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NBA 2K6 360 version

 
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Jonah Falcon

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Since: Apr 11, 2004
Posts: 4511



(Msg. 1) Posted: Tue Jan 10, 2006 10:55 am
Post subject: NBA 2K6 360 version
Archived from groups: comp>sys>ibm>pc>games>sports (more info?)

Anyone have any slider suggestions to fine-tune on the 360 version of NBA
2K6. Both teams shoot about 55%. That's a tad high for realism with the NBA.
I'm playing on 9 minute quarters for accurate stats.

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Rob Berryhill

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Since: May 16, 2005
Posts: 123



(Msg. 2) Posted: Thu Jan 12, 2006 9:44 pm
Post subject: Re: NBA 2K6 360 version [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <SgQwf.7555$M%4.7479@newsread3.news.atl.earthlink.net>,
jonahnynla.TakeThisOut@mindspring.com says...
> Anyone have any slider suggestions to fine-tune on the 360 version of NBA
> 2K6. Both teams shoot about 55%. That's a tad high for realism with the NBA.
> I'm playing on 9 minute quarters for accurate stats.
>
>
>

Yeah, I do All Pro, 9 min quarters and I just live with the 48-53%
shooting becuase the rest of the game is just that damn good.

--
Rob Berryhill

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Jonah Falcon

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Since: Apr 11, 2004
Posts: 4511



(Msg. 3) Posted: Sat Jan 14, 2006 12:55 am
Post subject: Re: NBA 2K6 360 version [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Rob Berryhill" <rob_berryhill.DeleteThis@hotmail.com> wrote in message
news:MPG.1e30de14b08ae9e09896c3@news.central.cox.net...
> In article <SgQwf.7555$M%4.7479@newsread3.news.atl.earthlink.net>,
> jonahnynla.DeleteThis@mindspring.com says...
>> Anyone have any slider suggestions to fine-tune on the 360 version of NBA
>> 2K6. Both teams shoot about 55%. That's a tad high for realism with the
>> NBA.
>> I'm playing on 9 minute quarters for accurate stats.
>>
>>
>>
>
> Yeah, I do All Pro, 9 min quarters and I just live with the 48-53%
> shooting becuase the rest of the game is just that damn good.

I've settled on these stats:

8 minutes on All-Star, with 40% on medium and 3 pt range jumpers. I get
35% - 55% shooting on both sides, depending on their offense/defense., and
scores of 95-105 range.

What's great about 2K6 360 is that the foul shooting is realistically in NBA
range. I often have 15-20 FTs per game.
 >> Stay informed about: NBA 2K6 360 version 
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Dan Sgambelluri

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Since: Aug 13, 2005
Posts: 137



(Msg. 4) Posted: Sun Jan 15, 2006 9:55 pm
Post subject: Re: NBA 2K6 360 version [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Jonah Falcon wrote:
> "Rob Berryhill" <rob_berryhill RemoveThis @hotmail.com> wrote in message
> news:MPG.1e30de14b08ae9e09896c3@news.central.cox.net...
>> In article <SgQwf.7555$M%4.7479@newsread3.news.atl.earthlink.net>,
>> jonahnynla RemoveThis @mindspring.com says...
>>> Anyone have any slider suggestions to fine-tune on the 360 version of NBA
>>> 2K6. Both teams shoot about 55%. That's a tad high for realism with the
>>> NBA.
>>> I'm playing on 9 minute quarters for accurate stats.
>>>
>>>
>>>
>> Yeah, I do All Pro, 9 min quarters and I just live with the 48-53%
>> shooting becuase the rest of the game is just that damn good.
>
> I've settled on these stats:
>
> 8 minutes on All-Star, with 40% on medium and 3 pt range jumpers. I get
> 35% - 55% shooting on both sides, depending on their offense/defense., and
> scores of 95-105 range.
>
> What's great about 2K6 360 is that the foul shooting is realistically in NBA
> range. I often have 15-20 FTs per game.
>
>
and 15-20 Shaq Missed FTs lol
 >> Stay informed about: NBA 2K6 360 version 
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Jonah Falcon

External


Since: Apr 11, 2004
Posts: 4511



(Msg. 5) Posted: Mon Jan 16, 2006 9:55 am
Post subject: Re: NBA 2K6 360 version [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Dan Sgambelluri" <dsgambelluri DeleteThis @shaw.ca> wrote in message
news:23Dyf.354140$ki.315604@pd7tw2no...
> Jonah Falcon wrote:
>> "Rob Berryhill" <rob_berryhill DeleteThis @hotmail.com> wrote in message
>> news:MPG.1e30de14b08ae9e09896c3@news.central.cox.net...
>>> In article <SgQwf.7555$M%4.7479@newsread3.news.atl.earthlink.net>,
>>> jonahnynla DeleteThis @mindspring.com says...
>>>> Anyone have any slider suggestions to fine-tune on the 360 version of
>>>> NBA
>>>> 2K6. Both teams shoot about 55%. That's a tad high for realism with the
>>>> NBA.
>>>> I'm playing on 9 minute quarters for accurate stats.
>>>>
>>>>
>>>>
>>> Yeah, I do All Pro, 9 min quarters and I just live with the 48-53%
>>> shooting becuase the rest of the game is just that damn good.
>>
>> I've settled on these stats:
>>
>> 8 minutes on All-Star, with 40% on medium and 3 pt range jumpers. I get
>> 35% - 55% shooting on both sides, depending on their offense/defense.,
>> and scores of 95-105 range.
>>
>> What's great about 2K6 360 is that the foul shooting is realistically in
>> NBA range. I often have 15-20 FTs per game.
> and 15-20 Shaq Missed FTs lol

My settings are (I reported them wrong) -- 40% close, 40% middle, 50% 3pt,
and 40% FT. There are slightly too many FTs made. All on 8 minute quarters.
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Jonah Falcon

External


Since: Apr 11, 2004
Posts: 4511



(Msg. 6) Posted: Mon Jan 16, 2006 9:55 am
Post subject: Re: NBA 2K6 360 version [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

My settings are (I reported them wrong) -- 40% close, 40% middle, 50% 3pt,
and 40% FT. There are slightly too many FTs made. All on 8 minute quarters.
 >> Stay informed about: NBA 2K6 360 version 
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