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PS3 Is The New 3DO / Neo-Geo

 
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MR MR

External


Since: Aug 15, 2006
Posts: 8



(Msg. 1) Posted: Tue Aug 15, 2006 12:20 pm
Post subject: PS3 Is The New 3DO / Neo-Geo
Archived from groups: rec>games>video>sega (more info?)

While the Playstation 3 boasts a lot of power and impressive specs,
mainstream America will not pay $600.00 for a home videogame system. If
you don't believe me, just ask Trip Hawkins or SNK.

Both the 3DO & SNK Neo-Geo systems were powerful home systems. Both
systems were also overpriced with a suggested retail price of $600.00.
And neither one of them set the world on fire or found mainstream
success.

The PS3 (like the 3DO & Neo Geo) will have early adopters who create
impressive initial sales numbers for Sony. However, those sales will
fall briskly as Sony is surpassed by both Microsoft and Nintendo.

Sony will finally know what it's like to be firmly in 3rd place.

Of course the PS3 will sell more units than either the 3DO or Neo Geo
did in their day. Sony has the advantage of name recognition and
die-hard loyal fans.

Consumers will ultimately decide the fate of the PS3. Why buy an all
powerful home system for $600.00 when you can purchase a game machine
from Nintendo or Microsoft for $200.00 - $400.00?

Most mainstream Americans just want to play games. They don't need an
all in one system which runs their lives.

The 3DO was supposed to change the world. It was supposed to be the
all-in-one set top box which would revolutionize home entertainment. It
was supposed to play movies (VCDs) and have all sorts of upgrades and
expansions. Does this sound familiar? It should. Sony's PS3 business
plan virtually mirrors the business plan set forth by Trip Hawkins for
the 3DO in the 1990's.

The SNK Neo-Geo was just an overpriced game machine. It was the rich
man's system. The $600.00 home system with $200.00 games. It offered a
true arcade experience at home. The AES never experienced mainstream
success because it was overpriced. At least SNK was honest and focused
on what they do best: Make Games. Unlike Sony & 3DO who tried to make a
set-top box which does it all.

I believe that Sony is going to fail this time. The PS3 will have
moderate success (Think Dreamcast) but will not surpass PS1 or PS2
hardware sales numbers. And I firmly believe that the PS3 will not be
the #1 next generation platform.

Before you accuse me of being a Microsoft or Nintendo fan-boy, let me
tell you that I currently own a PS2 and about 25 games. I also own tons
of PS1 games and purchased the PS1 on launch day. I was really looking
forward to the PS3 until they released the price and system details. I
don't need an all-in-one device. I just want to play great games.

I am now looking at the Nintendo Wii & X-Box 360 as possible purchases.
Nintendo is focusing on what they do best: Make great games (and
controllers). Nintendo doesn't have the money that Sony & Microsoft do
so they are working hard to re-invent the industry with new innovations.
If the DS games are any indication of the future of Wii, Where do I sign
up?

I could be wrong, but this is how I see the future of Next-Generation
gaming:

1.) Nintendo Wii
2.) X-Box 360
3.) PS3

What do you think???

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Grestang

External


Since: Aug 15, 2006
Posts: 4



(Msg. 2) Posted: Tue Aug 15, 2006 8:55 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"MR MR" <M_Reardon73 DeleteThis @webtv.net> wrote in message
news:11713-44E1F469-524@storefull-3317.bay.webtv.net...
> While the Playstation 3 boasts a lot of power and impressive specs,
> mainstream America will not pay $600.00 for a home videogame system. If
> you don't believe me, just ask Trip Hawkins or SNK.
>
> Both the 3DO & SNK Neo-Geo systems were powerful home systems. Both
> systems were also overpriced with a suggested retail price of $600.00.
> And neither one of them set the world on fire or found mainstream
> success.

This is incredibly off topic, but what the heck...I'll bite. I'm bored.

I agree that the PS3 is overpriced, and Sony may well be pricing themselves
out of the market. However, I think its inaccurate to say PS3 completely
parallels the Neo Geo or 3D0. Unlike those systems, the PS3 will probably
have the software to back the hardware up. In my opinion, the early Neo Geo
games weren't THAT much more impressive than the current crop of arcade
games. They looked better than the 1989 Genesis and TG-16 games, but,
again, IMO, really didn't play as well. Aside from Magician Lord, what was
there that had any depth? I mean, I thought Cyber Lip was fun, but there's
only so many times you can play it through. What was worse is that said
shallow Neo Geo games cost 200 bucks each. Ouch.

3D0 on the other hand...talk about being a stillbirth. Was there anything
that was more impressive than what Jaguar or 32x had? Knowing Saturn and
PSX were on the way, you'd have to be crazy to have bought that system
thinking it was going to be around too long.

I think PS3 will still blow the Wii out of the water, buts a tough call
between it and X-Box2.

