March 14, 2007
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*** Highlights ***
Happy 8th Anniversary EverQuest!
On March 16, 2007, EverQuest will celebrate its 8th Anniversary.
To commemorate this landmark occasion, we have introduced dozens of
Fabled Luclin NPCs and have brought back all the fabled fiends of
years past. There is also a new scavenger hunt! Speak with Tyla
Filinav in the Nexus if you are interested in helping her collect a
few things.
The Anniversary Festivities will be available from March 16, 2007
through April 16, 2007.
Enjoy the Celebration!
*** Items ***
- Corrected focus effects on Solteris armor to the appropriate (raid
level) focus effects.
- Stormweave Swatch and Nightmare Arachnid Swatch should now be able
to be combined in the appropriate cultural containers as well as the
various Tanaan containers. These will not be automatically learned
unless you have already done these combines in a Tanaan Loom. If the
combine was instead done in a portable kit you will need to experiment
in order to "learn" the recipe.
- Corrected stats on the Gem of Judgment.
- Many issues with ranged weapons and their ability to hit a target
have been fixed.
- Daggers and throwing axes as well as other projectile weapons now
correctly SPIN as they are moving through the air!
- Added Bard Instrument Mods to Buccaneer and Praetorian Energeiac
Plate Armor.
- Modified the Worn Iron Rallosian Relic charm to use elemental damage
rather than bane damage.
*** Quests & Events ***
- Expanded the range at which the Outer Portal Key Geza Zeku and Outer
Portal Key Azia Zeku is received when you near the appropriate
portal. You should no longer fail to get these keys if you
accidentally zone. It is still advisable to not run as fast as you
can to the teleporter.
- Ambushes will no longer spawn near the Thalassius nor Zhisza
portals. Additionally there will no longer be an unstable portal
energy at the Atiiki Portal.
- Removed the requirement to hand in the Sunstone Sun Charm at the end
of the Sunstone Savages mission, as this item is needed later in the
quest arc.
- Added some difficulty to the Warning Signs quest in Valdeholm.
- The NPCs that ambush players in Katta Castrum while doing some of
the quests there will now be much more focused on those they intend to
ambush. It will be harder to avoid the ambush, and the ambushers will
mostly ignore those that they are not after.
- The Vergalid dragon raid should now function correctly. Roar of
Insanity will now cast less often and has a shorter duration.
- The clockworks in the Nurtha raid now hit for slightly less damage.
*** Spells ***
- Rage of the Crystalwing is now increasing hate appropriately.
- Certain individuals have learned how to change the form of undead
servants. They are willing to share that knowledge, for a price.
- The Eye of Zomm should no longer go faster than a speeding bullet in
the water.
*** NPC ***
- Specters across the world of Norrath have taken on a more
frightening and less blocky form.
*** Tradeskills ***
- The Dihydrous Oxide Glaciator now requires a shiny bundle of
superconductive wires. This is made simply by cleansing the wires
with celestial solvent.
- Doubled the drop rate of Sunshard Dust, Sunshard Pebble and
Sunshard Ore.
*** Tasks ***
- The quest "Library Heist" is no longer repeatable.
*** Zones ***
- You can now bind in Katta Castrum.
- Dyn'leth has returned to his draconic form.
- Corrected problems with entering some keyed zones if you only had
the key, not the associated keyring flag.
- Cleared the area around the Portal of War in Steppes. This should
make zoning in there safer.
- Changed the zone in location for all Zhisza missions. You should
now be safer when you enter the mission but be warned - you still need
to be wary!
*** AA ***
- Reduced the reuse time on Intensity of the Resolute to 6 hours and
the duration of the effect to 1 minute.
*** Miscellaneous ***
- Looting Twisted Harp Strings will now fully backflag you for
Deathknell. You will no longer need to get the additional
Inspiration.
- Higher rank disciplines should now correctly replace lower rank ones
when characters learn them.
*** User Interface ***
- Added a scroll bar to the reward window.
- Changed the default size of the Options Window to ensure
previously-added buttons are visible.
- Bazaar Search Window size was changed to avoid the need for resizing
in order to access the "Find Items" button.
- Made some corrections to the power source slot.
* Changed *
EQUI_Animations.xml
EQUI_BazaarSearchWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_HotButtonWnd.xml
EQUI_Inventory.xml
EQUI_LootWnd.xml
EQUI_OptionsWindow.xml
EQUI_RewardSelectionWnd.xml
EQUI_TaskWnd.xml
*** Previously Updated ***
- Removed the Pristine Granite Stone from Iceflow in Frostcrypt and
moved the item to a new rare in the same zone.
- The EverQuest Team
>> Stay informed about: Patch message March 14, 2007