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Since: May 13, 2005 Posts: 1292
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(Msg. 1) Posted: Fri Mar 10, 2006 9:42 am
Post subject: Panzer Command : Operation Winter Storm - video released Archived from groups: comp>sys>ibm>pc>games>war-historical (more info?)
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Since: May 13, 2005 Posts: 1292
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(Msg. 2) Posted: Fri Mar 10, 2006 10:13 am
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Nov 30, 2005 Posts: 14
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(Msg. 3) Posted: Fri Mar 10, 2006 11:20 am
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Yup, looks just like CM with a "super mod" added. It also looks like
they've stuck with the 3 person squad (graphic), at least with that
beta. Still, I'm looking forward to this release, CM has been the
single most consitantly played *computer* wargame for me for years now
and CM:SF isn't really appealing to me at this point, so this will be
quite welcomed. >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: May 13, 2005 Posts: 1292
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(Msg. 4) Posted: Fri Mar 10, 2006 12:04 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Vincenzo Beretta wrote:
> > That wouldn't be Combat Mission now, would it ? <evil grin>
>
> Let's say that I hope for the strategy guide to be easily moved from desktop
> to laptop ^_^
>
> > Seriously : I wonder if anyone could design a 3D tactical WWII combat
> > game that *doesn't* look like CM ? How would it look like ?
>
> *At least* one could be a little creative in the visual part of the game...
> dunno, like using broken dashes instead of full red lines to indicate LOS,
> units in command, whatever.
Good point - I think they're more aiming for a difference in the UI and
playing mechanisms, at least that's the impression I'm getting.
> If I write a fantasy book claiming that I'm not imitating Tolkien, maybe I
> could get away with elves and dwarves - since they are basically public
> domain, but I could not use the Evil Lord Bauron and the fire-demon Salrog
> and then claim that I'm not getting inspiration from Tolkien while keeping a
> straight face.
Inspiration is one thing, blatant copying another - you could get away
with a Lord Bauron and a Salrog in a spoof on Tolkien - in other words,
the elements might look the same, the whole can be sufficiently
different to say that it's obviously inspired by, but not go so far
that plagiarism rears it's ugly head.
> Actually, if my genuine and honest idea is to write a fantasy
> version of "The Silence of the Lambs", then using dwarves, elves, Bauron and
> the Salrog should be the very last thing I would want to do, if I really
> wish to convey the "diversity" of my work even to a superficial glance.
Spoken like a true artist
You can always distinguish my "creative work" at a glance too - it's
the program that crashes if the boss is looking
Greetz,
Eddy Sterckx >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: Jul 22, 2005 Posts: 445
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(Msg. 5) Posted: Fri Mar 10, 2006 1:55 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Jul 22, 2005 Posts: 445
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(Msg. 6) Posted: Fri Mar 10, 2006 2:55 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> That wouldn't be Combat Mission now, would it ? <evil grin>
Let's say that I hope for the strategy guide to be easily moved from desktop
to laptop ^_^
> Seriously : I wonder if anyone could design a 3D tactical WWII combat
> game that *doesn't* look like CM ? How would it look like ?
*At least* one could be a little creative in the visual part of the game...
dunno, like using broken dashes instead of full red lines to indicate LOS,
units in command, whatever.
If I write a fantasy book claiming that I'm not imitating Tolkien, maybe I
could get away with elves and dwarves - since they are basically public
domain, but I could not use the Evil Lord Bauron and the fire-demon Salrog
and then claim that I'm not getting inspiration from Tolkien while keeping a
straight face. Actually, if my genuine and honest idea is to write a fantasy
version of "The Silence of the Lambs", then using dwarves, elves, Bauron and
the Salrog should be the very last thing I would want to do, if I really
wish to convey the "diversity" of my work even to a superficial glance. >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: Jun 23, 2005 Posts: 191
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(Msg. 7) Posted: Fri Mar 10, 2006 3:28 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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<eddysterckx DeleteThis @hotmail.com> wrote in message
news:1142021084.110959.276580@p10g2000cwp.googlegroups.com...
>
> Vincenzo Beretta wrote:
> > > That wouldn't be Combat Mission now, would it ? <evil grin>
> >
> > Let's say that I hope for the strategy guide to be easily moved from
desktop
> > to laptop ^_^
> >
> > > Seriously : I wonder if anyone could design a 3D tactical WWII combat
> > > game that *doesn't* look like CM ? How would it look like ?
> >
> > *At least* one could be a little creative in the visual part of the
game...
> > dunno, like using broken dashes instead of full red lines to indicate
LOS,
> > units in command, whatever.
>
> Good point - I think they're more aiming for a difference in the UI and
> playing mechanisms, at least that's the impression I'm getting.
>
> > If I write a fantasy book claiming that I'm not imitating Tolkien, maybe
I
> > could get away with elves and dwarves - since they are basically public
> > domain, but I could not use the Evil Lord Bauron and the fire-demon
Salrog
> > and then claim that I'm not getting inspiration from Tolkien while
keeping a
> > straight face.
