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Since: Mar 15, 2006 Posts: 51
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(Msg. 1) Posted: Fri Jun 29, 2007 4:07 pm
Post subject: [Q] Optimal Class Balance for Kara Archived from groups: alt>games>warcraft (more info?)
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Since: Mar 03, 2006 Posts: 681
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(Msg. 2) Posted: Fri Jun 29, 2007 10:56 pm
Post subject: Re: [Q] Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Newsgroups" <mtp1032 DeleteThis @comcast.net> wrote in message
news:XuCdnRvDF4U_DRjbnZ2dnUVZ_qarnZ2d@comcast.com...
> What might the optimal class mix/balance be for Kara?
>
> Cheers,
It can change from boss to boss, but generally you want..
1 Prot Warrior
1 Arms Warrior (with Sword and board for tanking duties) or possibly Prot
Pally or Feral Druid
1 Holy priest
1 Holy Paladin OR Resto Shaman OR Resto Druid
1 Ret Paladin or Elem/Enh Shaman or Feral/Moonkin Druid (mostly dps but
ready to take on healing if necessary)
1 Rogue
1 Hunter (MM or BM. Pets are ok in most boss fights, but need a tight leash
the rest of the time)
1 Warlock (must have for Illhoof, handy for shade (controlling adds))
1 Mage
1 Shadow Priest
CC is important,so if you are short a mage, then you'll need another lock or
possibly hunter, not a rogue. If you don't have a lock, it's gonna be tough
going and Illhoof is very hard without one.
--
Doc
'Virtus et armis!'
70 Hunter - Nagrand
67 Warlock - Skywall
61 Rogue - Skywall
61 Warrior - Llane >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Aug 14, 2005 Posts: 4839
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(Msg. 3) Posted: Sat Jun 30, 2007 5:55 am
Post subject: Re: [Q] Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Fri, 29 Jun 2007 16:07:12 -0700, "Newsgroups" <mtp1032.TakeThisOut@comcast.net>
wrote:
>What might the optimal class mix/balance be for Kara?
2 tanks, 2-3 healers, 2 priests for CC purposes (not necessarily healers,
shadow is fine), rest dps. A paladin healer is handy for Maiden of Virtue,
but beyond that I don't think there's much specifics as long as people are
reasonaby geared (dungeon blues) and know how to play. The groups I've gone
with just use some variation on what I've listed anyway; often we have no
warrior at all btw, so they're not essential by any means - our MT is a
paladin and we have either druid or warrior offtanking, depending who's
available. We don't have any specific class choice, we just take whoever
shows up on the day and usually do fine.
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 60)
Sgoildubh - Human Mage (lvl 52)
Beag - Dwarf Paladin (lvl 51)
Rosad - Human Warlock (lvl 43) >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jan 01, 2005 Posts: 323
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(Msg. 4) Posted: Sat Jun 30, 2007 9:56 am
Post subject: Re: [Q] Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <138bdioecf10pe5.DeleteThis@corp.supernews.com>, Doc
<the.doc.is.in.DeleteThis@REMOVETHISgmail.com> wrote:
> Pets are ok in most boss fights, but need a tight leash
> the rest of the time)
Define 'tight leash' please. If you mean set on 'passive' then fair
enough (although pets should *always* be on passive in an instance
anyway). If you mean the pet should stay by the hunter's side, then
your group is going to miss out on a ton of dps on the 'trash' mobs,
especially if the hunter is BM spec.
As always, a good hunter will learn quickly what the best tactic for
each mob is, and send in his pet or keep him away as appropriate. I've
certainly found in Kara that my pet's dps is hugely beneficial, and
with the new heal spell ticking away all the time, he survives pretty
well.
___
Neil
aka HighVis
-- >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: May 18, 2006 Posts: 4149
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(Msg. 5) Posted: Sat Jun 30, 2007 2:56 pm
Post subject: Re: [Q] Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Newsgroups" <mtp1032.RemoveThis@comcast.net> writes:
>What might the optimal class mix/balance be for Kara?
2 tanks (prot warrior or paladin, fury druid), 2 healers (any type) 6 DPS.
The group should contain at least one paladin, priest, and mage for buffs,
shackles, and supplies. After that, anything works. *
--
* PV something like badgers--something like lizards--and something
like corkscrews. >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Mar 03, 2006 Posts: 681
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(Msg. 6) Posted: Sat Jun 30, 2007 9:55 pm
Post subject: Re: [Q] Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Neil Jones" <neil.TakeThisOut@designumbrella.com> wrote in message
news:300620071355264835%neil@designumbrella.com...
> In article <138bdioecf10pe5.TakeThisOut@corp.supernews.com>, Doc
> <the.doc.is.in.TakeThisOut@REMOVETHISgmail.com> wrote:
>
>> Pets are ok in most boss fights, but need a tight leash
>> the rest of the time)
>
> Define 'tight leash' please. If you mean set on 'passive' then fair
> enough (although pets should *always* be on passive in an instance
> anyway). If you mean the pet should stay by the hunter's side, then
> your group is going to miss out on a ton of dps on the 'trash' mobs,
> especially if the hunter is BM spec.
