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[Model] Ork Trukk issue

 
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smcdaniel1

External


Since: Feb 24, 2007
Posts: 36



(Msg. 1) Posted: Thu Jan 31, 2008 9:08 pm
Post subject: [Model] Ork Trukk issue
Archived from groups: rec>games>miniatures>warhammer (more info?)

Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome paint
job.

As some of you may remember, I'm the weirdo that pre paints my models before
I put them together.
When I got to the last few steps of assembly I noticed a couple of parts
missing: the stickshift and two of the crossmembers from the firewall to the
trukk bed.
Looking at the instructions it occurred to me that these three pieces look a
LOT like sprue parts (Of course, I threw the sprues away after I had cut the
parts off of them).

So a word of warning: check very carefully that you get these particular
parts off of the sprues before you throw the sprues away!

On a happier note, it was pretty quick and easy to fabricate the parts I
needed from other sprues that I had lying around.

Oh, and no, I don't usually throw away model parts. That is to say this is
the first time I have ever done it.

--
Sir Scott "Lousy Fonzy Orks... " McDaniel

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Erik Setzer

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Since: Dec 27, 2007
Posts: 162



(Msg. 2) Posted: Fri Feb 01, 2008 12:57 am
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1.DeleteThis@cox.net>
wrote:

>Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome paint
>job.
>
>As some of you may remember, I'm the weirdo that pre paints my models before
>I put them together.
>When I got to the last few steps of assembly I noticed a couple of parts
>missing: the stickshift and two of the crossmembers from the firewall to the
>trukk bed.
>Looking at the instructions it occurred to me that these three pieces look a
>LOT like sprue parts (Of course, I threw the sprues away after I had cut the
>parts off of them).
>
>So a word of warning: check very carefully that you get these particular
>parts off of the sprues before you throw the sprues away!
>
>On a happier note, it was pretty quick and easy to fabricate the parts I
>needed from other sprues that I had lying around.
>
>Oh, and no, I don't usually throw away model parts. That is to say this is
>the first time I have ever done it.

I hardly ever throw sprues away. They're often useful for something.
For example, sprues can be used to create supports on Ork vehicles and
similar models. Sprues can be cut up to produce rubble. You can do
all kinds of things with them.

--
Erik

Insert soulless sig file here.

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Seamus

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Since: Nov 20, 2007
Posts: 48



(Msg. 3) Posted: Fri Feb 01, 2008 11:44 am
Post subject: Re: Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 1, 1:10 pm, Erik Setzer <kgavrin-at-gmail-dot-com> wrote:
> You have a point there, yeah. Plus, if you have too many, someone
> else will take it as a sign that THEY need to clean up YOUR work
> area(s), and are likely to throw away stuff you actually need, or
> rearrange everything in the most unbearable manner.

Ah, the voice of experience!
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Myrmidon

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Since: Jul 16, 2007
Posts: 125



(Msg. 4) Posted: Fri Feb 01, 2008 11:49 am
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj RemoveThis @4ax.com>, Erik Setzer
<kgavrin-at-gmail-dot-com> says...
> On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1 RemoveThis @cox.net>
> wrote:
>
> >Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome paint
> >job.
> >
> >As some of you may remember, I'm the weirdo that pre paints my models before
> >I put them together.
> >When I got to the last few steps of assembly I noticed a couple of parts
> >missing: the stickshift and two of the crossmembers from the firewall to the
> >trukk bed.
> >Looking at the instructions it occurred to me that these three pieces look a
> >LOT like sprue parts (Of course, I threw the sprues away after I had cut the
> >parts off of them).
> >
> >So a word of warning: check very carefully that you get these particular
> >parts off of the sprues before you throw the sprues away!
> >
> >On a happier note, it was pretty quick and easy to fabricate the parts I
> >needed from other sprues that I had lying around.
> >
> >Oh, and no, I don't usually throw away model parts. That is to say this is
> >the first time I have ever done it.
>
> I hardly ever throw sprues away. They're often useful for something.
> For example, sprues can be used to create supports on Ork vehicles and
> similar models. Sprues can be cut up to produce rubble. You can do
> all kinds of things with them.
>
True, but after you cut up a bunch for sprue rubble (really you
only need so much) and then you go from having 'a few' laying around to
having 'a few dozen' or 'more than a hundred' - then you know it's time
to start cleaning out the workshop and discarding a few.

