There will be an online Rage tournament June 5th through 7th on the
Gatling Engine. Download the engine from CCG Workshop:
http://www.ccgworkshop.com
The tournament will run from Sunday June 5th to Tuesday June 7th. You
can play as many times as you like, but only one score will be counted.
(scoring is explained in detail below)
There are of course, FABULOUS PRIZES!
All participants will receive a special password protected PDF
containing all of the promotional cards with the alternate artwork,
including the new promotional version of Boar!
The winner of the tournament will receive a prepaid commission from
Starfinder. This means YOU get to have her create a piece of artwork to
YOUR specifications, of whatever you want. (Starfinder did the art for
Junkyard Dog. See her portfolio here:
http://www.starfinder.biz/ )
Three players will get a pile of silver tokens to be used on the
Gatling engine.
And possibly some other prizes if we have lots and lots of
participants!
You will be building a standard 20 renown deck with all the normal
restrictions and limitations. However, you don't win when you hit 20
renown. You keep playing (and racking up victory points) until such
point as all your characters have died or there's nothing left to
kill.
The following cards will be banned:
Leadership Challenge
Journey Onward
Honest Senator
Breath of the Defiled
These cards are banned because they're quick character eliminator
that either eliminate a LOT of characters at once if uncountered, or
are completely uncounterable. Competition is great, but we'd like
people to have FUN too. And being absolutely hosed is not fun.
To add to the fun factor, and keep things lively, when all your
characters are eliminated, you clear out your play area of all allies,
territories, gifts, caerns, etc. However, you can continue to play
cards for Prey in the Hunting Grounds. This will cut down on players
concentrating on filling the Hunting Grounds and killing the other
players so they're left with dozens of helpless things to kill.
Players that have had all their characters killed can neither gain nor
lose Victory Points; they can only play cards for Prey to meddle in the
final outcome of the game.
Games are played until all characters die OR you are the only player
left and there is nothing left in the Hunting Ground you can kill. If
you killed the other remaining player and the Hunting Grounds have
nothing left for you to kill, game ends. It doesn't matter if you
have more in your deck and haven't drawn them yet, game over. If you
are a Wyrm pack and there's nothing left but Enemies, game ends. Same
with Gaia packs and Victims, UNLESS you can get victory points from
them somehow (such as Caern of Rythikku, being attacked by an
autoattacking creature, etc.)
Dropping out of a game due to a bad connection, engine problem, etc
counts as "killed". The Weaver got you. If you drop out of a game
before the first turn, you will not be counted as having been in the
game at all.
You get one final score. Whoever has the most victory points at the end
of the tournament wins.
To balance off people getting creamed by bad connections, you can play
as many times as you like. However, only your highest score will
count... minus the number of games you played in. So you can keep
trying for a higher score, but each additional attempt will deduct one
from your final total.
So for example, if you play in five games, scoring 20, 37, 12, 47, and
17 you final score would be 47-5, or 42. So that should provide a
second chance for those killed by connection without giving a huge
advantage to folks who can sit around in their PJs and play all day.
As to single or multiplayer, you may play both types. Since surviving
multiplayer is tougher, there is a bonus for number of players
defeated. Your final score in a game will be your final victory points,
plus the number of people defeated. So in a two player, the winner
would get a +1 to the score. The winner of a six man would get a +5. If
you were the third man to die in a five man, you'd get +2 and so on.
You may switch or modify decks between games.
To get your points counted, ALL players in a game must report their
points at death, to make sure the score comes in correctly. The first
person to die in game starts a thread on the CCG Workshop forum. The
title of the thread should contain the name of each of the players
involved and the time and date the game started. (so look at the clock
when you start!) As subsequent players die or drop out, they look for
the thread with the right time stamp and their name in it, then post
their final score.
If the first player to drop out doesn't post the thread, it is the
responsibility of the next person to drop to do so along with a note
saying "X player did not start the thread". Players should post
their threads and scores as soon as possible. However, if they dropped
due to a connection problem, you have until midnight the 8th to report
your score. After that, and it will not recorded.
Fenris Lorsrai