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relkins

External


Since: Jan 31, 2005
Posts: 98



(Msg. 1) Posted: Fri Aug 31, 2007 1:02 pm
Post subject: (40k)Nids box advice
Archived from groups: rec>games>miniatures>warhammer (more info?)

I bought the Nids BF box yesterday, and after having studied the codex for
many moons, I have a pretty good idea of how I want to kit-out each FOC
choice. That being said, I'd still like any advice youse guys might have
regarding combos to avoid/really consider taking. I'm wanting a fast, HtH
army with good "hvy weps" support.

8 gaunts w/ adrenal glands, fleshborer, W/O Number
8 gaunts w/ scything talons and ?
3 warriors - venom cannons and scything talons
8 stealers - need help here, I want HtH, making the enemy soil their
trousers-types.
Fex - Can't decide btwn anti-vehicle/elite/HQ killer or some sort of
stand-off troop killer.

And other than another box of gaunts, what would you suggest as the next
addition?
I was thinking either a Hive Tyrant or Broodlord.

drgrbek

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relkins

External


Since: Jan 31, 2005
Posts: 98



(Msg. 2) Posted: Fri Aug 31, 2007 2:05 pm
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Myrmidon" <imnot.TakeThisOut@home.com> wrote in message
news:MPG.2142487c7f132fad98ab9a@news-server.woh.rr.com...
> In article <fb9s4f$969$1@gnus01.u.washington.edu>,
> relkins.TakeThisOut@u.washington.edu says...
>> I bought the Nids BF box yesterday, and after having studied the codex
>> for
>> many moons, I have a pretty good idea of how I want to kit-out each FOC
>> choice. That being said, I'd still like any advice youse guys might have
>> regarding combos to avoid/really consider taking. I'm wanting a fast, HtH
>> army with good "hvy weps" support.
>>
>> 8 gaunts w/ adrenal glands, fleshborer, W/O Number
>
> To few, and honestly - to expensive. A 6 point Gant with a
> fleshborer is a superb value. I never beef them up, and rarely take
> 'without numbers' and still get great milage out of them in a typical
> game. As damn cheap as they are, they still have the potential to knock
> out AV 10 vehicles (like damn annoying skimmers) with glancing hits. I
> tend to take blocks of 20 or more. (Sometimes max sized squads are
> hard to get entirely into cover so keep that in mind.) Sure they're
> going to drop like flies when the bolter rounds start flying, but that's
> their job. And at 6 points each, losing a squad of 20 isn't that costly
> in the VPs.
>
>> 8 gaunts w/ scything talons and ?
>
> These get costly very quickly, and they're still fragile so I don't tend
> to beef mine up to much. Toxin Sacs and Extended Carapace increase
> their HTH ability (at 13 pts per bug) and give them slightly better
> survival rate in HTH without being over-priced. Tend to field units of
> 14 to 20 or so. Large units with costly bio-morphs are simply VPs on a
> platter waiting for your opponent to harvest them with template fire.
>
>
>> 3 warriors - venom cannons and scything talons
>
> In case you didn't realize it - you can only take one Venom Cannon or
> Barbed Strangler armed warrior per brood. That said, putting a VC
> armed warrior with some deathspitter armed brood mates is a fine tactic.
> (I'd also suggest giving them rending claws instead of Talons - you can
> use the talons that come on the sprue, and if anyone complains point out
> the illustration of 'The Huntsman' in the codex which is armed with
> rending and has 'talons' in the picture.) The rending will give you a
> chance for insta-kill against even tough foes like marines, and allow
> for a small chance of peeling open heavy armor in a pinch.
>
>> 8 stealers - need help here, I want HtH, making the enemy soil their
>> trousers-types.
>
> My fav for this is simply extended carapace which gives them a save
> against bolter fire, and Scything talons for the extra attack. They're
> expensive (24 points each), but they'll tool almost anything in HTH and
> even peel open Land Raiders with decent rolling.
>
>> Fex - Can't decide btwn anti-vehicle/elite/HQ killer or some sort of
>> stand-off troop killer.
>
> This is one model you should take the time to do a conversion on. The
> newest plastic version is ideal for magnetic arm conversions which allow
> you to field *pretty much any* version you want. I'm finishing painting
> up my 3rd plastic fex with magnets. Even my older 3rd Ed metal ones
> have magnets. You shouldn't be stuck with just one or two choices -
> spend a little extra time and effort and get a LOT more milage out of
> your Carnifex model. Also, if you don't have a copy of "Yakk-face's
> Carnifex Tactica" (Yak-face of Dakka Dakka fame) let me know and I'll
> email it to you. It's one of the best looks at the Carnifex and the
> various bio-morphs that I've seen - period.
>
>>
>> And other than another box of gaunts, what would you suggest as the next
>> addition? I was thinking either a Hive Tyrant or Broodlord.
>>
>
> Look for gaunts and especially termigants on Ebay on the cheap. I've
> got butt-loads (like 160+ gants), but mine are all the older 2nd Ed
> plastics and metals. (I like them as they look like 6 point models, and
> I use the newer ones for the other varients.)
>
> If I were you I'd go with a Hive Tyrant. It's got a fair bit of staying
> power and tends to be more of a 'generalist' unit where the Brood Lord
> is more of a speciality unit. Again, with a bit of effort, magnetic
> limbs for the Tyrant are doable and allow you to field different
> configurations without going broke. (The other reason is that the new
> metal Tyrant is a far far better looking mini than the 'bleeding eye-
> sore' that is the Brood Lord mini.) If you're dying to do a brood lord,
> then I'd suggest you see if you can find a copy of the Inquisitor scale
> Gene-stealer and use that mini as your Brood Lord. I saw someone else
> do this and it was far and away better looking.
>
> So, you need more Gants & Gaunts, a Tyrant, and after that I'd go for
> more warriors. Then you can consider some Zoans or a Lictor or bio-
> vores.
>
> Hope that helps,
>
> Myr
>
>
> --
> All good (color) choices, but they don't carry the impact of the #7
> "Over-ripe bananagaunt." Nothing says fear the tyranids like slightly
> aged fruit.
>
Thanks much for the advice, and yes, please, I'd like a copy of the Fex
tactica!

