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Next: Phantasy Star Universe - Finished Offline
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Since: Mar 28, 2005 Posts: 1872
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(Msg. 1) Posted: Mon Nov 13, 2006 2:46 pm
Post subject: Phantasy Star Universe - Finished Offline Archived from groups: alt>games>phantasy-star, others (more info?)
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I just finished the offline mode for Phantasy Star Universe... 8
achievements, 1000 gamerpoints, 26 hours, 17 minutes and 25 seconds.
The levels aren't really challenging until the very end and even then
if you have a Light attributed weapon it's not all that hard. I was
thinking I'd have to grind for a while to get the cash to buy an
S-ranked weapon (starting at around 500,000 meseta) but I didn't have
to. A Light Duradnal was all it took.
A couple of complaints about the game... When you finish the goal for a
level it automatically takes you to a stats screen and gives you a
ranking... even if there are items on the ground you haven't picked up
yet. PSO got around this by forcing you to return to the guild counter
for your reward.
There aren't really enough variety of enemies. When they say there are
70 different enemies on the back of the box they really mean there are
only about 10 different enemies repeated 7 times with different skins.
The same tactics work on each of them. Yeah, I know, Sega has been
doing this since the orignal Phantasy Star, it doesn't make it any less
annoying.
Initially the game felt bigger than PSO for the simple reason that the
4 lobby areas you have to choose from (Guardian Colony and the 3
planets) are all huge. But the actual gaming areas I don't think are as
large or varied as in PSO. There really isn't anything that corresponds
to the caves or the mines. You essentially have Forest, Forest, Desert,
Ruins.
They've also eliminated the option of "doing a run". Where there was no
mission involved you'd simply go through Forest 1, Forest 2, fight the
dragon and go back to the ship. All of the free missions are more
mission than free. You can't simply roam about each planet, fight the
boss and go back to the ship. Although you can do the missions as many
times as you want (even the final mission is replayable through the
Game Clear save.
On the whole, I liked it. But it's not as good or as deep an RPG
experience as Enchanted Arms and I don't think it's as replayable as
the original PSO.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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Since: Mar 28, 2005 Posts: 1872
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(Msg. 2) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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Since: Mar 28, 2005 Posts: 1872
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(Msg. 3) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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Since: Mar 28, 2005 Posts: 1872
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(Msg. 4) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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Since: Mar 28, 2005 Posts: 1872
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(Msg. 5) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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External

Since: Mar 28, 2005 Posts: 1872
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(Msg. 6) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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|
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Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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External

Since: Mar 28, 2005 Posts: 1872
|
(Msg. 7) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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External

Since: Mar 28, 2005 Posts: 1872
|
(Msg. 8) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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| Back to top |
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 |  |
External

Since: Mar 28, 2005 Posts: 1872
|
(Msg. 9) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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| Back to top |
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 |  |
External

Since: Mar 28, 2005 Posts: 1872
|
(Msg. 10) Posted: Mon Nov 13, 2006 3:27 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Kendrick Kerwin Chua wrote:
> I'll admit that these are available in the online or extra modes and may not actually
> show up as part of Waber's story.
Yeah, they're in Waber's story too... and you go through them 2 or 3
times. But they don't feel different enough from each other in the same
way that Mines and Caves are unique. Heck, Caves had variation from
level 1 to 2.
> See, this confuses me because doing a run is exactly the whole point of
> the online and extra modes. Online, the desert planet (Moatoab) is locked
> out until the admin team decides to make it available. But in extra mode,
> all three planets are available and you can pretty much journey anywhere
> and fight any boss. Different variations of the runs are available
> depending on what level you are.
The thing is it's all mission based. You don't have the option of just
going down to the planet and hitting the various areas. You can only
visit the planet under the constraint of an over-all mission. Yes, you
can choose C, B, A or S rank levels, but it's still just the equivalent
of doing "Black Paper" on the different difficulty levels.
- Jordan >> Stay informed about: Phantasy Star Universe - Finished Offline |
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External

