Here, chlorine <chlorine.DeleteThis@free.fr> wrote:
>
> Spoilers below, of course.
> .
> .
> .
>
> If I have a suggestion for a hypothetic next release, it's
> to alter the scoring system: once you have 7 out of 7, you
> can reach two endings, but it seems you are very far from
> a third ending, if I judge by the number of objects I have
> accumulated that are no use to the two endings I've seen.
> I find this a little bit frustrating.
My intent was that the third ending would be entirely outside the
scoring system. It's there if you want to look for it, but new players
shouldn't be guided *towards* it: it contains all the difficult and
obscure stuff, and all the things that you might only discover by wild
experimentation. I want to reward wild experimentation, but I *don't*
want people to feel like it's "the real ending" and be frustrated that
they didn't get to it.
I'm not saying that I did this perfectly.

But I was hoping that the
extra objects would seem like rewards, rather than puzzles or red
herrings.
--Z
--
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
9/11 did change everything. Since 9/12, the biggest threat to American
society has been the American president. I'd call that a change.
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