Welcome to GameHourz.com!
FAQFAQ      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

Nice drakkin animations

 
   Game Forums (Home) -> Everquest RSS
Next:  good find?  
Author Message
Palindrome

External


Since: Nov 19, 2004
Posts: 753



(Msg. 1) Posted: Wed Sep 20, 2006 6:55 pm
Post subject: Nice drakkin animations
Archived from groups: alt>games>everquest (more info?)

Hi All

I hadn't realised how well the Drakkin animations have been done,
until my lvl 1 Drakkin female sat down to camp, in PoK, heh. I had
three or four people making comments such as "Wow!" and "Amazing!",
and it turned out they were commenting about how she sat down, believe
it or now Very Happy I hadn't seen it, so when I F9'd out for a peek at
myself, and did a repeat performance, I too was impressed at how well
they had animated the model. Very lifelike indeed, so points scored
there, Sony Smile



Palindrome

 >> Stay informed about: Nice drakkin animations 
Back to top
Login to vote
Richard Carpenter

External


Since: Jan 01, 2006
Posts: 192



(Msg. 2) Posted: Wed Sep 20, 2006 6:55 pm
Post subject: Re: Nice drakkin animations [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Palindrome <damon-nomad.RemoveThis@tiscali.co.uk> wrote in
news:a3e3h2hk3nd5edrbum1h5r9t84259vd4lp@4ax.com:

> Hi All
>
> I hadn't realised how well the Drakkin animations have been done,
> until my lvl 1 Drakkin female sat down to camp, in PoK, heh. I had
> three or four people making comments such as "Wow!" and "Amazing!",
> and it turned out they were commenting about how she sat down, believe
> it or now Very Happy I hadn't seen it, so when I F9'd out for a peek at
> myself, and did a repeat performance, I too was impressed at how well
> they had animated the model. Very lifelike indeed, so points scored
> there, Sony Smile
>

I haven't seen most of the Drakkin animations, but I would have to disagree
with you on those I have. Simply standing still and turning is a very odd
looking act, IMO. The act of sitting does appear to be more involved than
other races, but that seemed to be all it had on them.

Overall, the animations felt a bit unlifelike and clumsy. Different
strokes, I guess. /shrug

--
Richard Carpenter
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin

 >> Stay informed about: Nice drakkin animations 
Back to top
Login to vote
D.J.

External


Since: Aug 23, 2006
Posts: 80



(Msg. 3) Posted: Thu Sep 21, 2006 2:33 am
Post subject: Re: Re: Nice drakkin animations [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 20 Sep 2006 18:48:29 -0500, Richard Carpenter
<rumbledor DeleteThis @hotspamsuxmail.com> wrote:
>Overall, the animations felt a bit unlifelike and clumsy. Different
>strokes, I guess. /shrug

To me they look stopped over when they run... well, I guess the
dragons don't want them to be too strong. The Drakkin might decide
to take over. The newsitting positin makes more sense, less wear and
tear on the knees.

JimP.
--
http://www.linuxgazette.net/ Linux Gazette
http://crestar.drivein-jim.net/ Sep 15, 2006
http://www.drivein-jim.net/ Jan 5, 2006: Drive-In movie theatres
http://poetry.drivein-jim.net/ poetry blog July 26, 2006
 >> Stay informed about: Nice drakkin animations 
Back to top
Login to vote
Palindrome

External


Since: Nov 19, 2004
Posts: 753



(Msg. 4) Posted: Thu Sep 21, 2006 1:55 pm
Post subject: Re: Nice drakkin animations [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 20 Sep 2006 18:48:29 -0500, Richard Carpenter
<rumbledor.DeleteThis@hotspamsuxmail.com> wrote:

>Palindrome <damon-nomad.DeleteThis@tiscali.co.uk> wrote in
>news:a3e3h2hk3nd5edrbum1h5r9t84259vd4lp@4ax.com:
>
>> Hi All
>>
>> I hadn't realised how well the Drakkin animations have been done,
>> until my lvl 1 Drakkin female sat down to camp, in PoK, heh. I had
>> three or four people making comments such as "Wow!" and "Amazing!",
>> and it turned out they were commenting about how she sat down, believe
>> it or now Very Happy I hadn't seen it, so when I F9'd out for a peek at
>> myself, and did a repeat performance, I too was impressed at how well
>> they had animated the model. Very lifelike indeed, so points scored
>> there, Sony Smile


>I haven't seen most of the Drakkin animations, but I would have to disagree
>with you on those I have. Simply standing still and turning is a very odd
>looking act, IMO. The act of sitting does appear to be more involved than
>other races, but that seemed to be all it had on them.

>Overall, the animations felt a bit unlifelike and clumsy. Different
>strokes, I guess. /shrug

Having spent more time looking at them, I agree with you, particularly
for the males. Females look reasonable when standing, but I'm
surprised mine wasn't arrested, sitting down with just a Gnome Skin
Tunic on! It was positively indecent, and I made trousers a priority
Very Happy

I like the sitting animation, still, but the rest does look clumsy.
The running animation makes Forrest Gump look cool.



Palindrome
 >> Stay informed about: Nice drakkin animations 
Back to top
Login to vote
Display posts from previous:   
Related Topics:
rogue drakkin heritage choice - Would green heritage be a good choice for a drakkin rogue, to get the poison breath resist debuff? Havent played a rogue up high enough to get poisons so I dont know if our poisons get resisted. Otherwise I'll choose black because "Master of Sh...

dmg/delay question - So not really understanding the mechanics behind this topic I have a simple question. Current weapon is 36/40 (dmg/delay). If I change to a 32/36 will my DPS be effected overall? It's a drop of 4 on both sides so usually 4=4 but ... I just like the..

Confused - Is there a site that fully explains the use of and usefullness of developing the various shrouds?

Philter of the ant - Has anyone found the recpie for the Philter of the any potion yet ??? Sareman Stonebreak 65 Monk Fennin Ro

Everquest UI - Hi All For purely personal reasons, I didn't like *some* of the features of the new UI Sony have given us (If you like it, that's great though, heh). I like the old-style 2 X 5 Hotbutton bars, rather than the horizontal ones, and I like the old spell..
   Game Forums (Home) -> Everquest All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]