Since: Jul 07, 2006 Posts: 501
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(Msg. 11) Posted: Mon Nov 13, 2006 5:09 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <1163457979.787360.298450.DeleteThis@e3g2000cwe.googlegroups.com>,
Jordan <lundj.DeleteThis@earthlink.net> wrote:
>I just finished the offline mode for Phantasy Star Universe... 8
>achievements, 1000 gamerpoints, 26 hours, 17 minutes and 25 seconds.
<snip>
>
>Initially the game felt bigger than PSO for the simple reason that the
>4 lobby areas you have to choose from (Guardian Colony and the 3
>planets) are all huge. But the actual gaming areas I don't think are as
>large or varied as in PSO. There really isn't anything that corresponds
>to the caves or the mines. You essentially have Forest, Forest, Desert,
>Ruins.
Aren't there two varieties of Ruins though? The underwater city on Parum
and the abandoned temple on Neudaiz certainly diverge graphically. And the
second one has a lot of multi-level action going on, where your party can
be split up and on separate floors but still see each other. I'll admit
that these are available in the online or extra modes and may not actually
show up as part of Waber's story.
>They've also eliminated the option of "doing a run". Where there was no
>mission involved you'd simply go through Forest 1, Forest 2, fight the
>dragon and go back to the ship. All of the free missions are more
>mission than free. You can't simply roam about each planet, fight the
>boss and go back to the ship. Although you can do the missions as many
>times as you want (even the final mission is replayable through the
>Game Clear save.
See, this confuses me because doing a run is exactly the whole point of
the online and extra modes. Online, the desert planet (Moatoab) is locked
out until the admin team decides to make it available. But in extra mode,
all three planets are available and you can pretty much journey anywhere
and fight any boss. Different variations of the runs are available
depending on what level you are.
>On the whole, I liked it. But it's not as good or as deep an RPG
>experience as Enchanted Arms and I don't think it's as replayable as
>the original PSO.
I think part of the reason for that is that in PSO it's possible to play
through the whole plot with one set of characters online, beginning to
end. In PSU, they've split it out so that you can't really 'finish'
online, as it were. Ethan's story is the main narrative and everything
else is just riding along, and so from a narrative standpoint the player
might not be quite as invested.
-KKC, who didn't get to play much this weekend, but now has another
Dreamcast in his house. Woo!
--
--From the top ten reasons to end war in the Middle East: | kendrick @
9) No more awkwardness buying the good olive oil in the | io.com
Lebanese restaurant. 6) Cool new "A-Team" TV show based |
on modern special ops soldiers. 2) Sexy archaeology under Babylon, baby. >> Stay informed about: Phantasy Star Universe - Finished Offline |
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Since: Jul 07, 2006 Posts: 501
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(Msg. 12) Posted: Mon Nov 13, 2006 5:09 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <1163457979.787360.298450 RemoveThis @e3g2000cwe.googlegroups.com>,
Jordan <lundj RemoveThis @earthlink.net> wrote:
>I just finished the offline mode for Phantasy Star Universe... 8
>achievements, 1000 gamerpoints, 26 hours, 17 minutes and 25 seconds.
<snip>
>
>Initially the game felt bigger than PSO for the simple reason that the
>4 lobby areas you have to choose from (Guardian Colony and the 3
>planets) are all huge. But the actual gaming areas I don't think are as
>large or varied as in PSO. There really isn't anything that corresponds
>to the caves or the mines. You essentially have Forest, Forest, Desert,
>Ruins.
Aren't there two varieties of Ruins though? The underwater city on Parum
and the abandoned temple on Neudaiz certainly diverge graphically. And the
second one has a lot of multi-level action going on, where your party can
be split up and on separate floors but still see each other. I'll admit
that these are available in the online or extra modes and may not actually
show up as part of Waber's story.
>They've also eliminated the option of "doing a run". Where there was no
>mission involved you'd simply go through Forest 1, Forest 2, fight the
>dragon and go back to the ship. All of the free missions are more
>mission than free. You can't simply roam about each planet, fight the
>boss and go back to the ship. Although you can do the missions as many
>times as you want (even the final mission is replayable through the
>Game Clear save.
See, this confuses me because doing a run is exactly the whole point of
the online and extra modes. Online, the desert planet (Moatoab) is locked
out until the admin team decides to make it available. But in extra mode,
all three planets are available and you can pretty much journey anywhere
and fight any boss. Different variations of the runs are available
depending on what level you are.
>On the whole, I liked it. But it's not as good or as deep an RPG
>experience as Enchanted Arms and I don't think it's as replayable as
>the original PSO.
I think part of the reason for that is that in PSO it's possible to play
through the whole plot with one set of characters online, beginning to
end. In PSU, they've split it out so that you can't really 'finish'
online, as it were. Ethan's story is the main narrative and everything
else is just riding along, and so from a narrative standpoint the player
might not be quite as invested.
-KKC, who didn't get to play much this weekend, but now has another
Dreamcast in his house. Woo!
--
--From the top ten reasons to end war in the Middle East: | kendrick @
9) No more awkwardness buying the good olive oil in the | io.com
Lebanese restaurant. 6) Cool new "A-Team" TV show based |
on modern special ops soldiers. 2) Sexy archaeology under Babylon, baby. >> Stay informed about: Phantasy Star Universe - Finished Offline |
|
| Back to top |
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 |  |
External