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Air Raid

External


Since: Apr 18, 2006
Posts: 34



(Msg. 3) Posted: Wed Aug 16, 2006 8:53 am
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

3DO was a failure. the console lasted 2-3 years.

the older NEO-GEO was a success story. it sold more than SNK ever
expected it to sell, and lasted well over 10 years. the NEO-GEO was
launched (1990) just after the start of the 16-bit console generation
started (1988-1989), was around for the entire 32-bit/64-bit console
generation, and lasted through most of the DC-PS2-GCN-Xbox generation.
NEO-GEO unlike 3DO, was the first (and only) console to bring arcade
games home without compromise & downgrades.

the NEO-GEO was more powerful for game-playing than any affordable
computer or game console at the time, the same cannot be said about the
PS3.

compare the PS3 to the 3DO if you will, but please leave the NEO-GEO
out of it.





MR MR wrote:
> While the Playstation 3 boasts a lot of power and impressive specs,
> mainstream America will not pay $600.00 for a home videogame system. If
> you don't believe me, just ask Trip Hawkins or SNK.
>
> Both the 3DO & SNK Neo-Geo systems were powerful home systems. Both
> systems were also overpriced with a suggested retail price of $600.00.
> And neither one of them set the world on fire or found mainstream
> success.
>
> The PS3 (like the 3DO & Neo Geo) will have early adopters who create
> impressive initial sales numbers for Sony. However, those sales will
> fall briskly as Sony is surpassed by both Microsoft and Nintendo.
>
> Sony will finally know what it's like to be firmly in 3rd place.
>
> Of course the PS3 will sell more units than either the 3DO or Neo Geo
> did in their day. Sony has the advantage of name recognition and
> die-hard loyal fans.
>
> Consumers will ultimately decide the fate of the PS3. Why buy an all
> powerful home system for $600.00 when you can purchase a game machine
> from Nintendo or Microsoft for $200.00 - $400.00?
>
> Most mainstream Americans just want to play games. They don't need an
> all in one system which runs their lives.
>
> The 3DO was supposed to change the world. It was supposed to be the
> all-in-one set top box which would revolutionize home entertainment. It
> was supposed to play movies (VCDs) and have all sorts of upgrades and
> expansions. Does this sound familiar? It should. Sony's PS3 business
> plan virtually mirrors the business plan set forth by Trip Hawkins for
> the 3DO in the 1990's.
>
> The SNK Neo-Geo was just an overpriced game machine. It was the rich
> man's system. The $600.00 home system with $200.00 games. It offered a
> true arcade experience at home. The AES never experienced mainstream
> success because it was overpriced. At least SNK was honest and focused
> on what they do best: Make Games. Unlike Sony & 3DO who tried to make a
> set-top box which does it all.
>
> I believe that Sony is going to fail this time. The PS3 will have
> moderate success (Think Dreamcast) but will not surpass PS1 or PS2
> hardware sales numbers. And I firmly believe that the PS3 will not be
> the #1 next generation platform.
>
> Before you accuse me of being a Microsoft or Nintendo fan-boy, let me
> tell you that I currently own a PS2 and about 25 games. I also own tons
> of PS1 games and purchased the PS1 on launch day. I was really looking
> forward to the PS3 until they released the price and system details. I
> don't need an all-in-one device. I just want to play great games.
>
> I am now looking at the Nintendo Wii & X-Box 360 as possible purchases.
> Nintendo is focusing on what they do best: Make great games (and
> controllers). Nintendo doesn't have the money that Sony & Microsoft do
> so they are working hard to re-invent the industry with new innovations.
> If the DS games are any indication of the future of Wii, Where do I sign
> up?
>
> I could be wrong, but this is how I see the future of Next-Generation
> gaming:
>
> 1.) Nintendo Wii
> 2.) X-Box 360
> 3.) PS3
>
> What do you think???
 >> Stay informed about: PS3 Is The New 3DO / Neo-Geo 
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Air Raid

External


Since: Apr 18, 2006
Posts: 34



(Msg. 4) Posted: Wed Aug 16, 2006 9:51 am
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

the NEO-GEO was more like a faster Genesis, in terms of CPU
configuration
(16-bit 68000 + Z80) but with FAR more powerful graphics & audio
co-processors.

NEO-GEO could shift roughly three times as many sprites as SNES could
(380 vs 128), had a color pallete twice as large as SNES (65,536 vs
32,768) and
could display on-screen many more colors at once. (4096 vs 256). few
games on either NEO-GEO or SNES took advantage of the max colors
on-screen. but later games did.

SNES had a few hardwired features that NEO-GEO did not have (h/w
rotation, transparacy) but overall SNES without accelerator chips in
the carts, could not keep up with the Genesis in many ways, let alone
the far more powerful NEO-GEO.

even if NEO-GEO ROMs were the same size as SNES ROMs, the NEO-GEO would
still win out because of the raw power of the CPUs and arcade-class
co-processors.


