<alordofchaos DeleteThis @yahoo.com> wrote in message
news:a4d60366-c65c-4e91-8d91-13be7ca5b453@z17g2000hsg.googlegroups.com...
On Jan 17, 2:55 am, Kharsis <khar... DeleteThis @ihug.co.nz> wrote:
> HateSpam wrote:
> > I never ended up getting NWN2, and my skillset with NWN Toolset is
> > pretty good. Do you think I should go ahead and get NWN2 and climb the
> > learning curve, or do you think enough people are still playing NWN to
> > make it worthwhile to write new content for it?
>
> I think a lot of people are still palying NWN 1 because of the amount of
> material. That will probably change as more people get used to the NWN2
> toolset.
FWIW, I got NWN2 (OC and MotB).
Finished the OC, never replayed it. Replayability is pretty low, IMO.
I'm somewhere in MotB, got bored and haven't finished it yet.
Although I will finish eventually, I don't see any replayabilty there,
either. There are a few mods for NWN2 out there, and what I've
noticed is that the downloads are huge for a small amount of playing
time.
It also seems that there is little traffic here about NWN2, it just
hasn't seemed to generate the same kind of excitement that NWN1 did
(might be in part that NWN2 requires beefier hardware, in addition to
the cost of the game)
So, right now, I am playing 100% NWN 1 because, like Kharsis said,
there is sooo much material for it.
> Why not get NWN2 but write your mod for NWN 1 because you are familiar
> with it -
Agreed, write it for NWN 1, even though I would love to see more NWN2
mods for the visuals. NWN1 has a larger player base, IMO. Be sure to
announce your module here when you get it done, or if you need
playtesters
I tried to build with nwn 2 but couldn't figure out how to make area
transition or even door area transitions.
>> Stay informed about: NWN Players; NWN2 Players