing).

- E
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 109) Posted: Thu Nov 23, 2006 7:20 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <ek4c4f$it7$15@news.utelfla.com>,
Ubiquitous <weberm.TakeThisOut@polaris.net> wrote:

> In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.TakeThisOut@pipex.net>, jb70.TakeThisOut@talk21.com
> says...
>
> >Equally "one level" PrCs are bad design. It should be done with the
> >standard guidelines in mind (5/10 levels).
>
> You can make any level PrC's, actually, but yeah, a single-level one
> seems pointless (why does everyone seem to think you *HAVE* to have
> ten-level prestigue classes?).

I don't think we have to have ten-level PrCs, but having some gives many
opportunities. Of course, no PC need take all levels of any PrC. Myself,
I don't see much point to having a PrC of fewer than five levels, but we
don't currently have such a thing as a "mini-PrC," so I incorporate a
few three-level PrCs along with several five- and ten-level ones (but I
reject the notion of a PrC of more than ten levels...just a "me" thing).

- E
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 110) Posted: Thu Nov 23, 2006 7:20 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <ek4c4f$it7$15@news.utelfla.com>,
Ubiquitous <weberm.TakeThisOut@polaris.net> wrote:

> In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.TakeThisOut@pipex.net>, jb70.TakeThisOut@talk21.com
> says...
>
> >Equally "one level" PrCs are bad design. It should be done with the
> >standard guidelines in mind (5/10 levels).
>
> You can make any level PrC's, actually, but yeah, a single-level one
> seems pointless (why does everyone seem to think you *HAVE* to have
> ten-level prestigue classes?).

I don't think we have to have ten-level PrCs, but having some gives many
opportunities. Of course, no PC need take all levels of any PrC. Myself,
I don't see much point to having a PrC of fewer than five levels, but we
don't currently have such a thing as a "mini-PrC," so I incorporate a
few three-level PrCs along with several five- and ten-level ones (but I
reject the notion of a PrC of more than ten levels...just a "me" thing).

- E
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 111) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006.RemoveThis@newsclstr02.news.prodigy.com>,
"Eric P." <ericp06.RemoveThis@sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm.RemoveThis@polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.RemoveThis@pipex.net>, jb70.RemoveThis@talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 112) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006 DeleteThis @newsclstr02.news.prodigy.com>,
"Eric P." <ericp06 DeleteThis @sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm DeleteThis @polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d DeleteThis @pipex.net>, jb70 DeleteThis @talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
 >> Stay informed about: Prestige Classes and Specialists 
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 113) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006.DeleteThis@newsclstr02.news.prodigy.com>,
"Eric P." <ericp06.DeleteThis@sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm.DeleteThis@polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.DeleteThis@pipex.net>, jb70.DeleteThis@talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
 >> Stay informed about: Prestige Classes and Specialists 
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 114) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006.TakeThisOut@newsclstr02.news.prodigy.com>,
"Eric P." <ericp06.TakeThisOut@sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm.TakeThisOut@polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.TakeThisOut@pipex.net>, jb70.TakeThisOut@talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
 >> Stay informed about: Prestige Classes and Specialists 
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 115) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006.TakeThisOut@newsclstr02.news.prodigy.com>,
"Eric P." <ericp06.TakeThisOut@sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm.TakeThisOut@polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.TakeThisOut@pipex.net>, jb70.TakeThisOut@talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
 >> Stay informed about: Prestige Classes and Specialists 
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 116) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006.RemoveThis@newsclstr02.news.prodigy.com>,
"Eric P." <ericp06.RemoveThis@sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm.RemoveThis@polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d.RemoveThis@pipex.net>, jb70.RemoveThis@talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
 >> Stay informed about: Prestige Classes and Specialists 
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Eric P.

