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Nuke issue with Command and Conquer Zero Hour

 
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Author Message
Wylie Wilde

External


Since: Mar 04, 2006
Posts: 9



(Msg. 1) Posted: Sat Apr 29, 2006 6:55 am
Post subject: Nuke issue with Command and Conquer Zero Hour
Archived from groups: comp>sys>ibm>pc>games>strategic (more info?)

Hi, I've been playing the China Tank General for over a month- easier to
micromanage - but I noticed a crazy issue regarding the Nuke. I had this
game- where we limited the nuke to 1 per player- at my enemy's request.

So I've got the Nuke and I've also got the full artillary barrage (3 tier
promotion option). I then use the nuke and the full artillary barrage at the
same time at my enemy's nuke. Should have been dead easy to knock out the
enemy nuke right?

However, in this one game the arty barrage and the nuke launched a few
seconds after the other- was not able to destroy the enemy's nuke??

The first time it happened I blamed it on the fact that I launched the arty
barrage first- then waited a few seconds too long to launch the nuke- it
allowed the enemy bulldozer to do some repair on it.

So I made sure my nuke hit first - to do this I launch the arty strike
first/then a second before it hits the enemy base- I launch my nuke. Because
the nuke arrives faster, it hits first and clears out the enemy bulldozers-
and does massive damage to the enemy nuke- then the arty strike finishes off
it off easily.

However a strange thing happened as the game progressed. Afterawhile, we
played for several hours, my nuke strikes and arty strikes became totally
useless- they just couldn't take out the enemy's nuke base. Totally
pointless. The 2nd and third time it happened- I just blamed it on bad luck.
But when the fourth and fifth it happened- I was really infuriated.

First I launch the arty strike- then a second before it hits the enemy nuke
base- I launch my nuke. The nuke takes out the enemy nuke by 70% or so- but
the arty strike comes down and does- bugger all. I can only watch in horror
as my enemy launches his nuke at my attacking forces.

Afterawhile, my enemy launches his nuke at my nuke base, then launches his
arty strike - in all instances- he easily wipes it out- even though I
station a few dozers closeby and a few Overlord tanks with propaganda towers
to attempt to revive it a bit.

What the hell just happened? My enemy was using China Infantry General- is
his nuke base more stronger than mine or what?

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pigdos

External


Since: Jan 13, 2006
Posts: 29



(Msg. 2) Posted: Sun Apr 30, 2006 1:55 pm
Post subject: Re: Nuke issue with Command and Conquer Zero Hour [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

It sounds to me like he's cheating. I don't think any general's nuke silo is
stronger than anyone else's.

--
Doug
"Wylie Wilde" <sniper968 DeleteThis @yahoo.com> wrote in message
news:4453313f$0$22504$afc38c87@news.optusnet.com.au...
> Hi, I've been playing the China Tank General for over a month- easier to
> micromanage - but I noticed a crazy issue regarding the Nuke. I had this
> game- where we limited the nuke to 1 per player- at my enemy's request.
>
> So I've got the Nuke and I've also got the full artillary barrage (3 tier
> promotion option). I then use the nuke and the full artillary barrage at
> the same time at my enemy's nuke. Should have been dead easy to knock out
> the enemy nuke right?
>
> However, in this one game the arty barrage and the nuke launched a few
> seconds after the other- was not able to destroy the enemy's nuke??
>
> The first time it happened I blamed it on the fact that I launched the
> arty barrage first- then waited a few seconds too long to launch the nuke-
> it allowed the enemy bulldozer to do some repair on it.
>
> So I made sure my nuke hit first - to do this I launch the arty strike
> first/then a second before it hits the enemy base- I launch my nuke.
> Because the nuke arrives faster, it hits first and clears out the enemy
> bulldozers- and does massive damage to the enemy nuke- then the arty
> strike finishes off it off easily.
>
> However a strange thing happened as the game progressed. Afterawhile, we
> played for several hours, my nuke strikes and arty strikes became totally
> useless- they just couldn't take out the enemy's nuke base. Totally
> pointless. The 2nd and third time it happened- I just blamed it on bad
> luck. But when the fourth and fifth it happened- I was really infuriated.
>
> First I launch the arty strike- then a second before it hits the enemy
> nuke base- I launch my nuke. The nuke takes out the enemy nuke by 70% or
> so- but the arty strike comes down and does- bugger all. I can only watch
> in horror as my enemy launches his nuke at my attacking forces.
>
> Afterawhile, my enemy launches his nuke at my nuke base, then launches his
> arty strike - in all instances- he easily wipes it out- even though I
> station a few dozers closeby and a few Overlord tanks with propaganda
> towers to attempt to revive it a bit.
>
> What the hell just happened? My enemy was using China Infantry General- is
> his nuke base more stronger than mine or what?
>

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