drgrbek

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Myrmidon

External


Since: Jul 16, 2007
Posts: 147



(Msg. 3) Posted: Fri Aug 31, 2007 4:47 pm
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <fb9s4f$969$1@gnus01.u.washington.edu>,
relkins.TakeThisOut@u.washington.edu says...
> I bought the Nids BF box yesterday, and after having studied the codex for
> many moons, I have a pretty good idea of how I want to kit-out each FOC
> choice. That being said, I'd still like any advice youse guys might have
> regarding combos to avoid/really consider taking. I'm wanting a fast, HtH
> army with good "hvy weps" support.
>
> 8 gaunts w/ adrenal glands, fleshborer, W/O Number

To few, and honestly - to expensive. A 6 point Gant with a
fleshborer is a superb value. I never beef them up, and rarely take
'without numbers' and still get great milage out of them in a typical
game. As damn cheap as they are, they still have the potential to knock
out AV 10 vehicles (like damn annoying skimmers) with glancing hits. I
tend to take blocks of 20 or more. (Sometimes max sized squads are
hard to get entirely into cover so keep that in mind.) Sure they're
going to drop like flies when the bolter rounds start flying, but that's
their job. And at 6 points each, losing a squad of 20 isn't that costly
in the VPs.

> 8 gaunts w/ scything talons and ?

These get costly very quickly, and they're still fragile so I don't tend
to beef mine up to much. Toxin Sacs and Extended Carapace increase
their HTH ability (at 13 pts per bug) and give them slightly better
survival rate in HTH without being over-priced. Tend to field units of
14 to 20 or so. Large units with costly bio-morphs are simply VPs on a
platter waiting for your opponent to harvest them with template fire.


> 3 warriors - venom cannons and scything talons

In case you didn't realize it - you can only take one Venom Cannon or
Barbed Strangler armed warrior per brood. That said, putting a VC
armed warrior with some deathspitter armed brood mates is a fine tactic.
(I'd also suggest giving them rending claws instead of Talons - you can
use the talons that come on the sprue, and if anyone complains point out
the illustration of 'The Huntsman' in the codex which is armed with
rending and has 'talons' in the picture.) The rending will give you a
chance for insta-kill against even tough foes like marines, and allow
for a small chance of peeling open heavy armor in a pinch.

> 8 stealers - need help here, I want HtH, making the enemy soil their
> trousers-types.