Myr


--
"I'm already impoverished from buying wargames minis,
and I'm too knackered for riotous living..."

-- Moramarth

RGMW FAQ: http://www.rgmw.org
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The Cheshire Cat

External


Since: Apr 10, 2007
Posts: 215



(Msg. 5) Posted: Fri Feb 01, 2008 12:45 pm
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Myrmidon" <imnot RemoveThis @home.com> wrote in message
news:MPG.220d17a553b185498ac88@news-server.woh.rr.com...
> In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj RemoveThis @4ax.com>, Erik Setzer
> <kgavrin-at-gmail-dot-com> says...
>> On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1 RemoveThis @cox.net>
>> wrote:
>>
>> >Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome
>> >paint
>> >job.
>> >
>> >As some of you may remember, I'm the weirdo that pre paints my models
>> >before
>> >I put them together.
>> >When I got to the last few steps of assembly I noticed a couple of parts
>> >missing: the stickshift and two of the crossmembers from the firewall to
>> >the
>> >trukk bed.
>> >Looking at the instructions it occurred to me that these three pieces
>> >look a
>> >LOT like sprue parts (Of course, I threw the sprues away after I had cut
>> >the
>> >parts off of them).
>> >
>> >So a word of warning: check very carefully that you get these particular
>> >parts off of the sprues before you throw the sprues away!
>> >
>> >On a happier note, it was pretty quick and easy to fabricate the parts I
>> >needed from other sprues that I had lying around.
>> >
>> >Oh, and no, I don't usually throw away model parts. That is to say this
>> >is
>> >the first time I have ever done it.
>>
>> I hardly ever throw sprues away. They're often useful for something.
>> For example, sprues can be used to create supports on Ork vehicles and
>> similar models. Sprues can be cut up to produce rubble. You can do
>> all kinds of things with them.
>>
> True, but after you cut up a bunch for sprue rubble (really you
> only need so much) and then you go from having 'a few' laying around to
> having 'a few dozen' or 'more than a hundred' - then you know it's time
> to start cleaning out the workshop and discarding a few.
>
> Myr

definately. i used to keep those beveled pieces for spikes around
emplacements till i realized that toothpicks looked better were more
economical and easier to put into foam.
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Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 6) Posted: Fri Feb 01, 2008 1:10 pm
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Fri, 1 Feb 2008 11:49:32 -0500, Myrmidon <imnot RemoveThis @home.com> wrote:

>In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj RemoveThis @4ax.com>, Erik Setzer
><kgavrin-at-gmail-dot-com> says...
>> On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1 RemoveThis @cox.net>
>> wrote:
>>
>> >Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome paint
>> >job.
>> >
>> >As some of you may remember, I'm the weirdo that pre paints my models before
>> >I put them together.
>> >When I got to the last few steps of assembly I noticed a couple of parts
>> >missing: the stickshift and two of the crossmembers from the firewall to the
>> >trukk bed.
>> >Looking at the instructions it occurred to me that these three pieces look a
>> >LOT like sprue parts (Of course, I threw the sprues away after I had cut the
>> >parts off of them).
>> >
>> >So a word of warning: check very carefully that you get these particular
>> >parts off of the sprues before you throw the sprues away!
>> >
>> >On a happier note, it was pretty quick and easy to fabricate the parts I
>> >needed from other sprues that I had lying around.
>> >
>> >Oh, and no, I don't usually throw away model parts. That is to say this is
>> >the first time I have ever done it.
>>
>> I hardly ever throw sprues away. They're often useful for something.
>> For example, sprues can be used to create supports on Ork vehicles and
>> similar models. Sprues can be cut up to produce rubble. You can do
>> all kinds of things with them.
>>
> True, but after you cut up a bunch for sprue rubble (really you
>only need so much) and then you go from having 'a few' laying around to
>having 'a few dozen' or 'more than a hundred' - then you know it's time
>to start cleaning out the workshop and discarding a few.