>
> As always, a good hunter will learn quickly what the best tactic for
> each mob is, and send in his pet or keep him away as appropriate. I've
> certainly found in Kara that my pet's dps is hugely beneficial, and
> with the new heal spell ticking away all the time, he survives pretty
> well.
By tight lease I mean exactly what it sounds like, a shortened lease. This
is not some 7th tier talent or lvl 70 skill, but a state of mind. Be ever
aware of where your pet is, and use your facing to control it's position.
Your pet normally places itself 2 yards to your left, and the way that some
groups operate in Kara, this can run the risk of pulling adds... and in
Kara, pulling an add at the wrong time will almost certainly mean a wipe.
Running sideways (strafing) when necessary will ensure that your pet stays
effectively behind you, or you may wish to dismiss your pet if the risk is
too great. Also some mobs fear, and you need to keep Fido (or Fluffy or
whatever) either dismissed well away from them (There is a talent to prevent
fear from affecting your pet? Not sure, MM Hunter here:). There are also
times where your pet may path differently from you, again running the risk
of drawing adds.
Our group only kills what we have to kill to get to the next boss, and we
are not allowed to wipe as this wastes time:) There are only a set number of
days we can raid so we need to get Kara done in one night.
--
Doc
'Virtus et armis!'
70 Hunter - Nagrand
67 Warlock - Skywall
61 Rogue - Skywall
61 Warrior - Llane >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Mar 03, 2006 Posts: 681
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(Msg. 7) Posted: Sun Jul 01, 2007 9:57 pm
Post subject: Re: [Q] Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Doc" <the.doc.is.in.DeleteThis@REMOVETHISgmail.com> wrote in message
news:138durtij3a8n1f@corp.supernews.com...
>
> By tight lease I mean exactly what it sounds like, a shortened lease. This
Lol, there's one that got past the spell checker (the one between my ears).
What amazes me is that I managed to do it twice
--
Doc
'Virtus et armis!'
70 Hunter - Nagrand
67 Warlock - Skywall
61 Rogue - Skywall
61 Warrior - Llane >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jun 04, 2007 Posts: 133
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(Msg. 8) Posted: Mon Jul 02, 2007 5:59 am
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 1 juil, 02:55, "Doc" <the.doc.is... DeleteThis @REMOVETHISgmail.com> wrote:
> "Neil Jones" <n... DeleteThis @designumbrella.com> wrote in message
>
> news:300620071355264835%neil@designumbrella.com...
>
>
>
> > In article <138bdioecf10... DeleteThis @corp.supernews.com>, Doc
> > <the.doc.is... DeleteThis @REMOVETHISgmail.com> wrote:
>
> >> Pets are ok in most boss fights, but need a tight leash
> >> the rest of the time)
>
> > Define 'tight leash' please. If you mean set on 'passive' then fair
> > enough (although pets should *always* be on passive in an instance
> > anyway). If you mean the pet should stay by the hunter's side, then
> > your group is going to miss out on a ton of dps on the 'trash' mobs,
> > especially if the hunter is BM spec.
>
> > As always, a good hunter will learn quickly what the best tactic for
> > each mob is, and send in his pet or keep him away as appropriate. I've
> > certainly found in Kara that my pet's dps is hugely beneficial, and
> > with the new heal spell ticking away all the time, he survives pretty
> > well.
>
> By tight lease I mean exactly what it sounds like, a shortened lease. This
> is not some 7th tier talent or lvl 70 skill, but a state of mind. Be ever
> aware of where your pet is, and use your facing to control it's position.
> Your pet normally places itself 2 yards to your left, and the way that some
> groups operate in Kara, this can run the risk of pulling adds... and in
> Kara, pulling an add at the wrong time will almost certainly mean a wipe.
> Running sideways (strafing) when necessary will ensure that your pet stays
> effectively behind you, or you may wish to dismiss your pet if the risk is
> too great. Also some mobs fear, and you need to keep Fido (or Fluffy or
> whatever) either dismissed well away from them (There is a talent to prevent
> fear from affecting your pet? Not sure, MM Hunter here:). There are also
> times where your pet may path differently from you, again running the risk
> of drawing adds.
>
For what it's worth, the aggro range of the pet is vastly inferior to
the aggro range of the hunter. The only way to have the pet proxi-
aggro something is by having it several levels behind you.
The "tight leash" (did I spell it right?  ) is more a question of
monitoring the pet pathing than the pet's proximity aggro. As you
probably noticed, on the hunter's client the hunter runs in front of
his pet. On the client of the hunter's friends the pet runs in front
of the hunter. Strafing left & right won't solve anything there, as
the pet's proximity aggro radius is at all times inside the hunter's,
and its actual position does not matter at all when running around
without aspect of the cheetah..
Pathing can be tricky though. If you're going to jump behind a
bookshelf, there is a chance that the pet will go around it. Normally
it shouldn't aggro, yep, but as it goes the whole way around it takes
longer to get back to the hunter's side, thus increasing slightly the
hunter's effective aggro range.