Scott H wrote:
> MR MR wrote:
> > While the Playstation 3 boasts a lot of power and impressive specs,
> > mainstream America will not pay $600.00 for a home videogame system. If
> > you don't believe me, just ask Trip Hawkins or SNK.
>
> What power and specs? It's a 360 (if that) with a Blueray drive jacking
> up the price. Plus, they promise full backward compatibility, but I
> haven't seen the PS1 and PS2 hardware listed in the specs anywhere. The
> only way they'll be fully backward compatible is if they have the actual
> hardware. This is highly unlikely, since the Blueray drive coupled with
> the not-terribly-impressive Cell CPU's development costs already has
> Sony losing $300 a console at $600.
>
> > Both the 3DO & SNK Neo-Geo systems were powerful home systems. Both
> > systems were also overpriced with a suggested retail price of $600.00.
> > And neither one of them set the world on fire or found mainstream
> > success.
>
> I'm finding that the Neo Geo was basically a Super NES with the speed of
> the Genesis, and custom scaling capabilities that allowed for full scene
> scaling including sprites, rather than just a single background. For
> example, Samurai Shodown is only doing 150 colors, and without the
> scaling it was very accurately duplicated on the Sega CD.
>
> www.gamepilgrimage.com/SamshoComp.htm
>
> > The PS3 (like the 3DO & Neo Geo) will have early adopters who create
> > impressive initial sales numbers for Sony. However, those sales will
> > fall briskly as Sony is surpassed by both Microsoft and Nintendo.
>
> Wii love random predictions!
>
> > Sony will finally know what it's like to be firmly in 3rd place.
> >
> > Of course the PS3 will sell more units than either the 3DO or Neo Geo
> > did in their day. Sony has the advantage of name recognition and
> > die-hard loyal fans.
>
> Who'll stay loyal even after having to repurchase their console several
> times over the last decade of defective units...
>
> > Consumers will ultimately decide the fate of the PS3. Why buy an all
> > powerful home system for $600.00 when you can purchase a game machine
> > from Nintendo or Microsoft for $200.00 - $400.00?
>
> Why upgrade at all when they're not presenting new gameplay ideas?
>
>
> > Most mainstream Americans just want to play games. They don't need an
> > all in one system which runs their lives.
>
> > The 3DO was supposed to change the world. It was supposed to be the
> > all-in-one set top box which would revolutionize home entertainment. It
> > was supposed to play movies (VCDs) and have all sorts of upgrades and
> > expansions. Does this sound familiar? It should. Sony's PS3 business
> > plan virtually mirrors the business plan set forth by Trip Hawkins for
> > the 3DO in the 1990's.
>
> > The SNK Neo-Geo was just an overpriced game machine. It was the rich
> > man's system. The $600.00 home system with $200.00 games. It offered a
> > true arcade experience at home. The AES never experienced mainstream
> > success because it was overpriced. At least SNK was honest and focused
> > on what they do best: Make Games. Unlike Sony & 3DO who tried to make a
> > set-top box which does it all.
>
> > I believe that Sony is going to fail this time. The PS3 will have
> > moderate success (Think Dreamcast) but will not surpass PS1 or PS2
> > hardware sales numbers. And I firmly believe that the PS3 will not be
> > the #1 next generation platform.
>
> Why would I think Dreamcast? That was a focused game system at an
> affordable price, with unique games to play in significant numbers.
>
> > Before you accuse me of being a Microsoft or Nintendo fan-boy, let me
> > tell you that I currently own a PS2 and about 25 games. I also own tons
> > of PS1 games and purchased the PS1 on launch day. I was really looking
> > forward to the PS3 until they released the price and system details. I
> > don't need an all-in-one device. I just want to play great games.
>
> > I am now looking at the Nintendo Wii & X-Box 360 as possible purchases.
> > Nintendo is focusing on what they do best: Make great games (and
> > controllers). Nintendo doesn't have the money that Sony & Microsoft do
> > so they are working hard to re-invent the industry with new innovations.
> > If the DS games are any indication of the future of Wii, Where do I sign
> > up?
>
> I'm looking to flush out my Turbo DUO library, and catch up on actually
> completing all of the games from the Dreamcast back that I've collected
> in my boredom over the last four years.
>
> > I could be wrong, but this is how I see the future of Next-Generation
> > gaming:
> >
> > 1.) Nintendo Wii
> > 2.) X-Box 360
> > 3.) PS3
> >
> > What do you think???
> >
>
> I think it'd be a great time for some publishing house to get contracts
> for publishing rights for 16-bit systems, and their add-ons and
> software, and start a retro craze! Sound crazy? It's just as likely at
> this point as Sony being toppled from public pedestal.
>
> --
> Scott
>
> http://www.gamepilgrimage.com
 >> Stay informed about: PS3 Is The New 3DO / Neo-Geo 
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Scott H

External


Since: Sep 10, 2005
Posts: 72



(Msg. 5) Posted: Wed Aug 16, 2006 3:53 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

MR MR wrote:
> While the Playstation 3 boasts a lot of power and impressive specs,
> mainstream America will not pay $600.00 for a home videogame system. If
> you don't believe me, just ask Trip Hawkins or SNK.

What power and specs? It's a 360 (if that) with a Blueray drive jacking
up the price. Plus, they promise full backward compatibility, but I
haven't seen the PS1 and PS2 hardware listed in the specs anywhere. The
only way they'll be fully backward compatible is if they have the actual
hardware. This is highly unlikely, since the Blueray drive coupled with
the not-terribly-impressive Cell CPU's development costs already has
Sony losing $300 a console at $600.

> Both the 3DO & SNK Neo-Geo systems were powerful home systems. Both
> systems were also overpriced with a suggested retail price of $600.00.
> And neither one of them set the world on fire or found mainstream
> success.

