On Thu, 02 Dec 2004 20:59:22 GMT, "Matthew Vaughan"
<matt-no-spam-109.TakeThisOut@NOSPAM.hotmail.com> wrote:
>Are those normal Quake servers? As opposed to QuakeWorld? If so, I hope
>anyone who tries them has a very very good ping!
High-pings in Quake aren't that much different from high-pings in
QuakeWorld. The only difference is that there is client-side prediction
that shows the user where he should aim for optimum effect.
Given the time at which QuakeWorld was released, I doubt that hitscan
attacks are calculated client-side, but it was the first game where there
was a fully functional Aim-bot...
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