As far as fear is concerned, beastmasters have it golden. They have 3
ways to prevent the pet from being feared, or to dispel fear on their
pet.:
1) have improved mend pet tick most of the time (50% chance/sec to
dispel any effect on the pet)
2) have the pet spec for Avoidance (50% increased chance to resist AOE
spells and effects)
3) keep beastial wrath ready.
Pets that are annoyances are Flying Serpents. They have a "caster"
behaviour when they attack with their lightning breathe, meaning they
will sometimes behave weirdly in combat. >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jun 01, 2007 Posts: 203
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(Msg. 9) Posted: Mon Jul 02, 2007 10:56 am
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jun 29, 7:07 pm, "Newsgroups" <mtp1... DeleteThis @comcast.net> wrote:
> What might the optimal class mix/balance be for Kara?
>
> Cheers,
We usually go in with the following, and have downed up through the
Prince, but not Nightbane yet.
1 Prot Warrior - Main tank
1 Prot Pally - Off tank and extra healer when necessary
1 Feral Druid - Usually DPS; offtank when needed. In no-melee
situations an extra healer.
1 Holy/Disc Priest
1 Holy Paladin
1 Hunter
1 Shadow Priest
1 Mage (me  )
1 Rogue
1 Warlock
The Rogue has a Warlock that he switches to for the Prince (strong
ranged preference on that fight). A few times just to give each other
a break from healing/dps our Holy/Disc Priest will play his mage and
I'll swap out to my Resto Druid. That's worked well too but we've
only done that on the first few bosses.
Mike >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jun 01, 2007 Posts: 293
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(Msg. 10) Posted: Mon Jul 02, 2007 10:57 am
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Jun 26, 2007 Posts: 26
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(Msg. 11) Posted: Mon Jul 02, 2007 12:31 pm
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jul 2, 1:01 pm, Aboo <jhemph... DeleteThis @gmail.com> wrote:
> On Jul 2, 8:58 am, "john...@gmail.com" <john... DeleteThis @gmail.com> wrote:
>
> > On Jun 29, 6:07 pm, "Newsgroups" <mtp1... DeleteThis @comcast.net> wrote:
>
> > > What might the optimal class mix/balance be for Kara?
>
> > > Cheers,
>
> > 10 Paladins.
>
> That would be hella fun to try!
Bosses have an enrage timer to specifically prevent this. =D >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jun 01, 2007 Posts: 175
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(Msg. 12) Posted: Mon Jul 02, 2007 1:57 pm
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jul 2, 8:58 am, "john...@gmail.com" <john....DeleteThis@gmail.com> wrote:
> On Jun 29, 6:07 pm, "Newsgroups" <mtp1....DeleteThis@comcast.net> wrote:
>
> > What might the optimal class mix/balance be for Kara?
>
> > Cheers,
>
> 10 Paladins.
That would be hella fun to try! >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jan 23, 2007 Posts: 1186
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(Msg. 13) Posted: Mon Jul 02, 2007 2:00 pm
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Jul 02, 2007 Posts: 1
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(Msg. 14) Posted: Mon Jul 02, 2007 4:15 pm
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jun 29, 4:07 pm, "Newsgroups" <mtp1....RemoveThis@comcast.net> wrote:
> What might the optimal class mix/balance be for Kara?
>
> Cheers,
You need 1 tank and 1 offtank. Prot Warrior or Feral Druid for main
tank and Arms Warrior or Feral druid for off-tank
Shadow Priest aka Mana Battery
2x Holy Paladin
Mage
Warlock
Hunter
Rogue
Shaman
This works pretty well.. for certain fights, you only need 1 tank and
no offtank.. i.e. Nightbane or Prince. Replace the off-tank with
another healer for nightbane or dps for Prince. >> Stay informed about: [Q] Optimal Class Balance for Kara |
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Since: Jun 01, 2007 Posts: 293
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(Msg. 15) Posted: Mon Jul 02, 2007 4:57 pm
Post subject: Re: Optimal Class Balance for Kara [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jul 2, 12:01 pm, Aboo <jhemph....TakeThisOut@gmail.com> wrote:
> On Jul 2, 8:58 am, "john...@gmail.com" <john....TakeThisOut@gmail.com> wrote:
>
> > On Jun 29, 6:07 pm, "Newsgroups" <mtp1....TakeThisOut@comcast.net> wrote:
>
> > > What might the optimal class mix/balance be for Kara?
>
> > > Cheers,
>
> > 10 Paladins.
>
> That would be hella fun to try!
3 porcupines
5 retnewbs (with spot heals)
2 healadins
It would probably take a year of farming for everyone to get their
epics.
Paladins and druids are the only classes that can do tanking, DPS or
healing, although I've never had a good dungeon experience with a
druid healer.
I did a Sunken Temple run with 3 other paladins and 1 mage. We tore
the place up so fast that halfway through we got bored and started
collecting separate groups of mobs together for the Consecration and
Arcane Explosion AEs. The damage report was hilarious:
Mage 50%
Pally 15%
Pally 15%
Pally 15%
Healadin 5% >> Stay informed about: [Q] Optimal Class Balance for Kara |
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