I'm finding that the Neo Geo was basically a Super NES with the speed of
the Genesis, and custom scaling capabilities that allowed for full scene
scaling including sprites, rather than just a single background. For
example, Samurai Shodown is only doing 150 colors, and without the
scaling it was very accurately duplicated on the Sega CD.

www.gamepilgrimage.com/SamshoComp.htm

> The PS3 (like the 3DO & Neo Geo) will have early adopters who create
> impressive initial sales numbers for Sony. However, those sales will
> fall briskly as Sony is surpassed by both Microsoft and Nintendo.

Wii love random predictions!

> Sony will finally know what it's like to be firmly in 3rd place.
>
> Of course the PS3 will sell more units than either the 3DO or Neo Geo
> did in their day. Sony has the advantage of name recognition and
> die-hard loyal fans.

Who'll stay loyal even after having to repurchase their console several
times over the last decade of defective units...

> Consumers will ultimately decide the fate of the PS3. Why buy an all
> powerful home system for $600.00 when you can purchase a game machine
> from Nintendo or Microsoft for $200.00 - $400.00?

Why upgrade at all when they're not presenting new gameplay ideas?


> Most mainstream Americans just want to play games. They don't need an
> all in one system which runs their lives.

> The 3DO was supposed to change the world. It was supposed to be the
> all-in-one set top box which would revolutionize home entertainment. It
> was supposed to play movies (VCDs) and have all sorts of upgrades and
> expansions. Does this sound familiar? It should. Sony's PS3 business
> plan virtually mirrors the business plan set forth by Trip Hawkins for
> the 3DO in the 1990's.

> The SNK Neo-Geo was just an overpriced game machine. It was the rich
> man's system. The $600.00 home system with $200.00 games. It offered a
> true arcade experience at home. The AES never experienced mainstream
> success because it was overpriced. At least SNK was honest and focused
> on what they do best: Make Games. Unlike Sony & 3DO who tried to make a
> set-top box which does it all.

> I believe that Sony is going to fail this time. The PS3 will have
> moderate success (Think Dreamcast) but will not surpass PS1 or PS2
> hardware sales numbers. And I firmly believe that the PS3 will not be
> the #1 next generation platform.

Why would I think Dreamcast? That was a focused game system at an
affordable price, with unique games to play in significant numbers.

> Before you accuse me of being a Microsoft or Nintendo fan-boy, let me
> tell you that I currently own a PS2 and about 25 games. I also own tons
> of PS1 games and purchased the PS1 on launch day. I was really looking
> forward to the PS3 until they released the price and system details. I
> don't need an all-in-one device. I just want to play great games.

> I am now looking at the Nintendo Wii & X-Box 360 as possible purchases.
> Nintendo is focusing on what they do best: Make great games (and
> controllers). Nintendo doesn't have the money that Sony & Microsoft do
> so they are working hard to re-invent the industry with new innovations.
> If the DS games are any indication of the future of Wii, Where do I sign
> up?

I'm looking to flush out my Turbo DUO library, and catch up on actually
completing all of the games from the Dreamcast back that I've collected
in my boredom over the last four years.

> I could be wrong, but this is how I see the future of Next-Generation
> gaming:
>
> 1.) Nintendo Wii
> 2.) X-Box 360
> 3.) PS3
>
> What do you think???
>

I think it'd be a great time for some publishing house to get contracts
for publishing rights for 16-bit systems, and their add-ons and
software, and start a retro craze! Sound crazy? It's just as likely at
this point as Sony being toppled from public pedestal.

--
Scott

http://www.gamepilgrimage.com
 >> Stay informed about: PS3 Is The New 3DO / Neo-Geo 
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Scott H

External


Since: Sep 10, 2005
Posts: 72



(Msg. 6) Posted: Wed Aug 16, 2006 5:11 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Air Raid wrote:
> the NEO-GEO was more like a faster Genesis, in terms of CPU
> configuration
> (16-bit 68000 + Z80) but with FAR more powerful graphics & audio
> co-processors.
>
> NEO-GEO could shift roughly three times as many sprites as SNES could
> (380 vs 128), had a color pallete twice as large as SNES (65,536 vs
> 32,768) and
> could display on-screen many more colors at once. (4096 vs 256). few
> games on either NEO-GEO or SNES took advantage of the max colors
> on-screen. but later games did.
>
> SNES had a few hardwired features that NEO-GEO did not have (h/w
> rotation, transparacy) but overall SNES without accelerator chips in
> the carts, could not keep up with the Genesis in many ways, let alone
> the far more powerful NEO-GEO.
>
> even if NEO-GEO ROMs were the same size as SNES ROMs, the NEO-GEO would
> still win out because of the raw power of the CPUs and arcade-class
> co-processors.

I agree, but do you think that the demonstrated difference in game
in its first two years justified the price difference? I think the SNES
was $150 and the Genesis $130 when the NEO GEO came out, plus the games
were $50-70.