You have a point there, yeah. Plus, if you have too many, someone
else will take it as a sign that THEY need to clean up YOUR work
area(s), and are likely to throw away stuff you actually need, or
rearrange everything in the most unbearable manner.

--
Erik

Insert soulless sig file here.
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The Cheshire Cat

External


Since: Apr 10, 2007
Posts: 215



(Msg. 7) Posted: Fri Feb 01, 2008 2:43 pm
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Erik Setzer" <kgavrin-at-gmail-dot-com> wrote in message
news:l3o6q396qr8pl6pklm2h3clge11oqn06cj@4ax.com...
> On Fri, 1 Feb 2008 11:49:32 -0500, Myrmidon <imnot DeleteThis @home.com> wrote:
>
>>In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj DeleteThis @4ax.com>, Erik Setzer
>><kgavrin-at-gmail-dot-com> says...
>>> On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1 DeleteThis @cox.net>
>>> wrote:
>>>
>>> >Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome
>>> >paint
>>> >job.
>>> >
>>> >As some of you may remember, I'm the weirdo that pre paints my models
>>> >before
>>> >I put them together.
>>> >When I got to the last few steps of assembly I noticed a couple of
>>> >parts
>>> >missing: the stickshift and two of the crossmembers from the firewall
>>> >to the
>>> >trukk bed.
>>> >Looking at the instructions it occurred to me that these three pieces
>>> >look a
>>> >LOT like sprue parts (Of course, I threw the sprues away after I had
>>> >cut the
>>> >parts off of them).
>>> >
>>> >So a word of warning: check very carefully that you get these
>>> >particular
>>> >parts off of the sprues before you throw the sprues away!
>>> >
>>> >On a happier note, it was pretty quick and easy to fabricate the parts
>>> >I
>>> >needed from other sprues that I had lying around.
>>> >
>>> >Oh, and no, I don't usually throw away model parts. That is to say this
>>> >is
>>> >the first time I have ever done it.
>>>
>>> I hardly ever throw sprues away. They're often useful for something.
>>> For example, sprues can be used to create supports on Ork vehicles and
>>> similar models. Sprues can be cut up to produce rubble. You can do
>>> all kinds of things with them.
>>>
>> True, but after you cut up a bunch for sprue rubble (really you
>>only need so much) and then you go from having 'a few' laying around to
>>having 'a few dozen' or 'more than a hundred' - then you know it's time
>>to start cleaning out the workshop and discarding a few.
>
> You have a point there, yeah. Plus, if you have too many, someone
> else will take it as a sign that THEY need to clean up YOUR work
> area(s), and are likely to throw away stuff you actually need, or
> rearrange everything in the most unbearable manner.
>

touching my work area is an immediate grounds for execution. i dont let
anyone go into my office period. let alone touch my desk. it might be a
desert wasteland of destruction but its mine.
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Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 8) Posted: Fri Feb 01, 2008 4:49 pm
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Fri, 1 Feb 2008 14:43:33 -0500, "The Cheshire Cat"
<Roknese.TakeThisOut@comcast.net> wrote:

