On May 8, 9:47 pm, "Engram" <engram....DeleteThis@yahoo.com.au> wrote:
> I think it was you who said that you were going to do a legacy. Have you
> started yet? Are you making it publicly available to read?
>
> Just wondering, that's all...
>
> Cheers!
> Engramhttp://rothpoint.googlepages.com/home
> The Darcy Legacy!http://engram-au.livejournal.com/tag/legacy:+darcy
I'm doing a legacy, but just making an ingame storyboard on the legacy
as I don't really have a good place to post it. As I play my other
two neighborhoods AND other games and have something that somewhat
resembles a real life, the legacy is going rather slowly. I also tend
to do things like go on vacations and go to parks/shopping/etc, so
that makes the generations slower too. The heir apparent just turned
teenager. Bigfoot is still working on his first robot. And working
on a portrait of Amy Annie (the founder). I like the idea of doing a
portrait of each heir and hanging it somewhere in the house.
Bigfoot gets distracted easily. Yet he's the one who has made his
lifetime goal (a career goal, and he got promoted very quickly). Amy
Annie and Daniel are mostly spending time raising the children and the
'rest' of their lives are essentially in a holding pattern.
One aspect I like is that doing the legacy is getting me to try
aspects of the game that I don't normally do (like bringing home
bigfoot). While I did not particularly want to use the formal rules
and try to do things like get one of each kind of death,
The only thing going quickly is the house. What with one windfall or
another, they have money to build enough house to have space to grow.
It's slowed mostly by my not having firmed up how to do an addition
yet.