>
> Scott H wrote:
>> MR MR wrote:
>>> While the Playstation 3 boasts a lot of power and impressive specs,
>>> mainstream America will not pay $600.00 for a home videogame system. If
>>> you don't believe me, just ask Trip Hawkins or SNK.
>> What power and specs? It's a 360 (if that) with a Blueray drive jacking
>> up the price. Plus, they promise full backward compatibility, but I
>> haven't seen the PS1 and PS2 hardware listed in the specs anywhere. The
>> only way they'll be fully backward compatible is if they have the actual
>> hardware. This is highly unlikely, since the Blueray drive coupled with
>> the not-terribly-impressive Cell CPU's development costs already has
>> Sony losing $300 a console at $600.
>>
>>> Both the 3DO & SNK Neo-Geo systems were powerful home systems. Both
>>> systems were also overpriced with a suggested retail price of $600.00.
>>> And neither one of them set the world on fire or found mainstream
>>> success.
>> I'm finding that the Neo Geo was basically a Super NES with the speed of
>> the Genesis, and custom scaling capabilities that allowed for full scene
>> scaling including sprites, rather than just a single background. For
>> example, Samurai Shodown is only doing 150 colors, and without the
>> scaling it was very accurately duplicated on the Sega CD.
>>
>> www.gamepilgrimage.com/SamshoComp.htm
>>
>>> The PS3 (like the 3DO & Neo Geo) will have early adopters who create
>>> impressive initial sales numbers for Sony. However, those sales will
>>> fall briskly as Sony is surpassed by both Microsoft and Nintendo.
>> Wii love random predictions!
>>
>>> Sony will finally know what it's like to be firmly in 3rd place.
>>>
>>> Of course the PS3 will sell more units than either the 3DO or Neo Geo
>>> did in their day. Sony has the advantage of name recognition and
>>> die-hard loyal fans.
>> Who'll stay loyal even after having to repurchase their console several
>> times over the last decade of defective units...
>>
>>> Consumers will ultimately decide the fate of the PS3. Why buy an all
>>> powerful home system for $600.00 when you can purchase a game machine
>>> from Nintendo or Microsoft for $200.00 - $400.00?
>> Why upgrade at all when they're not presenting new gameplay ideas?
>>
>>
>>> Most mainstream Americans just want to play games. They don't need an
>>> all in one system which runs their lives.
>>> The 3DO was supposed to change the world. It was supposed to be the
>>> all-in-one set top box which would revolutionize home entertainment. It
>>> was supposed to play movies (VCDs) and have all sorts of upgrades and
>>> expansions. Does this sound familiar? It should. Sony's PS3 business
>>> plan virtually mirrors the business plan set forth by Trip Hawkins for
>>> the 3DO in the 1990's.
>>> The SNK Neo-Geo was just an overpriced game machine. It was the rich
>>> man's system. The $600.00 home system with $200.00 games. It offered a
>>> true arcade experience at home. The AES never experienced mainstream
>>> success because it was overpriced. At least SNK was honest and focused
>>> on what they do best: Make Games. Unlike Sony & 3DO who tried to make a
>>> set-top box which does it all.
>>> I believe that Sony is going to fail this time. The PS3 will have
>>> moderate success (Think Dreamcast) but will not surpass PS1 or PS2
>>> hardware sales numbers. And I firmly believe that the PS3 will not be
>>> the #1 next generation platform.
>> Why would I think Dreamcast? That was a focused game system at an
>> affordable price, with unique games to play in significant numbers.
>>
>>> Before you accuse me of being a Microsoft or Nintendo fan-boy, let me
>>> tell you that I currently own a PS2 and about 25 games. I also own tons
>>> of PS1 games and purchased the PS1 on launch day. I was really looking
>>> forward to the PS3 until they released the price and system details. I
>>> don't need an all-in-one device. I just want to play great games.
>>> I am now looking at the Nintendo Wii & X-Box 360 as possible purchases.
>>> Nintendo is focusing on what they do best: Make great games (and
>>> controllers). Nintendo doesn't have the money that Sony & Microsoft do
>>> so they are working hard to re-invent the industry with new innovations.
>>> If the DS games are any indication of the future of Wii, Where do I sign
>>> up?
>> I'm looking to flush out my Turbo DUO library, and catch up on actually
>> completing all of the games from the Dreamcast back that I've collected
>> in my boredom over the last four years.
>>
>>> I could be wrong, but this is how I see the future of Next-Generation
>>> gaming:
>>>
>>> 1.) Nintendo Wii
>>> 2.) X-Box 360
>>> 3.) PS3
>>>
>>> What do you think???
>>>
>> I think it'd be a great time for some publishing house to get contracts
>> for publishing rights for 16-bit systems, and their add-ons and
>> software, and start a retro craze! Sound crazy? It's just as likely at
>> this point as Sony being toppled from public pedestal.
>>
>> --
>> Scott
>>
>> http://www.gamepilgrimage.com
>


--
Scott

http://www.gamepilgrimage.com
 >> Stay informed about: PS3 Is The New 3DO / Neo-Geo 
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BelPowerslave

External


Since: Apr 08, 2005
Posts: 155



(Msg. 7) Posted: Wed Aug 16, 2006 7:08 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Eiji Hayashi wrote:

Hey cockmuncher, been keeping an eye on us huh? Amusing, somehow I knew
this troll's bait would have gotten you...

Gotta keep the Sony name riding high, right?

