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Since: Dec 31, 2004 Posts: 313
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(Msg. 16) Posted: Sun Jan 27, 2008 7:39 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: rec>games>miniatures>warhammer (more info?)
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On 2008-01-27, Michael Magliocca <cthulhu.TakeThisOut@twcny.rr.com> wrote:
> Given how fragile Ork trukks are I don't see how any of them could be
> that old
Orks are green, so of course they recycle all their wrecked trukks.
That's why the trukks *look* old, when they can't possbly *be* old.
--
Joakim >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Jul 16, 2007 Posts: 135
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(Msg. 17) Posted: Sun Jan 27, 2008 7:39 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <604508F1o0h2lU1.DeleteThis@mid.individual.net>, nouser.DeleteThis@notmydomain.se
says...
> On 2008-01-27, Michael Magliocca <cthulhu.DeleteThis@twcny.rr.com> wrote:
>
> > Given how fragile Ork trukks are I don't see how any of them could be
> > that old
>
> Orks are green, so of course they recycle all their wrecked trukks.
> That's why the trukks *look* old, when they can't possbly *be* old.
>
Damn! Now I'm going to have to paint those little 3 circular
arrow symbols on all my Nids - after all, they recycle everything they
can catch and eat. Sometimes repeatedly...
Myr
--
All good (color) choices, but they don't carry the impact of the #7
"Over-ripe bananagaunt." Nothing says fear the tyranids like slightly
aged fruit.
-Maka
RGMW FAQ: http://www.rgmw.org >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Dec 31, 2004 Posts: 313
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(Msg. 18) Posted: Sun Jan 27, 2008 9:05 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 2008-01-27, Myrmidon <imnot.DeleteThis@home.com> wrote:
> In article <604508F1o0h2lU1.DeleteThis@mid.individual.net>, nouser.DeleteThis@notmydomain.se
> says...
>> On 2008-01-27, Michael Magliocca <cthulhu.DeleteThis@twcny.rr.com> wrote:
>>
>> > Given how fragile Ork trukks are I don't see how any of them could be
>> > that old
>>
>> Orks are green, so of course they recycle all their wrecked trukks.
>> That's why the trukks *look* old, when they can't possbly *be* old.
>>
> Damn! Now I'm going to have to paint those little 3 circular
> arrow symbols on all my Nids - after all, they recycle everything they
> can catch and eat. Sometimes repeatedly...
Put "Made entirely from recycled Squats" on your bases?
--
Joakim >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Apr 10, 2007 Posts: 215
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(Msg. 19) Posted: Sun Jan 27, 2008 9:05 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"jockelinde" <nouser RemoveThis @notmydomain.se> wrote in message
news:604a1hF1ookdhU1@mid.individual.net...
> On 2008-01-27, Myrmidon <imnot RemoveThis @home.com> wrote:
>> In article <604508F1o0h2lU1 RemoveThis @mid.individual.net>, nouser RemoveThis @notmydomain.se
>> says...
>>> On 2008-01-27, Michael Magliocca <cthulhu RemoveThis @twcny.rr.com> wrote:
>>>
>>> > Given how fragile Ork trukks are I don't see how any of them could be
>>> > that old
>>>
>>> Orks are green, so of course they recycle all their wrecked trukks.
>>> That's why the trukks *look* old, when they can't possbly *be* old.
>>>
>> Damn! Now I'm going to have to paint those little 3 circular
>> arrow symbols on all my Nids - after all, they recycle everything they
>> can catch and eat. Sometimes repeatedly...
>
> Put "Made entirely from recycled Squats" on your bases?
>
why must you poke a wound? >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Dec 27, 2007 Posts: 162
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(Msg. 20) Posted: Sun Jan 27, 2008 9:05 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sun, 27 Jan 2008 17:30:35 -0500, "The Cheshire Cat"
<Roknese.TakeThisOut@comcast.net> wrote:
>
>"jockelinde" <nouser.TakeThisOut@notmydomain.se> wrote in message
>news:604a1hF1ookdhU1@mid.individual.net...