External


Since: Apr 18, 2006
Posts: 864



(Msg. 117) Posted: Thu Nov 23, 2006 8:28 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article
<ericp06-49E681.11203923112006 RemoveThis @newsclstr02.news.prodigy.com>,
"Eric P." <ericp06 RemoveThis @sbcglobal.net> wrote:

> In article <ek4c4f$it7$15@news.utelfla.com>,
> Ubiquitous <weberm RemoveThis @polaris.net> wrote:
>
> > In article <VbidnSz5G4KybcTYnZ2dnUVZ8qudnZ2d RemoveThis @pipex.net>, jb70 RemoveThis @talk21.com
> > says...
> >
> > >Equally "one level" PrCs are bad design. It should be done with the
> > >standard guidelines in mind (5/10 levels).
> >
> > You can make any level PrC's, actually, but yeah, a single-level one
> > seems pointless (why does everyone seem to think you *HAVE* to have
> > ten-level prestigue classes?).
>
> I don't think we have to have ten-level PrCs, but having some gives many
> opportunities. Of course, no PC need take all levels of any PrC. Myself,
> I don't see much point to having a PrC of fewer than five levels, but we
> don't currently have such a thing as a "mini-PrC," so I incorporate a
> few three-level PrCs along with several five- and ten-level ones (but I
> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> - E

Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
in the case of a character with a PrC going epic. *Whew* That was a
close one *L*

Happy gaming,
Eric
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Keith Davies

External


Since: Apr 14, 2004
Posts: 1608



(Msg. 118) Posted: Thu Nov 23, 2006 9:50 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Eric P. <ericp06.DeleteThis@sbcglobal.net> wrote:
> In article
><ericp06-49E681.11203923112006.DeleteThis@newsclstr02.news.prodigy.com>,
> "Eric P." <ericp06.DeleteThis@sbcglobal.net> wrote:
>
>> I don't think we have to have ten-level PrCs, but having some gives many
>> opportunities. Of course, no PC need take all levels of any PrC. Myself,
>> I don't see much point to having a PrC of fewer than five levels, but we
>> don't currently have such a thing as a "mini-PrC," so I incorporate a
>> few three-level PrCs along with several five- and ten-level ones (but I
>> reject the notion of a PrC of more than ten levels...just a "me" thing).
>
> Oops...I meant reject the notion of a PrC of more than ten levels EXCEPT
> in the case of a character with a PrC going epic. *Whew* That was a
> close one *L*

Prestige Paladin, Prestige Ranger, and (IIRC) Prestige Bard, from UA.
Yes, they're optional classes, but I pretty much like them. They
indicate career choices that require a certain amount of background,
even more than the 10-level PrCs do.

ISTR there's a wizard-based PrC that has 13 levels, but forget the name.
There's also a 12-level PrC in Eberron, IIRC. In both cases there are
thematic reasons for the numbers of levels.


Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies.DeleteThis@kjdavies.org rant with facts is like trying to create
keith.davies.DeleteThis@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch
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Ubiquitous

External


Since: Sep 05, 2004
Posts: 241



(Msg. 119) Posted: Thu Nov 23, 2006 11:59 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

ericp06 RemoveThis @sbcglobal.net says...
> Ubiquitous <weberm RemoveThis @polaris.net> wrote:

>> You can make any level PrC's, actually, but yeah, a single-level one
>> seems pointless (why does everyone seem to think you *HAVE* to have
>> ten-level prestigue classes?).
>
>I don't think we have to have ten-level PrCs, but having some gives many
>opportunities. Of course, no PC need take all levels of any PrC. Myself,
>I don't see much point to having a PrC of fewer than five levels, but we
>don't currently have such a thing as a "mini-PrC," so I incorporate a
>few three-level PrCs along with several five- and ten-level ones (but I
>reject the notion of a PrC of more than ten levels...just a "me" thing).

I think the least prestigue class levels I have seen were three, but
the class was some sort of teleporter/plane traveler and seemed pretty
useless.
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Ubiquitous

External


Since: Sep 05, 2004
Posts: 241



(Msg. 120) Posted: Thu Nov 23, 2006 11:59 pm
Post subject: Re: Prestige Classes and Specialists [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

ericp06.RemoveThis@sbcglobal.net says...
> Ubiquitous <weberm.RemoveThis@polaris.net> wrote:

>> You can make any level PrC's, actually, but yeah, a single-level one
>> seems pointless (why does everyone seem to think you *HAVE* to have
>> ten-level prestigue classes?).
>
>I don't think we have to have ten-level PrCs, but having some gives many
>opportunities. Of course, no PC need take all levels of any PrC. Myself,
>I don't see much point to having a PrC of fewer than five levels, but we
>don't currently have such a thing as a "mini-PrC," so I incorporate a
>few three-level PrCs along with several five- and ten-level ones (but I
>reject the notion of a PrC of more than ten levels...just a "me" thing).

I think the least prestigue class levels I have seen were three, but
the class was some sort of teleporter/plane traveler and seemed pretty
useless.
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