>
>"Erik Setzer" <kgavrin-at-gmail-dot-com> wrote in message
>news:l3o6q396qr8pl6pklm2h3clge11oqn06cj@4ax.com...
>> On Fri, 1 Feb 2008 11:49:32 -0500, Myrmidon <imnot.TakeThisOut@home.com> wrote:
>>
>>>In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj.TakeThisOut@4ax.com>, Erik Setzer
>>><kgavrin-at-gmail-dot-com> says...
>>>> On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1.TakeThisOut@cox.net>
>>>> wrote:
>>>>
>>>> >Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome
>>>> >paint
>>>> >job.
>>>> >
>>>> >As some of you may remember, I'm the weirdo that pre paints my models
>>>> >before
>>>> >I put them together.
>>>> >When I got to the last few steps of assembly I noticed a couple of
>>>> >parts
>>>> >missing: the stickshift and two of the crossmembers from the firewall
>>>> >to the
>>>> >trukk bed.
>>>> >Looking at the instructions it occurred to me that these three pieces
>>>> >look a
>>>> >LOT like sprue parts (Of course, I threw the sprues away after I had
>>>> >cut the
>>>> >parts off of them).
>>>> >
>>>> >So a word of warning: check very carefully that you get these
>>>> >particular
>>>> >parts off of the sprues before you throw the sprues away!
>>>> >
>>>> >On a happier note, it was pretty quick and easy to fabricate the parts
>>>> >I
>>>> >needed from other sprues that I had lying around.
>>>> >
>>>> >Oh, and no, I don't usually throw away model parts. That is to say this
>>>> >is
>>>> >the first time I have ever done it.
>>>>
>>>> I hardly ever throw sprues away. They're often useful for something.
>>>> For example, sprues can be used to create supports on Ork vehicles and
>>>> similar models. Sprues can be cut up to produce rubble. You can do
>>>> all kinds of things with them.
>>>>
>>> True, but after you cut up a bunch for sprue rubble (really you
>>>only need so much) and then you go from having 'a few' laying around to
>>>having 'a few dozen' or 'more than a hundred' - then you know it's time
>>>to start cleaning out the workshop and discarding a few.
>>
>> You have a point there, yeah. Plus, if you have too many, someone
>> else will take it as a sign that THEY need to clean up YOUR work
>> area(s), and are likely to throw away stuff you actually need, or
>> rearrange everything in the most unbearable manner.
>
>touching my work area is an immediate grounds for execution. i dont let
>anyone go into my office period. let alone touch my desk. it might be a
>desert wasteland of destruction but its mine.

I'd love to take the same attitude, but unfortunately I'm pretty sure
we have the death penalty in Florida and it's hard to get a jury of 12
gamers.

--
Erik

Insert soulless sig file here.
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Erik Setzer

External


Since: Dec 27, 2007
Posts: 162



(Msg. 9) Posted: Fri Feb 01, 2008 4:54 pm
Post subject: Re: Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Fri, 1 Feb 2008 11:44:49 -0800 (PST), Seamus
<fomorianwolf.TakeThisOut@gmail.com> wrote:

>On Feb 1, 1:10 pm, Erik Setzer <kgavrin-at-gmail-dot-com> wrote:
>> You have a point there, yeah. Plus, if you have too many, someone
>> else will take it as a sign that THEY need to clean up YOUR work
>> area(s), and are likely to throw away stuff you actually need, or
>> rearrange everything in the most unbearable manner.
>
>Ah, the voice of experience!

Man, you don't know how rough it is sometimes to get your work area
back the way you like it.

For the record, here was said work area a couple years ago:
http://www.inisfail.com/WorkDesk.jpg

Let's see...
-Space Wolves
-Skaven
-Tyranids
-Death Guard
-Orks (note the converted DUKW in progress)
-Eldar
-Tau

The cookie sheet in the upper right has most of a Vamp Counts army on
it. There's also assorted other projects, such as an extra Assault
Cannon Terminator, a bunch of Marines to paint and sell, just gobs of
other stuff.

And the green hardback book is the collected "Hitchhiker's Guide to
the Galaxy." Yes, I am a gamer geek.

--
Erik

Insert soulless sig file here.
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Doctor Rock

External


Since: Dec 30, 2004
Posts: 369



(Msg. 10) Posted: Fri Feb 01, 2008 6:02 pm
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Myrmidon" <imnot.DeleteThis@home.com> wrote in message
news:MPG.220d17a553b185498ac88@news-server.woh.rr.com...
> In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj.DeleteThis@4ax.com>, Erik Setzer
> <kgavrin-at-gmail-dot-com> says...

>> I hardly ever throw sprues away. They're often useful for something.
>> For example, sprues can be used to create supports on Ork vehicles and
>> similar models. Sprues can be cut up to produce rubble. You can do
>> all kinds of things with them.
>>
> True, but after you cut up a bunch for sprue rubble (really you
> only need so much) and then you go from having 'a few' laying around to
> having 'a few dozen' or 'more than a hundred' - then you know it's time
> to start cleaning out the workshop and discarding a few.

until recently i had 2 ~4' stacks of the bastards. i couldn't even remember
what most of them were. then a couple nights ago, my ferrets re-enacted
9/11 with both stacks, and i finally lost patience and tossed most of them
out.
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Moramarth

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Since: Nov 14, 2007
Posts: 8