>> On 2008-01-27, Myrmidon <imnot.TakeThisOut@home.com> wrote:
>>> In article <604508F1o0h2lU1.TakeThisOut@mid.individual.net>, nouser.TakeThisOut@notmydomain.se
>>> says...
>>>> On 2008-01-27, Michael Magliocca <cthulhu.TakeThisOut@twcny.rr.com> wrote:
>>>>
>>>> > Given how fragile Ork trukks are I don't see how any of them could be
>>>> > that old
>>>>
>>>> Orks are green, so of course they recycle all their wrecked trukks.
>>>> That's why the trukks *look* old, when they can't possbly *be* old.
>>>>
>>> Damn! Now I'm going to have to paint those little 3 circular
>>> arrow symbols on all my Nids - after all, they recycle everything they
>>> can catch and eat. Sometimes repeatedly...
>>
>> Put "Made entirely from recycled Squats" on your bases?
>
>why must you poke a wound?
Because it's fun?
I've also heard everything's better with salt... I'm assuming that
applies to open wounds as well.
--
Erik
Insert soulless sig file here. >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Oct 18, 2007 Posts: 106
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(Msg. 21) Posted: Mon Jan 28, 2008 3:23 am
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Kevin Milner" <dontspamme DeleteThis @ihatespam.net> wrote in message
news:th1nj.7660$8q6.4437@trndny03...
> You could call them Da Greesaz. Of course, then you'd have to name a
> couple Ponyboy and Soda-Pop.
I'm dissapointed I threw down a perfectly good S. E. Hinton reference and no
one commented about it. >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Jan 28, 2008 Posts: 1
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(Msg. 22) Posted: Mon Jan 28, 2008 10:04 am
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Apr 14, 2004 Posts: 753
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(Msg. 23) Posted: Mon Jan 28, 2008 9:18 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Between saving the world and having a spot of tea Brion K. Lienhart said
> Of course we know that orks reproduce via spores, so there aren't
> actually any female orks. Although they do have tit-squigs (see Blood
> Bowl).
May be in Gavland, but I have a Citadel female orc waving a baby orc.
--
Rob Singers
RGMW FAQ Maintainer. See it @ http://www.rgmw.org
Foemina Erit Ruina Tua >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Apr 10, 2007 Posts: 215
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(Msg. 24) Posted: Mon Jan 28, 2008 9:18 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Robert Singers" <rsingers.DeleteThis@finger.hotmail.com> wrote in message
news:Xns9A33D8CCD9DC1rsingers@IP-Hidden...
> Between saving the world and having a spot of tea Brion K. Lienhart said
>
>> Of course we know that orks reproduce via spores, so there aren't
>> actually any female orks. Although they do have tit-squigs (see Blood
>> Bowl).
>
> May be in Gavland, but I have a Citadel female orc waving a baby orc.
>
thank you.
its just rediculous. i mean, yeah they are a fantasy race, but it sounds
more like they did this JUST to avoid going in depth with them. much like
their abilities to do things are because they *just* know how... >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Jan 11, 2005 Posts: 139
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(Msg. 25) Posted: Mon Jan 28, 2008 9:18 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Robert Singers wrote:
> Between saving the world and having a spot of tea Brion K. Lienhart said
>
>> Of course we know that orks reproduce via spores, so there aren't
>> actually any female orks. Although they do have tit-squigs (see Blood
>> Bowl).
>
> May be in Gavland, but I have a Citadel female orc waving a baby orc.
>
That's why they developed the tit-squigs. "Hmm, them hummie baby tenderz
have the lumpy things in front..." >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Dec 27, 2007 Posts: 162
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(Msg. 26) Posted: Mon Jan 28, 2008 9:18 pm
Post subject: Re: [Paint] [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mon, 28 Jan 2008 06:55:29 -0500, "The Cheshire Cat"
<Roknese DeleteThis @comcast.net> wrote:
>
>"Robert Singers" <rsingers DeleteThis @finger.hotmail.com> wrote in message
>news:Xns9A33D8CCD9DC1rsingers@IP-Hidden...
>> Between saving the world and having a spot of tea Brion K. Lienhart said
>>
>>> Of course we know that orks reproduce via spores, so there aren't
>>> actually any female orks. Although they do have tit-squigs (see Blood
>>> Bowl).