Since: Jul 07, 2006 Posts: 501
|
(Msg. 13) Posted: Mon Nov 13, 2006 5:09 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
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In article <1163457979.787360.298450.TakeThisOut@e3g2000cwe.googlegroups.com>,
Jordan <lundj.TakeThisOut@earthlink.net> wrote:
>I just finished the offline mode for Phantasy Star Universe... 8
>achievements, 1000 gamerpoints, 26 hours, 17 minutes and 25 seconds.
<snip>
>
>Initially the game felt bigger than PSO for the simple reason that the
>4 lobby areas you have to choose from (Guardian Colony and the 3
>planets) are all huge. But the actual gaming areas I don't think are as
>large or varied as in PSO. There really isn't anything that corresponds
>to the caves or the mines. You essentially have Forest, Forest, Desert,
>Ruins.
Aren't there two varieties of Ruins though? The underwater city on Parum
and the abandoned temple on Neudaiz certainly diverge graphically. And the
second one has a lot of multi-level action going on, where your party can
be split up and on separate floors but still see each other. I'll admit
that these are available in the online or extra modes and may not actually
show up as part of Waber's story.
>They've also eliminated the option of "doing a run". Where there was no
>mission involved you'd simply go through Forest 1, Forest 2, fight the
>dragon and go back to the ship. All of the free missions are more
>mission than free. You can't simply roam about each planet, fight the
>boss and go back to the ship. Although you can do the missions as many
>times as you want (even the final mission is replayable through the
>Game Clear save.
See, this confuses me because doing a run is exactly the whole point of
the online and extra modes. Online, the desert planet (Moatoab) is locked
out until the admin team decides to make it available. But in extra mode,
all three planets are available and you can pretty much journey anywhere
and fight any boss. Different variations of the runs are available
depending on what level you are.
>On the whole, I liked it. But it's not as good or as deep an RPG
>experience as Enchanted Arms and I don't think it's as replayable as
>the original PSO.
I think part of the reason for that is that in PSO it's possible to play
through the whole plot with one set of characters online, beginning to
end. In PSU, they've split it out so that you can't really 'finish'
online, as it were. Ethan's story is the main narrative and everything
else is just riding along, and so from a narrative standpoint the player
might not be quite as invested.
-KKC, who didn't get to play much this weekend, but now has another
Dreamcast in his house. Woo!
--
--From the top ten reasons to end war in the Middle East: | kendrick @
9) No more awkwardness buying the good olive oil in the | io.com
Lebanese restaurant. 6) Cool new "A-Team" TV show based |
on modern special ops soldiers. 2) Sexy archaeology under Babylon, baby. >> Stay informed about: Phantasy Star Universe - Finished Offline |
|
| Back to top |
|
 |  |
External