Bel
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John

External


Since: Apr 16, 2004
Posts: 79



(Msg. 8) Posted: Thu Aug 17, 2006 8:55 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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"Air Raid" <AirRaid1500 DeleteThis @gmail.com> wrote in message
news:1155743588.392198.186980@i42g2000cwa.googlegroups.com...
> 3DO was a failure. the console lasted 2-3 years.
>
> the older NEO-GEO was a success story. it sold more than SNK ever
> expected it to sell, and lasted well over 10 years. the NEO-GEO was
> launched (1990) just after the start of the 16-bit console generation
> started (1988-1989), was around for the entire 32-bit/64-bit console
> generation, and lasted through most of the DC-PS2-GCN-Xbox generation.
> NEO-GEO unlike 3DO, was the first (and only) console to bring arcade
> games home without compromise & downgrades.
>
> the NEO-GEO was more powerful for game-playing than any affordable
> computer or game console at the time, the same cannot be said about the
> PS3.

What about the FM Towns Marty or the X68000? Smile
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Scott H

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Since: Mar 29, 2005
Posts: 54



(Msg. 9) Posted: Fri Aug 18, 2006 7:46 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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John wrote:
> "Air Raid" <AirRaid1500.DeleteThis@gmail.com> wrote in message
> news:1155743588.392198.186980@i42g2000cwa.googlegroups.com...
> > 3DO was a failure. the console lasted 2-3 years.
> >
> > the older NEO-GEO was a success story. it sold more than SNK ever
> > expected it to sell, and lasted well over 10 years. the NEO-GEO was
> > launched (1990) just after the start of the 16-bit console generation
> > started (1988-1989), was around for the entire 32-bit/64-bit console
> > generation, and lasted through most of the DC-PS2-GCN-Xbox generation.
> > NEO-GEO unlike 3DO, was the first (and only) console to bring arcade
> > games home without compromise & downgrades.
> >
> > the NEO-GEO was more powerful for game-playing than any affordable
> > computer or game console at the time, the same cannot be said about the
> > PS3.
>
> What about the FM Towns Marty or the X68000? Smile

If I recall from one of Air Raid's previous threads, these two systems
were basically just System 16 boards, which itself was not as powerful
as a NEO GEO in specs. Now, I've yet to see the NEO GEO's specs
demonstrated, so your point may still be valid. Wink
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Air Raid

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Since: Apr 18, 2006
Posts: 34



(Msg. 10) Posted: Mon Aug 21, 2006 7:19 am
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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Scott H wrote:

>
> I agree, but do you think that the demonstrated difference in game
> in its first two years justified the price difference? I think the SNES
> was $150 and the Genesis $130 when the NEO GEO came out, plus the games
> were $50-70.


when NEO-GEO came out (spring/summer 1990 Japan, fall 1990 U.S.) the
Genesis was still selling for $189 with Altered Beast, and the SNES had
not yet come out, even in Japan (it was about to though, Nov 1990).

at that time, the NEO-GEO was worth the money if you really wanted
arcade quality audio/visuals in your home without spending an utter
fortune on seperate arcade machines which would've cost someone $1000
each even when concidering many games were made for the same hardware
so you could just change game PCBs instead of the whole motherboard,
housing, controls, etc.

Magican Lord, Ninja Combat were arcade games that showed NEO-GEO was
head and shoulders above the Genesis, TG16.

home NEO-GEO was a bargin for what it offered. that said, by the
time Genesis and TurboGrafx had lots of games plus the Genesis pricecut
to $150 with Sonic, and SNES came out, then it would be tougher to
justify getting a NEO-GEO.

in later years with all the fighting games, NEO-GEO showed that it was
worth having over an SNES. if you could afford it. if you couldn't
afford it or didn't want to like 99% of the masses, then Genesis or
SNES would be okay.

NEO-GEO games, although expensive at $200-250 were actually a better
buy than $60-$70 SNES games.
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Scott H

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Since: Mar 29, 2005
Posts: 54



(Msg. 11) Posted: Mon Aug 21, 2006 9:28 am
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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Air Raid wrote:
> Scott H wrote:
>
> >
> > I agree, but do you think that the demonstrated difference in game
> > in its first two years justified the price difference? I think the SNES
> > was $150 and the Genesis $130 when the NEO GEO came out, plus the games
> > were $50-70.
>
>
> when NEO-GEO came out (spring/summer 1990 Japan, fall 1990 U.S.) the
> Genesis was still selling for $189 with Altered Beast, and the SNES had
> not yet come out, even in Japan (it was about to though, Nov 1990).

Are you sure that the NEO GEO was actually out in fall of 1990 in the
US? I remember ads, but I never saw one, even after the SNES came out,
it was extremely rare.


> at that time, the NEO-GEO was worth the money if you really wanted
> arcade quality audio/visuals in your home without spending an utter
> fortune on seperate arcade machines which would've cost someone $1000
> each even when concidering many games were made for the same hardware
> so you could just change game PCBs instead of the whole motherboard,
housing, controls, etc.

A NEO GEO plus the two games you mention below, would have been over
$1000.

> Magican Lord, Ninja Combat were arcade games that showed NEO-GEO was
> head and shoulders above the Genesis, TG16.

I've played both, and I have to say that I don't agree. At best they
justify the purchase of a NEO GEO in a vacuum. These two games
certainly do not justify the purchase instead of a Genesis, much less a
Genesis *and* TG16 (which still would have been less with several games
each).