>>
>> May be in Gavland, but I have a Citadel female orc waving a baby orc.
>>
>
>thank you.
>
>its just rediculous. i mean, yeah they are a fantasy race, but it sounds
>more like they did this JUST to avoid going in depth with them. much like
>their abilities to do things are because they *just* know how...
It also means a lot of the old background doesn't make sense. I know
they tried to explain it in the 3rd War For Armageddon, but frankly, I
don't see how they couldn't have been dealing with a severe Ork
infestation the whole time, or on any other planet Orks have been
beaten on. By their very own background, you'd have to virus bomb a
planet out of existence, or at least utterly destroy the ecosystem of
any location within miles of Orks being on the planet, otherwise
you're going to have more Orks in the near future. It's the one
reason Armageddon can't be won as they wrote it. No matter what the
Imperium does, the Orks will keep coming back out of the dirt, so
you'd have to wipe the planet out to stop the Orks.
The whole thing's bugged me since they did it. Not just because it
sounds stupid, but because it does conflict with so much older
background (and models).
--
Erik
Insert soulless sig file here. >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Jan 29, 2008 Posts: 1
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(Msg. 27) Posted: Tue Jan 29, 2008 12:01 pm
Post subject: Re: [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jan 27, 9:15 am, Myrmidon <im... DeleteThis @home.com> wrote:
>
> > Seafoam green Ork wartrukk it is.
>
> Yeah, but you've got to get the over-sized racing slicks in the
> back, and at least a hint of flames (again think model car decals)
> somewhere on the body.
Most Fink rides didn't have flame paint, but 'real' flame from the
headers
http://www.coolstufftoys.com/images15/printbigdaddyjokerswild.JPG
http://www.coolstufftoys.com/images15/printbigdaddyonceafink.JPG
Most important,IMO, is an oversized shifter and a chromed V8
with a blower. use an old beakie helmet for the shift knob.
> P.S. Is it just me, or does anyone else think the bed of the trukk is
> still to small to really cram 12 boyz in? (Or are you supposed to just
> pretend like the marines in Rhinos?)
This might be a solution, do the Big Daddy Roth treatment to
the soon to be re-released Rommel's Rod halftrack, big enough
for plenty of boyz
http://www.moebiusmodels.com/rommels_Rod_Model_Kit.php
Or even as a good base for a epic style Mekboy Speedster
**
mike
** >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Jan 08, 2008 Posts: 88
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(Msg. 28) Posted: Wed Jan 30, 2008 2:50 am
Post subject: Re: [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Dec 31, 2004 Posts: 313
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(Msg. 29) Posted: Thu Jan 31, 2008 11:19 am
Post subject: Re: [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 2008-01-30, JohnPaulPontiff.RemoveThis@gmail.com <JohnPaulPontiff.RemoveThis@gmail.com> wrote:
> On Jan 27, 2:39 pm, jockelinde <nou....RemoveThis@notmydomain.se> wrote:
>> Orks are green, so of course they recycle
>
> An especially cold corner of Hell now awaits you.
Cold? Which circle of Hell do will I end up in for bad puns?
....
Hey! Wait a minute! Circles doesn't have corners!
--
Joakim >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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Since: Apr 10, 2007 Posts: 215
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(Msg. 30) Posted: Thu Jan 31, 2008 11:19 am
Post subject: Re: [40k] Weird idea I just had... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"jockelinde" <nouser DeleteThis @notmydomain.se> wrote in message
news:60dp6sF1qpj5bU1@mid.individual.net...
> On 2008-01-30, JohnPaulPontiff DeleteThis @gmail.com <JohnPaulPontiff DeleteThis @gmail.com>
> wrote:
>> On Jan 27, 2:39 pm, jockelinde <nou... DeleteThis @notmydomain.se> wrote:
>>> Orks are green, so of course they recycle
>>
>> An especially cold corner of Hell now awaits you.
>
> Cold? Which circle of Hell do will I end up in for bad puns?
>
> ...
>
> Hey! Wait a minute! Circles doesn't have corners!
>
wow your grammars even worse than mine! >> Stay informed about: [Paint] [40k] Weird idea I just had... |
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