(Msg. 11) Posted: Sun Feb 03, 2008 11:00 am
Post subject: Re: Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 1 Feb, 05:08, "smcdaniel1" <smcdani....TakeThisOut@cox.net> wrote:
> Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and chrome paint
> job.
I've previously reasoned that as Ork vehicles are made from recycled
scrap, many of the bits would retain the paint from their previous
incarnation, with only slogans, etc., daubed on. This looked good on
an Epic Gargant I painted many years ago, and I intend to try it again
in the bigger scale, as it also worked on a Giant with a "Patchwork"
tunic. That Isn't to say some panels may not have originated from
something which had airbrushed flames over metallic purple...
>
> When I got to the last few steps of assembly I noticed a couple of parts
> missing: the stickshift and two of the crossmembers from the firewall to the
> trukk bed.
> Oh, and no, I don't usually throw away model parts. That is to say this is
> the first time I have ever done it.

If I recall correctly I've only thrown an important bit out once
(drivers visor from an armoured car) as I usually cut useful lengths
and odd shapes out of the sprues before I dispose of them.

I'm not particularly enamoured of the new Trukk, and somewhere in the
stash is a Heller 1:24 scale kit of a Citroen C4 Hotel Taxi - the
1930s model, not the current C4. I had intended to convert it to a
mobile Bordello, the centre-line high-level stop light being a red
lantern over the rear door which remains illuminated when halted for
business. I was also going to give it wide wheels and a blown small-
block Chevy for a quick getaway when "Les Flicks" came calling. Being
an old Citroen, it already looks like an Ork Trukk. Worse yet, Heller
also do a 1930s Renault bus in 1:24 (25?) which would look good
painted as a yellow Skool Bus and packed with misbehaving Grots
mooning out of the windows, etc.

Before Xmas the local toy shop was unloading 1:25 kits associated with
the movie "The Fast and the Furious - Tokyo Drift" for a couple of
quid a throw. I picked up a '70 Chevy Monte Carlo, and was pleased to
find it contained parts to make a version which appeared close to
stock. I then bought a second to customise, and a third in case
senility inclined me to building the monstrosity from the movie. A
fourth followed with the intent it should one day become a post-
apocalyptic junker/"technical". Finally, it crossed my mind that the
separate chassis and suspension could be shortened to form the basis
of a Trukk, although as there are parts for raised and lowered
suspensions, alternative diffs, etc, the purchase of a further kit was
probably unnecessary. Needless to say, none of these have so far
escaped from their box. I regret not purchasing another '67 Mustang,
but not for converting to a trukk - that would be blasphemy. However,
I do have the wreck of an AMT '64 Mustang partly assembled (and then
abandoned) by a friend's kid: I trashed the body trying to strip a
thick layer of paint from it, so that might "get Trukked".

Finally, I'm considering scratch building a Mini-Gargant to "count as"
a Battlewagon with a "Deff Rolla" (for when "Lil' Stompie 'az 'iz
kickin' bootz on."), Kilkannon (belly mount), 3 x Big Shoota (left and
right shoulder turrets, head turret), Rokkit Launcha (head turret),
'ard case, armour plates, and grot riggers. One quick question for
the group: as it has two fire points per side, and one to the rear, if
I put 5 Lootas in it, could the fire their Deff guns out of these?
>
>
Regards,
> Sir Scott

Moramarth
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Seamus

External


Since: Nov 20, 2007
Posts: 48



(Msg. 12) Posted: Sun Feb 03, 2008 11:18 am
Post subject: Re: Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 1, 4:54 pm, Erik Setzer <kgavrin-at-gmail-dot-com> wrote:
> Man, you don't know how rough it is sometimes to get your work area
> back the way you like it.

Well, that's definitely true.

> For the record, here was said work area a couple years ago:http://www.inisfail.com/WorkDesk.jpg
>
> Let's see...
> -Space Wolves
> -Skaven
> -Tyranids
> -Death Guard
> -Orks (note the converted DUKW in progress)
> -Eldar
> -Tau
>
> The cookie sheet in the upper right has most of a Vamp Counts army on
> it. There's also assorted other projects, such as an extra Assault
> Cannon Terminator, a bunch of Marines to paint and sell, just gobs of
> other stuff.
>
> And the green hardback book is the collected "Hitchhiker's Guide to
> the Galaxy." Yes, I am a gamer geek.

