Gideon hoe_ma DeleteThis @NOSPAMhotmail.com wrote on Thursday 17 June 2004 01:19:
> Dreaming Darke woke me up by screaming news:40d03988$0$28941$5a62ac22@per-
> qv1-newsreader-01.iinet.net.au:
>
>> A quick check of the related usecode to it (which is appropriately named
>> 'LOGO') agrees with this.
>
> hey,
> you make it sound so easy to check. What do you mean you checked usecode?
Pentagram (
http://pentagram.sf.net ) contains a disassembler to dump out
the binary usecode file into something vaguely looking like assembler
language. Reading this is a heck of a lot easier then reading binary
garbage. *grin*
> What is that? Something like programming? Use code?
Yes, it's result of a set of scripts being compiled into a binary object
code, which is 'run' inside the u8/crusader game engine. Kinda like Java.
> LOGO?
It's what it's called, apparently:
Usecode class 346 (015A LOGO)
Func_80 (Event 0) LOGO::look():
....
009E: 0D push string "magical sphere "
....
00C9: 0D push string "magical tetrahedron "
....
00F1: 0D push string "magical cube "
....
Func_111 (Event 1) LOGO::use():
....
015A: 0D push string "I have not the strength, nor the wisdom to
master such power... "
....
01D3: 0D push string "...but one day I shall! "
....
That's the relevant usecode class/functions that control the morphing
doo-dah, with all the rubbish stripped out save for the string data,
> Can you explain?
Hopefully? The above make sense? *grin*
> Who is Ember?
A dragon.
> Are you a bunny or a dragon?
A bunny.
> Always asleep?
Eccentricly asleep. I'm in the East Australian time zone (+1000), work about
a third of the day, and sleep second third, and do stuff the other third.
Poke me (with something other then a cattle prod, thanks) and I'll say hi
(or yelp, depending upon the sharpness, material composition of pokiething,
and force with which I'm poked), or similar if I'm available.
Darke
(As to what I do the fourth, third of the day... that'll be *my* little
secret. *noddle*)
>> Stay informed about: Morphing EA symbol from U8