My fav for this is simply extended carapace which gives them a save
against bolter fire, and Scything talons for the extra attack. They're
expensive (24 points each), but they'll tool almost anything in HTH and
even peel open Land Raiders with decent rolling.

> Fex - Can't decide btwn anti-vehicle/elite/HQ killer or some sort of
> stand-off troop killer.

This is one model you should take the time to do a conversion on. The
newest plastic version is ideal for magnetic arm conversions which allow
you to field *pretty much any* version you want. I'm finishing painting
up my 3rd plastic fex with magnets. Even my older 3rd Ed metal ones
have magnets. You shouldn't be stuck with just one or two choices -
spend a little extra time and effort and get a LOT more milage out of
your Carnifex model. Also, if you don't have a copy of "Yakk-face's
Carnifex Tactica" (Yak-face of Dakka Dakka fame) let me know and I'll
email it to you. It's one of the best looks at the Carnifex and the
various bio-morphs that I've seen - period.

>
> And other than another box of gaunts, what would you suggest as the next
> addition? I was thinking either a Hive Tyrant or Broodlord.
>

Look for gaunts and especially termigants on Ebay on the cheap. I've
got butt-loads (like 160+ gants), but mine are all the older 2nd Ed
plastics and metals. (I like them as they look like 6 point models, and
I use the newer ones for the other varients.)

If I were you I'd go with a Hive Tyrant. It's got a fair bit of staying
power and tends to be more of a 'generalist' unit where the Brood Lord
is more of a speciality unit. Again, with a bit of effort, magnetic
limbs for the Tyrant are doable and allow you to field different
configurations without going broke. (The other reason is that the new
metal Tyrant is a far far better looking mini than the 'bleeding eye-
sore' that is the Brood Lord mini.) If you're dying to do a brood lord,
then I'd suggest you see if you can find a copy of the Inquisitor scale
Gene-stealer and use that mini as your Brood Lord. I saw someone else
do this and it was far and away better looking.

So, you need more Gants & Gaunts, a Tyrant, and after that I'd go for
more warriors. Then you can consider some Zoans or a Lictor or bio-
vores.

Hope that helps,

Myr


--
All good (color) choices, but they don't carry the impact of the #7
"Over-ripe bananagaunt." Nothing says fear the tyranids like slightly
aged fruit.

-Maka

RGMW FAQ: http://www.rgmw.org
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Stefan Kristensen

External


Since: Sep 30, 2007
Posts: 6



(Msg. 4) Posted: Sun Sep 30, 2007 3:56 pm
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

<snip good advice>

Thanks for the advice. I'll go for that as well Smile

> This is one model you should take the time to do a conversion on. The
> newest plastic version is ideal for magnetic arm conversions which allow
> you to field *pretty much any* version you want. I'm finishing painting
> up my 3rd plastic fex with magnets. Even my older 3rd Ed metal ones
> have magnets.

Where do you buy magnets? I live in Denmark and have only found a single
shop that sell single magnets at some pretty steep prices. Some German
and UK online stores have decent prices, but add a fee for low volumes.

Also, do you have some pictures of where you put the magnets or a
refence to a page showing how it's done?


> Also, if you don't have a copy of "Yakk-face's
> Carnifex Tactica" (Yak-face of Dakka Dakka fame) let me know and I'll
> email it to you. It's one of the best looks at the Carnifex and the
> various bio-morphs that I've seen - period.


Me too, me too Smile
You can send them to jems(a)mad(dot)dk (don't reply to this message)

Thank you in advance
Stefan
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phil.mcpeake

External


Since: Oct 05, 2007
Posts: 1



(Msg. 5) Posted: Fri Oct 05, 2007 2:14 am
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> Where do you buy magnets? I live in Denmark and have only found a single
> shop that sell single magnets at some pretty steep prices. Some German
> and UK online stores have decent prices, but add a fee for low volumes.


The Wonder of Ebay. Search for RARE EARTH MAGNETS. $15-20 should get
you plenty.
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Myrmidon

External


Since: Jul 16, 2007
Posts: 147



(Msg. 6) Posted: Fri Oct 05, 2007 6:30 am
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <1191575677.384991.21000 RemoveThis @w3g2000hsg.googlegroups.com>,
phil.mcpeake RemoveThis @osborne.co.uk says...
> > Where do you buy magnets? I live in Denmark and have only found a single
> > shop that sell single magnets at some pretty steep prices. Some German
> > and UK online stores have decent prices, but add a fee for low volumes.
>
>
> The Wonder of Ebay. Search for RARE EARTH MAGNETS. $15-20 should get
> you plenty.