You're a real hoopy frood, man. Just make sure you know where your
towel is. You should see my library/workshop. It's been slightly
ravaged recently as most of the books belong to my sister, but it's
home. Smile
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The Cheshire Cat

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Since: Apr 10, 2007
Posts: 215



(Msg. 13) Posted: Mon Feb 04, 2008 6:39 pm
Post subject: Re: [Model] Ork Trukk issue [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Erik Setzer" <kgavrin-at-gmail-dot-com> wrote in message
news:nt47q31ddqcfjl2on8bnlv4429ld3vurq4@4ax.com...
> On Fri, 1 Feb 2008 14:43:33 -0500, "The Cheshire Cat"
> <Roknese RemoveThis @comcast.net> wrote:
>
>>
>>"Erik Setzer" <kgavrin-at-gmail-dot-com> wrote in message
>>news:l3o6q396qr8pl6pklm2h3clge11oqn06cj@4ax.com...
>>> On Fri, 1 Feb 2008 11:49:32 -0500, Myrmidon <imnot RemoveThis @home.com> wrote:
>>>
>>>>In article <m4d5q3p0jl1s6ngj2q12egse4bla0eu9nj RemoveThis @4ax.com>, Erik Setzer
>>>><kgavrin-at-gmail-dot-com> says...
>>>>> On Thu, 31 Jan 2008 21:08:52 -0800, "smcdaniel1" <smcdaniel1 RemoveThis @cox.net>
>>>>> wrote:
>>>>>
>>>>> >Hey kids, I'm assembling my trukk with the Bad Ass Sea foam and
>>>>> >chrome
>>>>> >paint
>>>>> >job.
>>>>> >
>>>>> >As some of you may remember, I'm the weirdo that pre paints my models
>>>>> >before
>>>>> >I put them together.
>>>>> >When I got to the last few steps of assembly I noticed a couple of
>>>>> >parts
>>>>> >missing: the stickshift and two of the crossmembers from the firewall
>>>>> >to the
>>>>> >trukk bed.
>>>>> >Looking at the instructions it occurred to me that these three pieces
>>>>> >look a
>>>>> >LOT like sprue parts (Of course, I threw the sprues away after I had
>>>>> >cut the
>>>>> >parts off of them).
>>>>> >
>>>>> >So a word of warning: check very carefully that you get these
>>>>> >particular
>>>>> >parts off of the sprues before you throw the sprues away!
>>>>> >
>>>>> >On a happier note, it was pretty quick and easy to fabricate the
>>>>> >parts
>>>>> >I
>>>>> >needed from other sprues that I had lying around.
>>>>> >
>>>>> >Oh, and no, I don't usually throw away model parts. That is to say
>>>>> >this
>>>>> >is
>>>>> >the first time I have ever done it.
>>>>>
>>>>> I hardly ever throw sprues away. They're often useful for something.
>>>>> For example, sprues can be used to create supports on Ork vehicles and
>>>>> similar models. Sprues can be cut up to produce rubble. You can do
>>>>> all kinds of things with them.
>>>>>
>>>> True, but after you cut up a bunch for sprue rubble (really you
>>>>only need so much) and then you go from having 'a few' laying around to
>>>>having 'a few dozen' or 'more than a hundred' - then you know it's time
>>>>to start cleaning out the workshop and discarding a few.
>>>
>>> You have a point there, yeah. Plus, if you have too many, someone
>>> else will take it as a sign that THEY need to clean up YOUR work
>>> area(s), and are likely to throw away stuff you actually need, or
>>> rearrange everything in the most unbearable manner.
>>
>>touching my work area is an immediate grounds for execution. i dont let
>>anyone go into my office period. let alone touch my desk. it might be a
>>desert wasteland of destruction but its mine.
>
> I'd love to take the same attitude, but unfortunately I'm pretty sure
> we have the death penalty in Florida and it's hard to get a jury of 12
> gamers.
>

i have ten toes at the end of my foot getting a close up of someones ass.
thats all i need.
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