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Newly formed bases

 
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nuffersp

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Since: Feb 28, 2005
Posts: 42



(Msg. 1) Posted: Thu Jun 01, 2006 9:54 am
Post subject: Newly formed bases
Archived from groups: alt>games>vgaplanets4 (more info?)

I may already know the answer to this question but I wanted to be sure.

A base can not be attacked or attack the same turn it is created. Even
if it is an assault pod?

No one will have scans of the newly formed base until the following
turn correct?

Porthos

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Lord Owl

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Since: Feb 28, 2005
Posts: 178



(Msg. 2) Posted: Thu Jun 01, 2006 2:18 pm
Post subject: Re: Newly formed bases [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> No one will have scans of the newly formed base until the following
> turn correct?

Nope. New bases founded by pods will be scanned! New bases founded by
ship transfers will be invisible as usual for new stuff. Go figure.

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Magik

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Since: Mar 02, 2005
Posts: 277



(Msg. 3) Posted: Fri Jun 02, 2006 7:16 am
Post subject: Re: Newly formed bases [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The interesting thing is that a ship can set a transfer to make a new
base and at tick 1 it will transfer, but the base won't be formed until
long after movement is done. The stuff that you transferred cannot be
attacked from space, collected by other bases, or ground assaulted
because it isn't formed yet. It is put into a queue that will process
after ship command codes function. So if you plan on making a new base
with a ship transfer and then landing a pod at that base, forget it.
The pod will make a base before the ship transfer happens. When using
the Ground Base Chunnel ship device, you will chunnel away a base
formed by a pod and the ship transfer base will still be there. This
makes complications happen for some races that try to do multiple
things with bases during the same turn. They have to spread out those
things over 2 turns minimum.

Magik
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