Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

New Ork list for your consideration

 
Goto page Previous  1, 2
   Game Forums (Home) -> Warhammer RSS
Related Topics:
2000 Pt Necron Army List - Imperial Storm Necrons Army 1 Necron Lord (HQ) @ 155 Pts Staff of Light [15] Orb [40] 15 Warriors (Troops) @ 270 Pts Gauss Flayer 15 Warriors (Troops) @ 270 Pts Gauss Flayer 9 Scarabs (Fast Attack) @..

Tau empire tournament list for review[40k] - I'm planning to take part in my first this Easter and the final version of the list is due to be sent in later this week. It seems I'm still stuck in the old codex mindset because this list I've come up with is very similar to..

Grognard coming back to 40k- need 1500pt SM list comments - Hi folks, It's literally been twelve years since I've played my last 40k game. Back then the 2e Orks codex hadn't been released, and the space wolves and Eldar Codex were at the height of their So.... I happen to pick up an old 3e

TBC Fast Package(1-70) - Any Class Free 2000G - Wow per level per level. Dear Sir or Madam Hot Sale!For all of our news and are some Special Package! We now provide measured by..

US info for new Tau Releases - The latest issue of White Dwarf (314) has some info on the new Tau releases. The part is that they are all listed as March releases, does anyone have any idea if this is correct? They still aren't listed for Codex: Tau Empire $20..
Author Message
Richard Busby

External


Since: Jan 21, 2007
Posts: 145



(Msg. 16) Posted: Thu Jan 24, 2008 8:45 am
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: rec>games>miniatures>warhammer (more info?)

Blackheart wrote:
> On Jan 23, 7:02 pm, Richard Busby <richbu... DeleteThis @hatespam.bellsouth.net>
> wrote:
>> C&C welcome. Considering this for a tournament list @2000 points.
>
> little light on troops aren't you?

Yeah but then again I'm not trying to max comp scores. I'm going for the
"Death and Destruction" route. The choices made were to either provide
shooting capability from turn one or maximize fast assault potential.

Considered more troops but it didn't seem to make much sense:

1. Another Boyz mob would lack mobility and add to model count.
2. A Gretchin mob, while flavorful, would be near useless.
3. There are no other troop choices.

 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 17) Posted: Thu Jan 24, 2008 9:15 am
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 24 Jan 2008 08:34:32 -0500, Richard Busby
<richbusby.TakeThisOut@hatespam.bellsouth.net> wrote:

>Erik Setzer wrote:
>> On Thu, 24 Jan 2008 00:17:36 -0500, Myrmidon <imnot.TakeThisOut@home.com> wrote:
>>
>>> Hmmm, while I've only just picked up the Ork Codex, I might
>>> suggest that you're going to be at a disadvantage in a tournament with
>>> this list. If you haven't looked at the tournament scenarios, do so -
>>> they should be available in PDF format from GW.
>>
>> More than that, if they're using those silly RTT rules still on GW's
>> site, there's a good chance he'll get ripped on composition score
>> because of only having two Troops choices, one of which is a Heavy
>> Support choice being used as Troops.
>>
>
>There's been a decided de-emphasis on the comp scores around these
>parts, though the opponent does still usually have some input in any
>event. That usually turns into "Oh I creamed you, here's a consolation
>good comp score" or "You beat my ass, you dickwad, your army is cheese!".

That last part is the main problem. There's no way to prevent score
tanking, and I've seen the nicest guys getting tanked on sportsmanship
and composition because they won the game. People claim it's to
prevent people from being jerks, but the biggest moron in town still
shows up to tourneys, acts like a complete twat, uses horrible looking
armies (he once had a Wood Elf "tree spirit force" which was nothing
but twigs on bases!), cheesy lists, and breaks the rules while using
questionable dice.

Even GW stopped bothering with that recently. In the 2006 GT and GD
tourneys, they went 1500 points with no comp and sportsmanship was a
simple check mark for -5 points if it was a really bad game (and they
wanted an explanation if it was). I was able to watch a lot of those
games, and everyone there had fun, proving it can be done in a true
competitive tourney.

Unfortunately, most people roll with the pansy non-tournament
tourneys. "It's not supposed to be a competition!" Come on, people,
look up the definition of the word tournament!

Ahem, sorry. That little point still irks me and gets me to throw out
random rants from time to time.

--
Erik

Insert soulless sig file here.

 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Rob Singers

External


Since: Apr 18, 2004
Posts: 67



(Msg. 18) Posted: Thu Jan 24, 2008 9:17 am
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Between saving the world and having a spot of tea Richard Busby said

> C&C welcome. Considering this for a tournament list @2000 points.