> home NEO-GEO was a bargin for what it offered. that said, by the
> time Genesis and TurboGrafx had lots of games plus the Genesis pricecut
> to $150 with Sonic, and SNES came out, then it would be tougher to
> justify getting a NEO-GEO.

A bargain compared to arcade units, sure.

> in later years with all the fighting games, NEO-GEO showed that it was
> worth having over an SNES. if you could afford it. if you couldn't
> afford it or didn't want to like 99% of the masses, then Genesis or
> SNES would be okay.
>
> NEO-GEO games, although expensive at $200-250 were actually a better
> buy than $60-$70 SNES games.

"actually" is being used very loosely here. Are you comparing
gameplay? I think that would be a mistake.

-
Scott
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AirRaid Mach 2.5

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Since: Aug 21, 2006
Posts: 35



(Msg. 12) Posted: Mon Aug 21, 2006 11:25 am
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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Scott H wrote:
> Air Raid wrote:
> > Scott H wrote:
> >
> > >
> > > I agree, but do you think that the demonstrated difference in game
> > > in its first two years justified the price difference? I think the SNES
> > > was $150 and the Genesis $130 when the NEO GEO came out, plus the games
> > > were $50-70.
> >
> >
> > when NEO-GEO came out (spring/summer 1990 Japan, fall 1990 U.S.) the
> > Genesis was still selling for $189 with Altered Beast, and the SNES had
> > not yet come out, even in Japan (it was about to though, Nov 1990).
>
> Are you sure that the NEO GEO was actually out in fall of 1990 in the
> US? I remember ads, but I never saw one, even after the SNES came out,
> it was extremely rare.


I know for certain the rental / consumer NEO-GEO cart system was out
in spring/summer in Japan, and I am 90% certain it was out in the U.S.
around late 1990, in select areas. I know for certain that NEO-GEO
and games were out nationwide, in spring 1991, before the SNES hit the
U.S. in late summer 1991.



>
>
> > at that time, the NEO-GEO was worth the money if you really wanted
> > arcade quality audio/visuals in your home without spending an utter
> > fortune on seperate arcade machines which would've cost someone $1000
> > each even when concidering many games were made for the same hardware
> > so you could just change game PCBs instead of the whole motherboard,
> housing, controls, etc.
>
> A NEO GEO plus the two games you mention below, would have been over
> $1000.
>
that's true, but still cheaper than buying one full stand up arcade
unit.


> > Magican Lord, Ninja Combat were arcade games that showed NEO-GEO was
> > head and shoulders above the Genesis, TG16.
>
> I've played both, and I have to say that I don't agree. At best they
> justify the purchase of a NEO GEO in a vacuum. These two games
> certainly do not justify the purchase instead of a Genesis, much less a
> Genesis *and* TG16 (which still would have been less with several games
> each).
>

depends on what you wanted. if you were just a casual gamer, the
Genesis and TG16 would be the better option. if you were a hardcore
gamer with extra money to burn, the NEO-GEO was well worth it.
NEO-GEO had a longer life than either the TG16, Genesis or SNES. it
lasted 10-12 years, was dead after 14 years.


> > home NEO-GEO was a bargin for what it offered. that said, by the
> > time Genesis and TurboGrafx had lots of games plus the Genesis pricecut
> > to $150 with Sonic, and SNES came out, then it would be tougher to
> > justify getting a NEO-GEO.
>
> A bargain compared to arcade units, sure.
>
> > in later years with all the fighting games, NEO-GEO showed that it was
> > worth having over an SNES. if you could afford it. if you couldn't
> > afford it or didn't want to like 99% of the masses, then Genesis or
> > SNES would be okay.
> >
> > NEO-GEO games, although expensive at $200-250 were actually a better
> > buy than $60-$70 SNES games.
>
> "actually" is being used very loosely here. Are you comparing
> gameplay? I think that would be a mistake.
>
> -
> Scott

I was comparing megbit-counts. it all depends what you like. of
course the SNES offered a much wider variety of games, as did the
Genesis and TG16+CDROM I had all 4 systems anyway so. it was all a
matter of what games I would buy for what systems, not what system I
would choose.

but I can see that for a gamer that would only by 1 or 2 systems of
the 16-bit generation, a Genesis plus either an NEC or SNES system
would be the most affordable.

I wish Sega had done a highend arcade-class system like the NEO-GEO (of
NEO-GEO's generation or a next-generation) in addition to its lower-end
Master System, Genesis, and Saturn.
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Scott H

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Since: Mar 29, 2005
Posts: 54



(Msg. 13) Posted: Mon Aug 21, 2006 10:00 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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AirRaid Mach 2.5 wrote:
> Scott H wrote:
> > Are you sure that the NEO GEO was actually out in fall of 1990 in the
> > US? I remember ads, but I never saw one, even after the SNES came out,
> > it was extremely rare.
>
>
> I know for certain the rental / consumer NEO-GEO cart system was out
> in spring/summer in Japan, and I am 90% certain it was out in the U.S.
> around late 1990, in select areas. I know for certain that NEO-GEO
> and games were out nationwide, in spring 1991, before the SNES hit the
> U.S. in late summer 1991.
>

I'm not sure what test markets have to do with discussions like these.
If a system wasn't available to the average person (even those in the
know), then it just wasn't out yet as far as I'm concerned. It's just
like the NES's New York launch in 1985, the thing was a marketing
experiment, the actual system launched later.

