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Modelling Rays for Line of Sight in an Object-Rich World

 
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Author Message
dominikmarczuk

External


Since: Jan 20, 2008
Posts: 16



(Msg. 1) Posted: Fri Feb 01, 2008 2:52 am
Post subject: Modelling Rays for Line of Sight in an Object-Rich World
Archived from groups: rec>games>roguelike>development (more info?)

Hello fellow developers. I've encountered an interesting way of
managing FOV on RogueBasin, the article is titled "Modelling Rays for
Line of Sight in an Object-Rich World". There is a link in the article
to an example implementation written in Java. The problem is, the link
doesn't work (it seems that the author's account on Fileave has been
disabled). Has anyone downloaded the implementation while the link was
still working? If so, would you be so kind to send me the file? I'd be
extremely grateful.

Mingos.

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dominikmarczuk

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Since: Jan 20, 2008
Posts: 16



(Msg. 2) Posted: Mon Feb 04, 2008 3:49 am
Post subject: Re: Modelling Rays for Line of Sight in an Object-Rich World [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Indeed, such behaviour isn't the most desirable. Maybe the author
fixes it sometime soon... Anyway, thank you for the link.

Mingos.

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Björn_Ritzl

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Since: Nov 12, 2007
Posts: 4



(Msg. 3) Posted: Mon Feb 04, 2008 8:26 am
Post subject: Re: Modelling Rays for Line of Sight in an Object-Rich World [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Cheese Lottery skrev:
> Like you, I went to download the implementation a few days ago and
> found the link to be invalid. Thankfully it turns out I downloaded the
> file one of my other computers some weeks ago and forgot about it.
>
> I have uploaded the file here:
>
> http://rapidshare.com/files/88383450/raymulticast3.zip.html
>
> Also, I wish to take this opportunity to point out some undesirable
> behavior in the implementation as given:
>
> http://i28.tinypic.com/2q89f29.png
>
> http://i28.tinypic.com/1pj709.png
>
> http://i26.tinypic.com/210y82e.png
>
> http://i28.tinypic.com/ic7afk.png
>
> http://i26.tinypic.com/egoavm.png
>
> I e-mailed the author the other day and he is aware of the broken link
> and the odd behavior illustrated by the set of images. He seems to
> have an idea on how to fix he problem.

Since you are in contact with him maybe you could ask if he would agree
to post his article to Roguebasin?

/Björn
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