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Norin

 
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Author Message
Risser

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Since: Oct 19, 2005
Posts: 53



(Msg. 1) Posted: Mon Oct 09, 2006 6:21 am
Post subject: Norin
Archived from groups: rec>games>trading-cards>magic>strategy (more info?)

So, here's an idea for a Norin the Wary deck for multi-player. I don't
have numbers, but the idea is like so:
Norin the Wary
Genesis Chamber
Brand
Hunted Dragon/Phantasm
Chaos in the Ranks
Cloudstone Curio
Darksteel Forge
Blue counters & bounce to back up the spells & create tokens

Basically hold the board down/mess it up/sow confusion, keep everyone
generating tokens for you, then Brand & kill.

I'm looking for advice on:
- recurring bouncers (phase would work too). There was a cycle of
Spirits recently that could return to hand, I forget what they were
called. Also Sandstalkers would be good, I think.
- Other ways to lock down/stall a multiplayer game (in Red/Blue, maybe
White). Like, maybe Total War?

Any suggestions?
Peter

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mutantman91

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Since: Oct 02, 2006
Posts: 7



(Msg. 2) Posted: Tue Oct 10, 2006 3:22 pm
Post subject: Re: Norin [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Risser wrote:
> So, here's an idea for a Norin the Wary deck for multi-player. I don't
> have numbers, but the idea is like so:
> Norin the Wary
> Genesis Chamber
> Brand
> Hunted Dragon/Phantasm
> Chaos in the Ranks
> Cloudstone Curio
> Darksteel Forge
> Blue counters & bounce to back up the spells & create tokens
>
> Basically hold the board down/mess it up/sow confusion, keep everyone
> generating tokens for you, then Brand & kill.
>
> I'm looking for advice on:
> - recurring bouncers (phase would work too). There was a cycle of
> Spirits recently that could return to hand, I forget what they were
> called. Also Sandstalkers would be good, I think.
> - Other ways to lock down/stall a multiplayer game (in Red/Blue, maybe
> White). Like, maybe Total War?
>
> Any suggestions?
> Peter

I think it sounds overcomplicated. Your deck appears to have too much
going on in it. You say it's supposed to be a Norin the Wary deck, but
it looks more like it's built around Brand. And frankly, when you're
using Confusion in the Ranks, it isn't smart to give your opponents a
lot of tokens. Focus! See the goal and build with the intent of
accomplishing that goal.

If you want to build around Norin, then clearly your centerpiece should
be Confusion in the Ranks. Supplement it with some creatures that
bounce, like Viashino Sandstalker and Glitterfang, and use the blue for
counter backup and perhaps Rhystic Study. Additionally, note that you
can use cards like Willbender to change the creature they target with
Confusion in the Ranks. Bronze Bombshell would fit nicely as well.

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