>
> >
> >
> > > at that time, the NEO-GEO was worth the money if you really wanted
> > > arcade quality audio/visuals in your home without spending an utter
> > > fortune on seperate arcade machines which would've cost someone $1000
> > > each even when concidering many games were made for the same hardware
> > > so you could just change game PCBs instead of the whole motherboard,
> > housing, controls, etc.
> >
> > A NEO GEO plus the two games you mention below, would have been over
> > $1000.
> >
>
> that's true, but still cheaper than buying one full stand up arcade
> unit.

It would have been, that's true.

>
> > > Magican Lord, Ninja Combat were arcade games that showed NEO-GEO was
> > > head and shoulders above the Genesis, TG16.
> >
> > I've played both, and I have to say that I don't agree. At best they
> > justify the purchase of a NEO GEO in a vacuum. These two games
> > certainly do not justify the purchase instead of a Genesis, much less a
> > Genesis *and* TG16 (which still would have been less with several games
> > each).
> >
>
> depends on what you wanted. if you were just a casual gamer, the
> Genesis and TG16 would be the better option. if you were a hardcore
> gamer with extra money to burn, the NEO-GEO was well worth it.
> NEO-GEO had a longer life than either the TG16, Genesis or SNES. it
> lasted 10-12 years, was dead after 14 years.

I'm not sure there's anything less "hardcore" about the types of games
on the Genesis or TG16, or the SNES for that matter. How much
expendable income one has does not determine one's "hardcore-ness".
The NEO GEO was supported for more years, but how about total library?
What about number of games in each genre, or number of
memorable/notable games?
If we were talking about a cost of within a few hundred bucks of
the Genesis and SNES, or even the Genesis/Sega CD or TG16/ Turbo CD,
then I'd be all over wanting to compare the things. But it's just not
the same thing, it was a novelty item with a select library of
worthwhile games at an extraordinary price, both per system and per
game. Considering the NEO GEO's video output quality, I seriously
can't consider its technical advantage as a justification, over its
price and library, as an exclusive system choice.

>
> > > home NEO-GEO was a bargin for what it offered. that said, by the
> > > time Genesis and TurboGrafx had lots of games plus the Genesis pricecut
> > > to $150 with Sonic, and SNES came out, then it would be tougher to
> > > justify getting a NEO-GEO.
> >
> > A bargain compared to arcade units, sure.
> >
> > > NEO-GEO games, although expensive at $200-250 were actually a better
> > > buy than $60-$70 SNES games.
> >
> > "actually" is being used very loosely here. Are you comparing
> > gameplay? I think that would be a mistake.
> >
> > -
> > Scott
>
> I was comparing megbit-counts. it all depends what you like. of
> course the SNES offered a much wider variety of games, as did the
> Genesis and TG16+CDROM I had all 4 systems anyway so. it was all a
> matter of what games I would buy for what systems, not what system I
> would choose.

Right, and this would be the best of all possible situations, it's just
not possible for the majority of people. I can't see the advantage for
owning a NEO GEO rather than a Genesis ande TG16, it's just not there.
Now, combining the three is certainly preferable, but in reality it's a
choice between the first two and the NEO GEO.

> but I can see that for a gamer that would only by 1 or 2 systems of
> the 16-bit generation, a Genesis plus either an NEC or SNES system
> would be the most affordable.

And it would provide the best library of games to have stuck with the
consumer level products.

> I wish Sega had done a highend arcade-class system like the NEO-GEO (of
> NEO-GEO's generation or a next-generation) in addition to its lower-end
> Master System, Genesis, and Saturn.

I'd buy one today if they brought out an Atomiswave model which
supported older Sega Arcade system games (they'd have to release those
on DVD or something too). That's a relatively small demographic they'd
be marketing to though. Not only that, but Arcade games just aren't
the same anymore, you either have fighters or shooters, or crazy "sim"
style games nobody'd ever imagined wanting to do before. It seems like
the days of beat-em ups, racers and platformers being great for a
couple hours and $5 are over.

--
Scott
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BelPowerslave

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Since: Apr 08, 2005
Posts: 155



(Msg. 14) Posted: Mon Aug 28, 2006 12:45 pm
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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Eiji Hayashi wrote more bullshit:

Hey Eiji are you sure you wouldn't rather talk about the Xbox 360's HD
DVD rom...or is the logic behind it too "annoying" by your
standards(ha, ha).

Bel
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Eiji Hayashi

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Since: Mar 02, 2005
Posts: 83



(Msg. 15) Posted: Tue Aug 29, 2006 4:27 am
Post subject: Re: PS3 Is The New 3DO / Neo-Geo [Login to view extended thread Info.]
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BelPowerslave wrote:
> Eiji Hayashi wrote more bullshit:
>
> Hey Eiji are you sure you wouldn't rather talk about the Xbox 360's HD
> DVD rom...or is the logic behind it too "annoying" by your
> standards(ha, ha).
>
> Bel

WTH are you rambling about?
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