Where's the fluffy stuff? What will they be wearing? You can't take a
bunch of Orks on an outing and not consider that.

--
Rob Singers
RGMW FAQ Maintainer. See it @ http://www.rgmw.org
Foemina Erit Ruina Tua
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 19) Posted: Thu Jan 24, 2008 9:17 am
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 24 Jan 2008 09:17:38 +0100 (CET), Rob Singers
<rsingers RemoveThis @finger.hotmail.com> wrote:

>Between saving the world and having a spot of tea Richard Busby said
>
>> C&C welcome. Considering this for a tournament list @2000 points.
>
>Where's the fluffy stuff? What will they be wearing? You can't take a
>bunch of Orks on an outing and not consider that.

Also important: What will they EAT? And you can't forget the
condiments!

--
Erik

Insert soulless sig file here.
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 20) Posted: Thu Jan 24, 2008 9:18 am
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 24 Jan 2008 08:43:03 -0500, Richard Busby
<richbusby DeleteThis @hatespam.bellsouth.net> wrote:

>Erik Setzer wrote:
>
>> I'd suggest forming a firebase, preferably on some raised terrain,
>> with the Lootas flanking the Zzap guns to either side. The Stormboyz
>> should be together to make one big sledgehammer to slam into the
>> opposing army, with the Shoota Boyz and Deff Dread coming up the
>> center to get attention off the Stormboyz.
>>
>> Go bold. I mean REAL bold, balls-to-the-walls. If you get too
>> concerned early, you're going to falter, and that's bad. Head up the
>> middle as fast as possible spewing out shots, and around the outside
>> with Stormboyz. Hit the side of the army opposite your Stormboyz with
>> the heavy firepower, taking care of reserves, and also try to knock
>> out vehicles and big guns fast. You should be able to call a Waagh!
>> on Turn 2 and get your Stormboyz into combat with an average assault
>> move of 25" for the turn (12"+2D6"+6", assuming 2D6 gets an average of
>> 7). That'll catch your opponent off-guard so quickly that he'll
>> likely spend the entire game trying to react to 40 Orks in his midst,
>> and your firepower units will be free to start mangling the rest of
>> his army.
>
>That's pretty much the design theory. Force the opponent to make tough
>choices. Do I ignore the Lootas pounding me from turn one to shoot at
>the Stormboyz who will be here next turn? Do I try to thin out that
>scary mob of 30 Boyz or the Stormboyz? Are the Boom Guns the target or
>the Lootas? Or the Zzzap Guns?
>
>Lootas provide shooting from turn one with their 48" range. Stormboyz
>threaten to assault on turn two. Zogwort provides Waaagh or Teleport for
>the Boyz who ramrod up the middle threatening shooting and assaults
>early. Boomguns move into position to threaten anything that approaches
>the Lootas with Pie Plates. Zzap guns will provide
>anti-tank/anti-Terminator support probably anchoring the middle. Big Mek
>plays the harassing role and possibly teleports into CC (thus the PK).
>
>It will be a fun list to play in any event. My prediction is it either
>wins big or loses big. Hopefully it won't be too much of a pain in the
>ass to move around on the table in a tourney setting.

Orks are an army that usually has the win-or-lose-big feeling to them,
and that makes them fun. Plus you can laugh at your guys as they die
if you're losing.

One thing you might want to look into in the future is Meks in the
Loota mobz. Their range isn't happy, but having the plasma guns
around helps take out Terminators.

--
Erik

Insert soulless sig file here.
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
jockelinde

External


Since: Dec 31, 2004
Posts: 313



(Msg. 21) Posted: Thu Jan 24, 2008 1:18 pm
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 2008-01-24, Richard Busby <richbusby DeleteThis @hatespam.bellsouth.net> wrote:
> C&C welcome. Considering this for a tournament list @2000 points.
>
> HQ:
>
> Old Zogwort
> Big Mek with SAG, 'eavy Armor, Power Klaw
>
> Troops:
> Deff Dread w/2 Big Shootas
> Boyz w/Shootas x30 w/3 Big Shootas, Nob w/Power Klaw
>
> Elites:
> Lootas x15
> Lootas x15
>
> Fast:
> Stormboyz x20 w/Zagstruck
> Stormboyz x20 w/Nob, PK
>
> Heavy:
> Looted Wagon w/Boomgun, Big Shoota (Looted Basilisk)
> Looted Wagon w/Boomgun, Big Shoota x2 &'ard case (Looted Predator)

Looted wagons with boomguns are very fragile for their cost, but they
may still work in this list. I have a looted Leman Russ that I want
to use, so I'm interested in hearing how your looted wagons work out
for you.

> Big Gunz x3 Zzap Gunz w/3 ammo runts and 5 extra grot crew

Try to get a runtherd for these guys so they might not run at the
first sign of trouble.