The prices they typically ask for Rare Earth Magnets on Ebay sucks
ass! A decent supplier off the net is asking pennys on the dollar
compared to what they want on Ebay.

I haven't forgotten the poster's request. I've just plain been busy
with work. Hopefully I'll be able to write up a quick reply with some
info this evening.

Myr



--
"I'm already impoverished from buying wargames minis,
and I'm too knackered for riotous living..."

-- Moramarth

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relkins

External


Since: Jan 31, 2005
Posts: 98



(Msg. 7) Posted: Fri Oct 05, 2007 12:42 pm
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"relkins" <relkins.DeleteThis@u.washington.edu> wrote in message
news:fba07g$cji$1@gnus01.u.washington.edu...
> Snip>
>> This is one model you should take the time to do a conversion on. The
>> newest plastic version is ideal for magnetic arm conversions which allow
>> you to field *pretty much any* version you want. I'm finishing painting
>> up my 3rd plastic fex with magnets. Even my older 3rd Ed metal ones
>> have magnets. You shouldn't be stuck with just one or two choices -
>> spend a little extra time and effort and get a LOT more milage out of
>> your Carnifex model. Also, if you don't have a copy of "Yakk-face's
>> Carnifex Tactica" (Yak-face of Dakka Dakka fame) let me know and I'll
>> email it to you. It's one of the best looks at the Carnifex and the
>> various bio-morphs that I've seen - period.
>
> Re: rare earth magnets- What size should I get for doing up MegaMecha
> Fexes/Warriors/Tyrants?


Ok, looks like I got Bueller-ed on this question. Smile

I had a look at the different magnet sites and on eBay, and I'm thinking
3/16 " X 1/16" for big stuff, like the metal arms on the tyrant and 1/8" X
1/16 " for most everything else? Opinions/advice?

drgrbek
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ADR

External


Since: Oct 10, 2007
Posts: 6



(Msg. 8) Posted: Tue Oct 09, 2007 5:13 am
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sep 30, 2:17 pm, Stefan Kristensen <ste... DeleteThis @jems.dk> wrote:
> <snip good advice>
>
> Thanks for the advice. I'll go for that as well Smile
>
> > This is one model you should take the time to do a conversion on. The
> > newest plastic version is ideal for magnetic arm conversions which allow
> > you to field *pretty much any* version you want. I'm finishing painting
> > up my 3rd plastic fex with magnets. Even my older 3rd Ed metal ones
> > have magnets.
>
> Where do you buy magnets? I live in Denmark and have only found a single
> shop that sell single magnets at some pretty steep prices. Some German
> and UK online stores have decent prices, but add a fee for low volumes.
>
> Also, do you have some pictures of where you put the magnets or a
> refence to a page showing how it's done?
>
> > Also, if you don't have a copy of "Yakk-face's
> > Carnifex Tactica" (Yak-face of Dakka Dakka fame) let me know and I'll
> > email it to you. It's one of the best looks at the Carnifex and the
> > various bio-morphs that I've seen - period.
>
> Me too, me too Smile
> You can send them to jems(a)mad(dot)dk (don't reply to this message)
>
> Thank you in advance
> Stefan

Yea listen to Myr he sometimes knows what he's talking about.

I want Fex tactica too! Smile

Here are some good getting started nid sites:

http://us.games-workshop.com/games/40k/tyranids/gaming/default.htm

http://h1.ripway.com/TheTyranidHive/index1.html

I'm just starting up Nids and Tau myself, getting bored of SM. Buying
about 1k of points of each army to get a feel for them.
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Playa

External


Since: Jun 22, 2007
Posts: 95



(Msg. 9) Posted: Tue Oct 09, 2007 5:56 pm
Post subject: Re: (40k)Nids box advice [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hey,

On Oct 5, 3:42 pm, "relkins" <relk... RemoveThis @u.washington.edu> wrote:
> Ok, looks like I got Bueller-ed on this question

*Warning* - These are industrial grade:

http://www.thinkgeek.com/geektoys/science/770f/

Not for the faint of heart or shallow of pacemaker . . .


Playa
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