>
> Inspiration is one thing, blatant copying another - you could get away
> with a Lord Bauron and a Salrog in a spoof on Tolkien - in other words,
> the elements might look the same, the whole can be sufficiently
> different to say that it's obviously inspired by, but not go so far
> that plagiarism rears it's ugly head.
>
> > Actually, if my genuine and honest idea is to write a fantasy
> > version of "The Silence of the Lambs", then using dwarves, elves, Bauron
and
> > the Salrog should be the very last thing I would want to do, if I really
> > wish to convey the "diversity" of my work even to a superficial glance.
>
> Spoken like a true artist
>
> You can always distinguish my "creative work" at a glance too - it's
> the program that crashes if the boss is looking
>
> Greetz,
>
> Eddy Sterckx
>
if war game designers start suing over "similarities" the the estate of
charles roberts wins. >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: Jul 22, 2005 Posts: 445
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(Msg. 8) Posted: Fri Mar 10, 2006 4:55 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> Inspiration is one thing, blatant copying another - you could get away
> with a Lord Bauron and a Salrog in a spoof on Tolkien - in other words,
> the elements might look the same, the whole can be sufficiently
> different to say that it's obviously inspired by, but not go so far
> that plagiarism rears it's ugly head.
Yes, but a spoof (let's not even talk about a good one) requires
intellectual work anyway - and, in this case, using the "Bauron" and
"Salrog" names puts the reader in the right context. It is when someone uses
them while that he isn't inspired by Tolkien and that his work is deadly
serious that eyebrows go through the roof.
>> Actually, if my genuine and honest idea is to write a fantasy
>> version of "The Silence of the Lambs", then using dwarves, elves, Bauron
>> and
>> the Salrog should be the very last thing I would want to do, if I really
>> wish to convey the "diversity" of my work even to a superficial glance.
>
> Spoken like a true artist
Nah, I'm in this market for the money like everybody else. I simply do not
want to waste hours and days explaining over and over that "No, my book with
elves, dwarves, dark lords, a would-be king and a ring has nothing to do
with Tolkien, honest!"
I mean: they *made* it similar to Combat Mission (because let's not forget
that the game didn't sprung out from nowhere by itself), with the same
setting portrayed at the same scale, with a similar feel... how comes that
everybody is asking "Is it your version of Combat Mission?", uh? - the
puzzling thing  ) >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: Jul 22, 2005 Posts: 445
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(Msg. 9) Posted: Fri Mar 10, 2006 4:55 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>> Yes, but a spoof (let's not even talk about a good one) requires
>> intellectual work anyway - and, in this case, using the "Bauron" and
>> "Salrog" names puts the reader in the right context. It is when someone
> uses
>> them while that he isn't inspired by Tolkien and that his work is deadly
>> serious that eyebrows go through the roof.
>>
>
> I gather you've never read harvard lampoon's hilarious 'bored of the
> rings'.
I read it, but I would not define it a "deadly serious" work of art. >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: May 13, 2005 Posts: 1292
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(Msg. 10) Posted: Fri Mar 10, 2006 11:56 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Vincenzo Beretta wrote:
> I mean: they *made* it similar to Combat Mission (because let's not forget
> that the game didn't sprung out from nowhere by itself), with the same
> setting portrayed at the same scale, with a similar feel... how comes that
> everybody is asking "Is it your version of Combat Mission?", uh? - the
> puzzling thing )
I'm just thinking back at the early days of Gary Grigsby's World at War
- everyone was going on about how much it *looked* like Axis & Allies.
And it still does. Of course since then people have discovered it
*plays* totally different than Axis & Allies. So the only open question
for me here is : so, ok, it looks like CM, but does it play like CM ?
Greetz,
Eddy Sterckx >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: Jun 23, 2005 Posts: 191
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(Msg. 11) Posted: Sat Mar 11, 2006 1:51 pm
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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<eddysterckx.TakeThisOut@hotmail.com> wrote in message
news:1142063797.378034.11130@e56g2000cwe.googlegroups.com...
> Vincenzo Beretta wrote:
>
So the only open question
> for me here is : so, ok, it looks like CM, but does it play like CM ?
>
> Greetz,
>
> Eddy Sterckx
lets hope not. square based maps never look right and never play right. and
they are completely wrog from depicting european towns. they are okay for
showing mid-west and western american towns with their grid pattern of
streets >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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Since: Feb 13, 2005 Posts: 406
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(Msg. 12) Posted: Sun Mar 12, 2006 5:55 am
Post subject: Re: Panzer Command : Operation Winter Storm - video released [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> it appeals to gamers who fancy themselves von strachtwitz.
> the germans are near invincible.
> they are games i've not liked but CM i hate.
> winning in a game like that is not winning at all, i want a challenge not
> an
> ego boost.
maybe you're right but I remember one game of CM - it was mission when you
as a German must defend some railway station and British knocked my King
Tiger from a big distance... OK, he was going uphill so maybe they hit im in
the belly but anyway I was amazed by this accuracy >> Stay informed about: Panzer Command : Operation Winter Storm - video released |
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