Since: Jul 07, 2006 Posts: 501
|
(Msg. 14) Posted: Mon Nov 13, 2006 5:09 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
In article <1163457979.787360.298450 DeleteThis @e3g2000cwe.googlegroups.com>,
Jordan <lundj DeleteThis @earthlink.net> wrote:
>I just finished the offline mode for Phantasy Star Universe... 8
>achievements, 1000 gamerpoints, 26 hours, 17 minutes and 25 seconds.
<snip>
>
>Initially the game felt bigger than PSO for the simple reason that the
>4 lobby areas you have to choose from (Guardian Colony and the 3
>planets) are all huge. But the actual gaming areas I don't think are as
>large or varied as in PSO. There really isn't anything that corresponds
>to the caves or the mines. You essentially have Forest, Forest, Desert,
>Ruins.
Aren't there two varieties of Ruins though? The underwater city on Parum
and the abandoned temple on Neudaiz certainly diverge graphically. And the
second one has a lot of multi-level action going on, where your party can
be split up and on separate floors but still see each other. I'll admit
that these are available in the online or extra modes and may not actually
show up as part of Waber's story.
>They've also eliminated the option of "doing a run". Where there was no
>mission involved you'd simply go through Forest 1, Forest 2, fight the
>dragon and go back to the ship. All of the free missions are more
>mission than free. You can't simply roam about each planet, fight the
>boss and go back to the ship. Although you can do the missions as many
>times as you want (even the final mission is replayable through the
>Game Clear save.
See, this confuses me because doing a run is exactly the whole point of
the online and extra modes. Online, the desert planet (Moatoab) is locked
out until the admin team decides to make it available. But in extra mode,
all three planets are available and you can pretty much journey anywhere
and fight any boss. Different variations of the runs are available
depending on what level you are.
>On the whole, I liked it. But it's not as good or as deep an RPG
>experience as Enchanted Arms and I don't think it's as replayable as
>the original PSO.
I think part of the reason for that is that in PSO it's possible to play
through the whole plot with one set of characters online, beginning to
end. In PSU, they've split it out so that you can't really 'finish'
online, as it were. Ethan's story is the main narrative and everything
else is just riding along, and so from a narrative standpoint the player
might not be quite as invested.
-KKC, who didn't get to play much this weekend, but now has another
Dreamcast in his house. Woo!
--
--From the top ten reasons to end war in the Middle East: | kendrick @
9) No more awkwardness buying the good olive oil in the | io.com
Lebanese restaurant. 6) Cool new "A-Team" TV show based |
on modern special ops soldiers. 2) Sexy archaeology under Babylon, baby. >> Stay informed about: Phantasy Star Universe - Finished Offline |
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External

Since: Jul 07, 2006 Posts: 501
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(Msg. 15) Posted: Mon Nov 13, 2006 5:09 pm
Post subject: Re: Phantasy Star Universe - Finished Offline [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <1163457979.787360.298450.TakeThisOut@e3g2000cwe.googlegroups.com>,
Jordan <lundj.TakeThisOut@earthlink.net> wrote:
>I just finished the offline mode for Phantasy Star Universe... 8
>achievements, 1000 gamerpoints, 26 hours, 17 minutes and 25 seconds.
<snip>
>
>Initially the game felt bigger than PSO for the simple reason that the
>4 lobby areas you have to choose from (Guardian Colony and the 3
>planets) are all huge. But the actual gaming areas I don't think are as
>large or varied as in PSO. There really isn't anything that corresponds
>to the caves or the mines. You essentially have Forest, Forest, Desert,
>Ruins.
Aren't there two varieties of Ruins though? The underwater city on Parum
and the abandoned temple on Neudaiz certainly diverge graphically. And the
second one has a lot of multi-level action going on, where your party can
be split up and on separate floors but still see each other. I'll admit
that these are available in the online or extra modes and may not actually
show up as part of Waber's story.
>They've also eliminated the option of "doing a run". Where there was no
>mission involved you'd simply go through Forest 1, Forest 2, fight the
>dragon and go back to the ship. All of the free missions are more
>mission than free. You can't simply roam about each planet, fight the
>boss and go back to the ship. Although you can do the missions as many
>times as you want (even the final mission is replayable through the
>Game Clear save.
See, this confuses me because doing a run is exactly the whole point of
the online and extra modes. Online, the desert planet (Moatoab) is locked
out until the admin team decides to make it available. But in extra mode,
all three planets are available and you can pretty much journey anywhere
and fight any boss. Different variations of the runs are available
depending on what level you are.
>On the whole, I liked it. But it's not as good or as deep an RPG
>experience as Enchanted Arms and I don't think it's as replayable as
>the original PSO.
I think part of the reason for that is that in PSO it's possible to play
through the whole plot with one set of characters online, beginning to
end. In PSU, they've split it out so that you can't really 'finish'
online, as it were. Ethan's story is the main narrative and everything
else is just riding along, and so from a narrative standpoint the player
might not be quite as invested.
-KKC, who didn't get to play much this weekend, but now has another
Dreamcast in his house. Woo!
--
--From the top ten reasons to end war in the Middle East: | kendrick @
9) No more awkwardness buying the good olive oil in the | io.com
Lebanese restaurant. 6) Cool new "A-Team" TV show based |
on modern special ops soldiers. 2) Sexy archaeology under Babylon, baby. >> Stay informed about: Phantasy Star Universe - Finished Offline |
|
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