Overall this list would get a pretty poor comp score in my local comp
climate, but you don't play in my local comp climate so that doesn't
really matter.

--
Joakim
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 22) Posted: Thu Jan 24, 2008 1:18 pm
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 24 Jan 2008 13:18:46 GMT, jockelinde <nouser.DeleteThis@notmydomain.se> wrote:

>> Heavy:
>> Looted Wagon w/Boomgun, Big Shoota (Looted Basilisk)
>> Looted Wagon w/Boomgun, Big Shoota x2 &'ard case (Looted Predator)
>
>Looted wagons with boomguns are very fragile for their cost, but they
>may still work in this list. I have a looted Leman Russ that I want
>to use, so I'm interested in hearing how your looted wagons work out
>for you.

For a looted Leman, I'd suggest going with the Battlewagon chassis.
Gun isn't as big, but the armor's solid, and even with a big gun and
up-armored, you've got 12 Transport capability.

>> Big Gunz x3 Zzap Gunz w/3 ammo runts and 5 extra grot crew
>
>Try to get a runtherd for these guys so they might not run at the
>first sign of trouble.

Seconded. Runtherds are brilliant for keeping Grots around. Well,
until the Vindicare Assassin pops them...

>Overall this list would get a pretty poor comp score in my local comp
>climate, but you don't play in my local comp climate so that doesn't
>really matter.

Granted, usually comp scores are pretty minor, so if he wins big, it's
worth the sacrifice of those points. Depends on how the scoring's
done.

--
Erik

Insert soulless sig file here.
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Rob Singers

External


Since: Apr 18, 2004
Posts: 67



(Msg. 23) Posted: Fri Jan 25, 2008 7:26 am
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Between saving the world and having a spot of tea Richard Busby said

> Ouch.

Yeah well I more interested in the fluff in the new codex than more of his
purile drivel.

--
Rob Singers
RGMW FAQ Maintainer. See it @ http://www.rgmw.org
Foemina Erit Ruina Tua
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
davidchance08




Joined: Jun 30, 2008
Posts: 22



(Msg. 24) Posted: Mon Jun 30, 2008 3:03 pm
Post subject: Re: New Ork list for your consideration [Login to view extended thread Info.]

Has tried this with earnings and all works!!! Has come across it at one forum and has decided to try. Wandering as it is usual on different sorts to forums, I find this clause in which it is spoken that it is possible to make thousand dollars for couple of weeks at an investment only 6 $.
Further there was spoken, that it is necessary to translate on 1 WMZ on 6 purses of known payment system WebMoney. After transfer money, exclude from the list the very first number, and in the end of the list write the and throw on 200 various forums. Any dodges ? Well I have reflected and have thought, that I lose nothing except for 6 WMZ both has decided to try + And guess that!!! In four days at me the purse has started to replenish. I was in a shock!!! But at once has thought, that on it all and to end
In the first week I have made 18WMZ, further by the end of the second week already it is more 800 WMZ + to the middle of 3-rd week 6580WMZ +!!! A fourth week and I have already counted 15 000 WMZ and the sum grows very quickly. And this all only for the price in 6 WMZ!!! I was in very bad economic situation before have come across this clause!
I have not believed that it works yet I have not started to receive money + has bought all that is necessary to me + and it very opportunely, will agree?! + and now I shall tell to you as it works also the most important WHY +!
I to you guarantee, that if you in accuracy will observe below the listed instructions YOU WILL start TO RECEIVE much more money than you thought, not applying on it of special efforts. The offer: Прочтите it few times! Follow instructions and MONEY WILL start TO ACT in your purses. Will agree it SIMPLY!!! It LEGALLY. And your contribution makes only 6 WMZ + IMPORTANT: It not a deceit and it is not illegal, thus you risk nothing, but it works!!!
NOTICE: Follow instructions in ACCURACY and 50 000 WMZ and will be yours during from 20 till 60 days more. ALL THIS SUCCESSFULLY WORKS OWING TO HONESTY of PARTICIPANTS!

If you are interested, here the list of purses in system WebMoney on which it is necessary to send on 1 WMZ:------------------------------------

1 z160240779720
2 z174506043950
3 z199234983797
4 z401164413477
5 z921916987898
6 z151434944880

After transfer money, exclude from the list the FIRST number, and in the end of the list ADD the . Now it is necessary to place only the information at forums and to receive profit. Place this clause at not less than 200 forums. REMEMBER, than more you place that above there will be your income and this income will depend directly on you.
 >> Stay informed about: New Ork list for your consideration 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Warhammer All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Goto page Previous  1, 2
Page 2 of 2

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]